Player Matchup

Discordia
Discordia
JustDoIT7167
Discordia
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 49L
1,404 Elo+
Party 1
Fenrir
Fenrir
NTheGAMER
Fenrir
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 52L
1,537 Elo+
Party 3
Sun Wukong
Sun Wukong
StandbyIowa664
Sun Wukong
Level 120
God Stats
21W - 14L
1,627 SR
Queue Stats
303W - 281L
1,461 Elo+
Party 1
Charon
Charon
dc_gear77
Charon
Level 149
God Stats
5W - 2L
1,587 SR
Queue Stats
147W - 140L
1,523 Elo+
Party 3
Cupid
Cupid
lasersharkbear69
Cupid
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,334 Elo+
Party 3
Team Averages
Level 106
1,543 SR
1,452 Elo+

VS

Team Averages
Level 71
1,457 SR
1,476 Elo+
Bacchus
Bacchus
CreeCre
Bacchus
Level 59
God Stats
9W - 8L
1,612 SR
Queue Stats
77W - 95L
1,475 Elo+
Party 2
Janus
Janus
FreewillWater
Janus
Level 56
God Stats
9W - 15L
1,412 SR
Queue Stats
22W - 31L
1,439 Elo+
Party 2
Loki
Loki
NUVAXS
Loki
Level 111
God Stats
1W - 3L
1,249 SR
Queue Stats
67W - 76L
1,507 Elo+
Party 2
Kukulkan
Kukulkan
padrao_renomado
Kukulkan
Level 59
God Stats
211W - 203L
1,514 SR
Queue Stats
259W - 275L
1,453 Elo+
Solo
Cernunnos
Cernunnos
xDxwn
Cernunnos
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 117L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JustDoIT7167
Discordia
12
2 / 0 / 0
6,556
656
3,694
3,860
1,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
NTheGAMER
Fenrir
11
1 / 1 / 0
5,941
594
3,021
5,925
3,487
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
StandbyIowa664
Sun Wukong
10
3 / 1 / 0
5,787
579
3,400
6,959
2,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
dc_gear77
Charon
9
1 / 0 / 3
5,633
563
3,607
6,504
3,537
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

9
1 / 0 / 3
5,002
500
6,490
6,044
2,153
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CreeCre
Bacchus
7
1 / 2 / 0
4,963
496
2,252
7,395
5,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 2 / 0
5,294
529
1,891
4,774
1,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
NUVAXS
Loki
8
0 / 2 / 1
4,885
489
3,381
8,034
2,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
10
1 / 0 / 0
5,828
583
2,385
3,052
1,089
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
xDxwn
Cernunnos
8
0 / 2 / 1
4,664
466
6,357
8,418
2,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
8
Kills
2
2
Deaths
8
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
CreeCre
Bacchus
1
2
0
0.5
L
0
2
0
0
W
Discordia
JustDoIT7167
Discordia
2
0
0
2
W
Fenrir
NTheGAMER
Fenrir
1
1
0
1
L
Loki
NUVAXS
Loki
0
2
1
0.25
W
Sun Wukong
StandbyIowa664
Sun Wukong
3
1
0
3
W
Charon
dc_gear77
Charon
1
0
3
2.5
W
1
0
3
2.5
L
Kukulkan
1
0
0
1
L
Cernunnos
xDxwn
Cernunnos
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,212
Damage
16,266
29,292
Taken
31,673
13,309
Mitigated
14,092
8,723
Healing
10,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
CreeCre
Bacchus
2,252
407
0
2,254
7,395
5,844
82
1,216
6,179
11,951
0
L
1,891
100
0
370
4,774
1,606
0
2,169
2,310
41,875
0
W
Discordia
JustDoIT7167
Discordia
3,694
102
0
1,500
3,860
1,152
0
935
2,829
47,802
0
W
Fenrir
NTheGAMER
Fenrir
3,021
314
0
1,329
5,925
3,487
0
2,385
3,540
0
28,794
L
Loki
NUVAXS
Loki
3,381
796
0
2,558
8,034
2,586
0
1,557
6,398
0
28,783
W
Sun Wukong
StandbyIowa664
Sun Wukong
3,400
1,021
0
308
6,959
2,980
0
1,178
5,685
0
42,251
W
Charon
dc_gear77
Charon
3,607
624
1,296
1,632
6,504
3,537
0
698
5,806
15,626
0
W
6,490
4,797
283
2,375
6,044
2,153
0
1,140
4,904
0
34,176
L
Kukulkan
2,385
130
0
1,078
3,052
1,089
76
35
3,017
34,941
0
L
Cernunnos
xDxwn
Cernunnos
6,357
3,321
0
4,253
8,418
2,967
282
2,006
6,412
0
31,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,919
Gold Earned
25,634
301
Minions Killed
234
0
Camps Cleared
0
1,036,830
Distance Traveled
992,790
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,963
496
14
1
0
206,128
4
L
Janus
5,294
529
76
8
0
210,718
1
W
Discordia
6,556
656
106
11
0
191,126
1
W
Fenrir
5,941
594
63
6
0
203,223
0
L
Loki
4,885
489
49
5
0
238,058
0
W
Sun Wukong
5,787
579
52
5
0
231,776
0
W
Charon
5,633
563
17
2
0
206,206
1
W
Cupid
5,002
500
63
6
0
204,499
0
L
Kukulkan
5,828
583
50
5
0
180,756
0
L
Cernunnos
4,664
466
45
5
0
157,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role