Player Matchup

Neith
Neith
 
Neith
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kyttaro
Morgan Le Fay
Level 154
God Stats
5W - 5L
1,610 SR
Queue Stats
396W - 383L
1,526 Elo+
Party 3
Cthulhu
Cthulhu
PredatoR1289838
Cthulhu
Level 116
God Stats
4W - 6L
1,514 SR
Queue Stats
376W - 356L
1,525 Elo+
Party 3
Thanatos
Thanatos
isaacrules27
Thanatos
Level 108
God Stats
0W - 1L
1,278 SR
Queue Stats
23W - 19L
1,805 Elo+
Solo
Sobek
Sobek
kevinalfa13
Sobek
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
454W - 408L
1,518 Elo+
Party 3
Team Averages
Level 115
1,480 SR
1,575 Elo+

VS

Team Averages
Level 79
1,560 SR
1,478 Elo+
Loki
Loki
BlackCupcake
Loki
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 102L
1,514 Elo+
Party 2
Hades
Hades
JackTooWack
Hades
Level 88
God Stats
2W - 1L
1,526 SR
Queue Stats
137W - 177L
1,506 Elo+
Party 2
Surtr
Surtr
antman1283
Surtr
Level 114
God Stats
40W - 30L
1,572 SR
Queue Stats
121W - 113L
1,448 Elo+
Party 1
Kumbhakarna
Kumbhakarna
bluepandaofchaos
Kumbhakarna
Level 103
God Stats
3W - 2L
1,500 SR
Queue Stats
13W - 18L
1,382 Elo+
Party 1
Danzaburou
Danzaburou
ymirisaqt
Danzaburou
Level 60
God Stats
9W - 6L
1,703 SR
Queue Stats
114W - 129L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
4 / 0 / 3
8,805
629
7,715
7,364
2,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Kyttaro
Morgan Le Fay
11
0 / 6 / 2
6,923
495
8,705
9,614
3,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 2 / 0
7,578
541
9,303
14,851
9,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
isaacrules27
Thanatos
12
4 / 3 / 2
7,283
520
7,217
13,696
5,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 4 / 4
6,928
495
3,808
11,103
9,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 2
8,531
609
7,852
10,567
4,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
4 / 2 / 5
7,756
554
7,484
11,933
5,747
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Surtr
14
4 / 0 / 4
8,640
617
13,962
17,200
9,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
bluepandaofchaos
Kumbhakarna
11
0 / 3 / 10
7,387
528
3,749
12,758
10,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Danzaburou
ymirisaqt
Danzaburou
13
2 / 3 / 1
8,286
592
6,678
8,176
3,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
9
Kills
15
15
Deaths
9
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
0
3
5.5
W
5
1
2
6
W
4
2
5
3.25
L
Morgan Le Fay
Kyttaro
Morgan Le Fay
0
6
2
0.17
L
0
2
0
0
W
Surtr
4
0
4
6
W
Kumbhakarna
bluepandaofchaos
Kumbhakarna
0
3
10
1.67
L
Thanatos
isaacrules27
Thanatos
4
3
2
1.67
L
1
4
4
0.75
W
Danzaburou
ymirisaqt
Danzaburou
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,748
Damage
39,725
56,628
Taken
60,634
30,807
Mitigated
33,663
21,967
Healing
26,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,715
3,378
0
4,258
7,364
2,830
279
476
6,800
0
80,138
W
7,852
1,712
0
5,847
10,567
4,321
0
2,352
8,215
0
66,584
W
7,484
383
461
5,819
11,933
5,747
153
4,446
7,487
51,230
0
L
Morgan Le Fay
Kyttaro
Morgan Le Fay
8,705
1,360
0
686
9,614
3,933
0
3,716
5,898
56,553
0
L
9,303
1,239
0
6,290
14,851
9,568
0
265
14,586
60,979
0
W
Surtr
13,962
4,377
0
7,706
17,200
9,886
377
10,938
5,630
614
62,945
W
Kumbhakarna
bluepandaofchaos
Kumbhakarna
3,749
314
350
2,766
12,758
10,544
0
3,313
9,445
21,316
0
L
Thanatos
isaacrules27
Thanatos
7,217
1,819
215
7,971
13,696
5,126
0
3,065
10,631
0
43,870
L
3,808
338
0
2,547
11,103
9,350
0
4,196
6,907
13,644
0
W
Danzaburou
ymirisaqt
Danzaburou
6,678
3,119
0
3,094
8,176
3,165
1,468
184
7,992
0
68,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,517
Gold Earned
40,600
440
Minions Killed
442
0
Camps Cleared
0
1,332,659
Distance Traveled
1,425,838
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,805
629
139
10
0
262,986
0
W
Loki
8,531
609
104
7
0
332,144
0
W
Hades
7,756
554
78
6
0
263,993
3
L
Morgan Le Fay
6,923
495
97
7
0
248,724
2
L
Cthulhu
7,578
541
127
9
0
265,407
2
W
Surtr
8,640
617
116
8
0
294,464
1
W
Kumbhakarna
7,387
528
28
2
0
277,914
0
L
Thanatos
7,283
520
56
4
0
290,355
0
L
Sobek
6,928
495
21
2
0
265,187
0
W
Danzaburou
8,286
592
116
8
0
257,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role