Player Matchup

Apollo
Apollo
KaruroHNS
Apollo
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 104L
1,410 Elo+
Party 2
Chaac
Chaac
Peruanitoboy
Chaac
Level 147
God Stats
2W - 6L
1,441 SR
Queue Stats
58W - 79L
1,466 Elo+
Party 2
Danzaburou
Danzaburou
RanaMosh
Danzaburou
Level 156
God Stats
10W - 3L
1,830 SR
Queue Stats
480W - 450L
1,467 Elo+
Solo
Ymir
Ymir
Retskull99
Ymir
Level 128
God Stats
4W - 7L
1,287 SR
Queue Stats
24W - 47L
1,422 Elo+
Party 2
Kukulkan
Kukulkan
andreatix
Kukulkan
Level 136
God Stats
9W - 6L
1,400 SR
Queue Stats
96W - 132L
1,362 Elo+
Party 2
Team Averages
Level 142
1,492 SR
1,426 Elo+

VS

Team Averages
Level 110
1,601 SR
1,478 Elo+
Ix Chel
Ix Chel
GPS MARTINEZ
Ix Chel
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 31L
1,422 Elo+
Solo
Ishtar
Ishtar
HESITATE_Lovin
Ishtar
Level 117
God Stats
9W - 11L
1,500 SR
Queue Stats
219W - 215L
1,367 Elo+
Solo
Chronos
Chronos
Krimznfox
Chronos
Level 140
God Stats
4W - 1L
1,953 SR
Queue Stats
244W - 217L
1,558 Elo+
Solo
Sun Wukong
Sun Wukong
kingofthedead045
Sun Wukong
Level 63
God Stats
2W - 4L
1,530 SR
Queue Stats
28W - 28L
1,513 Elo+
Party 1
Arachne
Arachne
vDeluxe
Arachne
Level 104
God Stats
2W - 2L
1,525 SR
Queue Stats
40W - 35L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
KaruroHNS
Apollo
13
1 / 1 / 5
7,873
525
6,120
11,628
4,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
2 / 2 / 1
8,977
598
10,097
13,125
11,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
RanaMosh
Danzaburou
16
10 / 1 / 3
10,003
667
15,081
13,227
5,941
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 2 / 11
8,962
597
6,293
12,381
13,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
andreatix
Kukulkan
15
5 / 1 / 4
8,911
594
9,099
7,788
3,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
GPS MARTINEZ
Ix Chel
11
1 / 6 / 3
7,109
474
6,749
15,031
10,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 2 / 1
6,657
444
6,903
10,769
4,366
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
Krimznfox
Chronos
9
0 / 7 / 3
6,284
419
5,784
10,193
3,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
kingofthedead045
Sun Wukong
14
1 / 1 / 1
8,551
570
6,899
12,284
11,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
vDeluxe
Arachne
13
5 / 4 / 1
8,169
545
9,647
18,352
7,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
20
Kills
7
7
Deaths
20
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
GPS MARTINEZ
Ix Chel
1
6
3
0.42
L
0
2
1
0.25
W
Apollo
KaruroHNS
Apollo
1
1
5
3.5
L
Chronos
Krimznfox
Chronos
0
7
3
0.21
W
2
2
1
1.25
W
Danzaburou
RanaMosh
Danzaburou
10
1
3
11.5
W
2
2
11
3.75
W
Kukulkan
andreatix
Kukulkan
5
1
4
7
L
Sun Wukong
kingofthedead045
Sun Wukong
1
1
1
1.5
L
Arachne
vDeluxe
Arachne
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,690
Damage
35,982
58,149
Taken
66,629
39,365
Mitigated
36,932
16,607
Healing
13,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
GPS MARTINEZ
Ix Chel
6,749
1,204
1,272
2,830
15,031
10,070
189
4,530
10,169
41,997
0
L
6,903
2,546
0
2,993
10,769
4,366
0
5,293
5,392
0
48,847
W
Apollo
KaruroHNS
Apollo
6,120
3,659
0
1,626
11,628
4,776
690
330
11,298
0
62,077
L
Chronos
Krimznfox
Chronos
5,784
2,643
0
517
10,193
3,201
638
1,710
8,483
33,009
0
W
10,097
932
0
4,442
13,125
11,110
0
557
12,568
0
70,487
W
Danzaburou
RanaMosh
Danzaburou
15,081
7,334
127
7,543
13,227
5,941
2,532
5,922
7,165
0
84,516
W
6,293
578
0
1,904
12,381
13,819
234
5,321
7,025
42,824
0
W
Kukulkan
andreatix
Kukulkan
9,099
1,025
0
965
7,788
3,719
195
505
7,283
65,990
0
L
Sun Wukong
kingofthedead045
Sun Wukong
6,899
960
0
2,768
12,284
11,478
168
598
11,686
0
71,161
L
Arachne
vDeluxe
Arachne
9,647
6,554
0
2,673
18,352
7,817
0
2,998
15,354
0
60,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,726
Gold Earned
36,770
529
Minions Killed
392
0
Camps Cleared
0
1,429,345
Distance Traveled
1,372,252
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,109
474
54
4
0
222,955
0
L
Ishtar
6,657
444
62
4
0
286,257
0
W
Apollo
7,873
525
97
6
0
269,707
0
L
Chronos
6,284
419
61
4
0
197,475
0
W
Chaac
8,977
598
125
8
0
291,270
0
W
Danzaburou
10,003
667
123
8
0
287,052
0
W
Ymir
8,962
597
59
4
0
291,637
4
W
Kukulkan
8,911
594
125
8
0
289,679
0
L
Sun Wukong
8,551
570
132
9
0
313,224
0
L
Arachne
8,169
545
83
6
0
352,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role