Player Matchup

Geb
Geb
Diamond III
 
Geb
Diamond III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum III
Dаhl
Tsukuyomi
Platinum III
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 7L
2,243 MMR
Party 1
Janus
Janus
Diamond I
IFaradayI
Janus
Diamond I
Level 158
God Stats
17W - 11L
1,658 SR
Queue Stats
174W - 171L
2,505 MMR
Solo
Artemis
Artemis
Diamond III
alanpro09
Artemis
Diamond III
Level 147
God Stats
16W - 20L
1,607 SR
Queue Stats
2,002W - 2,063L
2,217 MMR
Solo
Susano
Susano
Diamond III
Ästigmatismö
Susano
Diamond III
Level 189
God Stats
3W - 3L
1,415 SR
Queue Stats
306W - 301L
2,173 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 138
1,536 SR
2,127 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 174
1,542 SR
1,756 MMR
Hachiman
Hachiman
Masters
 
Hachiman
Masters
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Masters
 
Chronos
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Masters
 
He Bo
Masters
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Diamond V
RELlT
Athena
Diamond V
Level 159
God Stats
45W - 36L
1,622 SR
Queue Stats
172W - 155L
2,219 MMR
Solo
Fenrir
Fenrir
Platinum II
juli97
Fenrir
Platinum II
Level 201
God Stats
0W - 2L
1,587 SR
Queue Stats
261W - 256L
2,061 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
7
0 / 0 / 4
4,714
673
1,740
4,138
2,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Dаhl
Tsukuyomi
9
1 / 0 / 0
5,075
725
3,830
5,750
2,960
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
IFaradayI
Janus
10
4 / 1 / 1
5,580
797
3,104
3,986
1,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
alanpro09
Artemis
7
0 / 2 / 1
4,295
614
3,208
5,282
1,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

8
2 / 0 / 3
4,870
696
4,194
4,451
1,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
MartichorasSun WukongZhong Kui

VS

Bans
ThorKaliMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
2 / 0 / 0
4,909
701
3,138
5,856
1,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chronos
 
Chronos
9
0 / 1 / 0
4,661
666
3,256
6,539
1,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

He Bo
 
He Bo
6
1 / 3 / 0
4,160
594
1,717
3,748
924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
RELlT
Athena
6
0 / 1 / 1
4,198
600
1,896
5,102
3,280
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
juli97
Fenrir
7
0 / 2 / 0
4,213
602
1,473
7,196
2,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
7
Kills
3
3
Deaths
7
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
0
4
2
L
Hachiman
 
Hachiman
2
0
0
2
L
Chronos
 
Chronos
0
1
0
0
L
He Bo
 
He Bo
1
3
0
0.33
W
Tsukuyomi
Dаhl
Tsukuyomi
1
0
0
1
W
Janus
IFaradayI
Janus
4
1
1
4.5
L
Athena
RELlT
Athena
0
1
1
0.5
W
Artemis
alanpro09
Artemis
0
2
1
0.25
L
Fenrir
juli97
Fenrir
0
2
0
0
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,076
Damage
11,480
23,607
Taken
28,441
9,773
Mitigated
10,230
8,589
Healing
10,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
1,740
450
0
1,422
4,138
2,106
0
734
3,359
10,111
0
L
Hachiman
 
Hachiman
3,138
1,631
0
2,710
5,856
1,776
0
385
5,471
0
31,600
L
Chronos
 
Chronos
3,256
1,503
0
1,964
6,539
1,648
0
0
6,539
31,917
0
L
He Bo
 
He Bo
1,717
55
0
412
3,748
924
0
946
2,722
18,544
0
W
Tsukuyomi
Dаhl
Tsukuyomi
3,830
1,241
0
2,576
5,750
2,960
0
2,866
2,884
0
31,990
W
Janus
IFaradayI
Janus
3,104
776
0
827
3,986
1,399
0
1,617
2,369
45,390
0
L
Athena
RELlT
Athena
1,896
786
0
1,402
5,102
3,280
0
629
4,473
14,670
0
W
Artemis
alanpro09
Artemis
3,208
1,636
0
1,066
5,282
1,788
0
719
4,563
0
23,654
L
Fenrir
juli97
Fenrir
1,473
654
0
4,086
7,196
2,602
0
2,738
4,392
0
26,490
W
4,194
1,913
0
2,698
4,451
1,520
0
933
3,518
0
20,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,534
Gold Earned
22,141
245
Minions Killed
216
0
Camps Cleared
0
843,483
Distance Traveled
746,639
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
4,714
673
14
2
0
168,967
2
L
Hachiman
4,909
701
58
8
0
154,123
1
L
Chronos
4,661
666
54
8
0
144,036
2
L
He Bo
4,160
594
39
6
0
117,341
1
W
Tsukuyomi
5,075
725
59
8
0
171,835
1
W
Janus
5,580
797
93
13
0
163,820
1
L
Athena
4,198
600
19
3
0
168,927
2
W
Artemis
4,295
614
44
6
0
143,926
1
L
Fenrir
4,213
602
46
7
0
162,212
0
W
Susano
4,870
696
35
5
0
194,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role