Player Matchup

Hera
Hera
Alexikakos_
Hera
Level 15
God Stats
0W - 1L
1,092 SR
Queue Stats
0W - 2L
1,288 Elo+
Party 2
Nox
Nox
INlYlXl
Nox
Level 12
God Stats
0W - 2L
1,116 SR
Queue Stats
0W - 2L
1,207 Elo+
Party 2
Ishtar
Ishtar
KitsunMoon
Ishtar
Level 19
God Stats
0W - 1L
1,107 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hel
Hel
Savage_beast5621
Hel
Level 50
God Stats
0W - 1L
1,237 SR
Queue Stats
4W - 15L
1,223 Elo+
Party 2
Baron Samedi
Baron Samedi
cARL0STHEL3GEND
Baron Samedi
Level 126
God Stats
12W - 8L
1,526 SR
Queue Stats
142W - 150L
1,440 Elo+
Solo
Team Averages
Level 44
1,216 SR
1,332 Elo+

VS

Team Averages
Level 76
1,549 SR
1,585 Elo+
Gilgamesh
Gilgamesh
Chris62205
Gilgamesh
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 14L
1,395 Elo+
Solo
Fenrir
Fenrir
Franklin-viking
Fenrir
Level 49
God Stats
9W - 7L
1,395 SR
Queue Stats
77W - 76L
1,444 Elo+
Solo
Discordia
Discordia
Kidbar
Discordia
Level 103
God Stats
3W - 0L
1,533 SR
Queue Stats
19W - 14L
1,757 Elo+
Party 1
Bellona
Bellona
NahBoring
Bellona
Level 80
God Stats
8W - 3L
1,628 SR
Queue Stats
25W - 15L
1,681 Elo+
Party 1
Chronos
Chronos
x the B3A5T
Chronos
Level 87
God Stats
1W - 0L
1,689 SR
Queue Stats
18W - 15L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 0
7,133
420
5,833
8,836
2,933
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nox
11
1 / 10 / 1
7,395
435
6,535
15,285
6,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
KitsunMoon
Ishtar
11
1 / 6 / 1
6,866
404
3,951
12,071
4,798
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 7 / 1
6,017
354
5,351
12,847
4,360
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Baron Samedi
cARL0STHEL3GEND
Baron Samedi
16
2 / 2 / 2
8,747
515
8,730
13,965
7,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chris62205
Gilgamesh
16
6 / 1 / 4
10,112
595
7,088
13,333
9,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
5 / 1 / 6
9,169
539
6,514
9,517
4,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
Kidbar
Discordia
15
3 / 2 / 2
9,023
531
4,799
7,417
2,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
NahBoring
Bellona
15
10 / 1 / 8
9,498
559
15,655
16,932
14,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chronos
x the B3A5T
Chronos
16
9 / 0 / 5
10,183
599
13,743
9,730
6,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
58
5
Kills
33
33
Deaths
5
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
8
0
0.13
W
Gilgamesh
Chris62205
Gilgamesh
6
1
4
8
W
5
1
6
8
L
Nox
1
10
1
0.15
W
Discordia
Kidbar
Discordia
3
2
2
2
L
Ishtar
KitsunMoon
Ishtar
1
6
1
0.25
W
Bellona
NahBoring
Bellona
10
1
8
14
L
0
7
1
0.07
L
Baron Samedi
cARL0STHEL3GEND
Baron Samedi
2
2
2
1.5
W
Chronos
x the B3A5T
Chronos
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,400
Damage
47,799
63,004
Taken
56,929
26,316
Mitigated
38,144
10,609
Healing
11,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,833
1,962
0
0
8,836
2,933
43
864
7,972
32,804
0
W
Gilgamesh
Chris62205
Gilgamesh
7,088
1,463
0
1,711
13,333
9,601
515
7,480
5,853
1,480
57,564
W
6,514
1,189
0
1,584
9,517
4,536
0
2,448
7,051
0
63,585
L
Nox
6,535
1,168
237
548
15,285
6,752
78
4,113
11,172
39,594
0
W
Discordia
Kidbar
Discordia
4,799
405
0
954
7,417
2,968
451
4,521
2,896
63,832
0
L
Ishtar
KitsunMoon
Ishtar
3,951
2,316
0
1,259
12,071
4,798
306
4,353
7,706
0
22,904
W
Bellona
NahBoring
Bellona
15,655
3,570
93
4,971
16,932
14,968
211
6,855
10,000
0
58,136
L
5,351
643
2,140
2,058
12,847
4,360
123
3,277
9,570
22,991
0
L
Baron Samedi
cARL0STHEL3GEND
Baron Samedi
8,730
487
157
4,210
13,965
7,473
0
5,981
7,984
81,898
0
W
Chronos
x the B3A5T
Chronos
13,743
3,443
0
1,961
9,730
6,071
3,058
5,197
4,515
78,466
490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,158
Gold Earned
47,985
286
Minions Killed
499
0
Camps Cleared
0
1,459,295
Distance Traveled
1,697,625
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,133
420
43
3
0
247,000
0
W
Gilgamesh
10,112
595
96
6
0
312,356
5
W
Fenrir
9,169
539
89
5
0
369,319
0
L
Nox
7,395
435
62
4
0
309,543
0
W
Discordia
9,023
531
114
7
0
313,388
5
L
Ishtar
6,866
404
30
2
0
281,825
0
W
Bellona
9,498
559
72
4
0
375,911
0
L
Hel
6,017
354
29
2
0
316,814
0
L
Baron Samedi
8,747
515
122
7
0
304,113
0
W
Chronos
10,183
599
128
8
0
326,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role