Player Matchup

Hel
Hel
Tomato67
Hel
Level 69
God Stats
2W - 2L
1,664 SR
Queue Stats
14W - 21L
1,211 Elo+
Party 2
Loki
Loki
Xasume
Loki
Level 9
God Stats
0W - 3L
1,434 SR
Queue Stats
13W - 10L
1,509 Elo+
Party 2
Cthulhu
Cthulhu
ekomarz
Cthulhu
Level 11
God Stats
1W - 1L
1,768 SR
Queue Stats
13W - 8L
1,662 Elo+
Party 2
Team Averages
Level 30
1,622 SR
1,461 Elo+

VS

Team Averages
Level 55
1,557 SR
1,440 Elo+
Cthulhu
Cthulhu
Gogetter15778
Cthulhu
Level 28
God Stats
5W - 1L
1,707 SR
Queue Stats
20W - 18L
1,465 Elo+
Party 1
Sol
Sol
MexicanDonuts
Sol
Level 71
God Stats
2W - 2L
1,265 SR
Queue Stats
25W - 20L
1,397 Elo+
Party 1
Thor
Thor
steezysloth
Thor
Level 66
God Stats
2W - 0L
1,699 SR
Queue Stats
24W - 26L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 9 / 3
8,867
682
9,655
13,798
5,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Loki
Xasume
Loki
12
2 / 4 / 3
9,396
723
6,588
13,038
4,806
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
ekomarz
Cthulhu
11
1 / 6 / 4
9,041
695
8,780
18,095
13,882
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
2 / 1 / 12
10,260
789
7,210
13,231
12,113
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
10 / 1 / 7
11,840
911
19,152
12,956
5,692
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

14
7 / 4 / 10
11,360
874
11,017
10,983
4,857
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
5
Kills
19
19
Deaths
6
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
2
1
12
8
W
10
1
7
13.5
L
2
9
3
0.39
L
Loki
Xasume
Loki
2
4
3
0.88
L
Cthulhu
ekomarz
Cthulhu
1
6
4
0.5
W
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,023
Damage
37,379
44,931
Taken
37,170
24,153
Mitigated
22,662
6,958
Healing
14,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
7,210
829
881
4,267
13,231
12,113
171
5,553
7,574
20,449
0
W
19,152
8,897
0
8,111
12,956
5,692
1,671
6,805
6,151
62,429
0
L
9,655
882
1,428
2,060
13,798
5,465
0
8,995
4,797
28,710
0
L
Loki
Xasume
Loki
6,588
787
0
2,132
13,038
4,806
0
6,594
6,444
0
37,989
L
Cthulhu
ekomarz
Cthulhu
8,780
844
0
1,338
18,095
13,882
0
11,571
6,456
27,017
0
W
11,017
3,727
0
1,440
10,983
4,857
1,020
6,360
4,623
0
30,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,304
Gold Earned
33,460
111
Minions Killed
117
0
Camps Cleared
0
651,375
Distance Traveled
707,245
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,260
789
15
1
0
242,725
0
W
Sol
11,840
911
72
6
0
240,123
1
L
Hel
8,867
682
23
2
0
184,852
0
L
Loki
9,396
723
50
4
0
245,362
0
L
Cthulhu
9,041
695
38
3
0
221,161
0
W
Thor
11,360
874
30
2
0
224,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role