Player Matchup

Nox
Nox
INlYlXl
Nox
Level 12
God Stats
1W - 3L
1,104 SR
Queue Stats
1W - 3L
1,167 Elo+
Party 2
Ishtar
Ishtar
KitsunMoon
Ishtar
Level 19
God Stats
0W - 2L
1,076 SR
Queue Stats
0W - 5L
967 Elo+
Party 2
Horus
Horus
Savage_beast5621
Horus
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,230 Elo+
Party 2
Team Averages
Level 27
1,226 SR
1,121 Elo+

VS

Team Averages
Level 38
1,388 SR
1,348 Elo+
Bakasura
Bakasura
Killer-Thehunter
Bakasura
Level 38
God Stats
6W - 5L
1,217 SR
Queue Stats
165W - 167L
1,250 Elo+
Solo
Raijin
Raijin
SDG Chubz
Raijin
Level 48
God Stats
7W - 5L
1,680 SR
Queue Stats
56W - 39L
1,391 Elo+
Party 1
Bacchus
Bacchus
SDG Golden
Bacchus
Level 28
God Stats
4W - 4L
1,266 SR
Queue Stats
100W - 78L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
12
2 / 8 / 2
9,800
700
8,933
15,705
4,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
KitsunMoon
Ishtar
11
2 / 6 / 2
9,607
686
8,529
15,034
4,419
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 6 / 4
8,682
620
6,340
15,568
6,083
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 13
11,741
839
9,477
12,582
7,376
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
SDG Chubz
Raijin
15
9 / 0 / 10
12,015
858
20,415
9,413
3,994
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
SDG Golden
Bacchus
14
5 / 2 / 13
11,412
815
10,587
15,463
17,313
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
56
4
Kills
20
20
Deaths
4
8
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Nox
2
8
2
0.38
W
6
2
13
6.25
L
Ishtar
KitsunMoon
Ishtar
2
6
2
0.5
W
Raijin
SDG Chubz
Raijin
9
0
10
14
W
Bacchus
SDG Golden
Bacchus
5
2
13
5.75
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,802
Damage
40,479
46,307
Taken
37,458
15,167
Mitigated
28,683
4,797
Healing
9,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
8,933
739
207
473
15,705
4,665
0
11,645
3,878
46,094
0
W
9,477
6,142
0
4,215
12,582
7,376
626
2,852
9,709
0
35,764
L
Ishtar
KitsunMoon
Ishtar
8,529
5,814
0
1,794
15,034
4,419
23
8,324
6,183
0
26,820
W
Raijin
SDG Chubz
Raijin
20,415
1,742
0
2,521
9,413
3,994
1,603
3,299
6,096
48,496
0
W
Bacchus
SDG Golden
Bacchus
10,587
1,292
0
2,703
15,463
17,313
760
3,728
11,703
32,231
0
L
6,340
3,322
924
1,399
15,568
6,083
0
11,470
3,704
0
21,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,089
Gold Earned
35,168
124
Minions Killed
154
0
Camps Cleared
0
632,893
Distance Traveled
812,581
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,800
700
69
5
0
194,779
0
W
Bakasura
11,741
839
71
5
0
307,277
0
L
Ishtar
9,607
686
32
2
0
219,887
0
W
Raijin
12,015
858
46
3
0
255,872
0
W
Bacchus
11,412
815
37
3
0
249,432
0
L
Horus
8,682
620
23
2
0
218,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role