Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Dude Cloud
Xing Tian
Level 58
God Stats
10W - 11L
1,505 SR
Queue Stats
29W - 34L
1,443 Elo+
Party 2
Agni
Agni
Dude Short
Agni
Level 67
God Stats
5W - 1L
1,724 SR
Queue Stats
39W - 44L
1,464 Elo+
Party 2
Charon
Charon
Dude_Garbage
Charon
Level 25
God Stats
2W - 3L
1,496 SR
Queue Stats
20W - 30L
1,415 Elo+
Party 2
Artemis
Artemis
IDUDEFROSTI
Artemis
Level 33
God Stats
2W - 2L
1,502 SR
Queue Stats
28W - 32L
1,458 Elo+
Party 2
Team Averages
Level 54
1,546 SR
1,456 Elo+

VS

Team Averages
Level 87
1,590 SR
1,495 Elo+
Ra
Ra
DarthGarwood
Ra
Level 127
God Stats
5W - 3L
1,592 SR
Queue Stats
285W - 264L
1,537 Elo+
Party 1
Camazotz
Camazotz
Doughboy2205
Camazotz
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
201W - 159L
1,553 Elo+
Party 1
Ymir
Ymir
LandHunter18
Ymir
Level 47
God Stats
32W - 30L
1,506 SR
Queue Stats
33W - 33L
1,456 Elo+
Party 1
Pele
Pele
Lonely_Airstorm
Pele
Level 129
God Stats
35W - 26L
1,571 SR
Queue Stats
211W - 195L
1,493 Elo+
Party 1
Hades
Hades
planet_X547
Hades
Level 46
God Stats
18W - 7L
1,783 SR
Queue Stats
155W - 136L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
3 / 4 / 0
6,253
568
6,364
11,459
4,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xing Tian
Dude Cloud
Xing Tian
8
0 / 5 / 1
4,987
453
2,167
9,436
5,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 6 / 2
5,675
516
3,186
8,619
2,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
10
0 / 2 / 0
5,502
500
3,650
6,510
2,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Artemis
IDUDEFROSTI
Artemis
8
0 / 5 / 1
4,709
428
5,257
7,696
1,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 4
8,043
731
7,575
5,311
2,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
Doughboy2205
Camazotz
11
6 / 0 / 7
7,244
659
7,181
8,996
3,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
3 / 0 / 12
6,549
595
5,929
8,357
7,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
5 / 2 / 6
6,836
621
5,013
10,669
4,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
2 / 0 / 0
7,405
673
4,408
7,127
3,262
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
51
3
Kills
22
22
Deaths
3
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
4
0
0.75
W
6
1
4
8
W
Camazotz
Doughboy2205
Camazotz
6
0
7
9.5
L
Xing Tian
Dude Cloud
Xing Tian
0
5
1
0.1
L
0
6
2
0.17
L
Charon
0
2
0
0
L
Artemis
IDUDEFROSTI
Artemis
0
5
1
0.1
W
3
0
12
9
W
5
2
6
4
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,624
Damage
30,106
43,720
Taken
40,460
17,198
Mitigated
19,696
6,026
Healing
18,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
6,364
1,373
0
1,097
11,459
4,054
0
2,792
8,667
0
39,514
W
7,575
698
567
2,074
5,311
2,088
0
1,507
3,804
63,672
0
W
Camazotz
Doughboy2205
Camazotz
7,181
2,582
0
5,276
8,996
3,299
0
1,422
7,574
0
41,394
L
Xing Tian
Dude Cloud
Xing Tian
2,167
392
0
1,365
9,436
5,925
0
3,526
5,729
11,424
0
L
3,186
36
0
720
8,619
2,621
0
4,825
3,735
38,570
0
L
Charon
3,650
1,217
0
1,360
6,510
2,648
0
3,901
2,609
34,451
0
L
Artemis
IDUDEFROSTI
Artemis
5,257
2,062
0
1,484
7,696
1,950
0
2,747
4,826
0
28,159
W
5,929
1,367
0
1,278
8,357
7,047
13
1,545
6,812
14,422
0
W
5,013
1,586
0
3,014
10,669
4,000
0
1,399
9,270
0
43,087
W
4,408
586
40
6,315
7,127
3,262
0
3,265
3,477
53,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,126
Gold Earned
36,077
241
Minions Killed
352
0
Camps Cleared
0
1,064,938
Distance Traveled
1,156,830
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,253
568
62
6
0
258,666
0
W
Ra
8,043
731
112
10
0
243,566
2
W
Camazotz
7,244
659
55
5
0
244,028
2
L
Xing Tian
4,987
453
9
1
0
225,984
0
L
Agni
5,675
516
72
7
0
197,833
3
L
Charon
5,502
500
53
5
0
182,297
0
L
Artemis
4,709
428
45
4
0
200,158
0
W
Ymir
6,549
595
20
2
0
230,919
0
W
Pele
6,836
621
62
6
0
246,673
0
W
Hades
7,405
673
103
9
0
191,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role