Player Matchup

Hun Batz
Hun Batz
ELVERDADERODURO
Hun Batz
Level 122
God Stats
0W - 2L
1,297 SR
Queue Stats
38W - 79L
1,442 Elo+
Party 2
Fenrir
Fenrir
Guiper
Fenrir
Level 162
God Stats
3W - 2L
1,575 SR
Queue Stats
81W - 126L
1,531 Elo+
Party 2
Neith
Neith
ILGrainem
Neith
Level 56
God Stats
1W - 1L
2,103 SR
Queue Stats
46W - 21L
1,690 Elo+
Solo
Hel
Hel
Opcarlos96
Hel
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 15L
1,496 Elo+
Party 2
Persephone
Persephone
Rome1234
Persephone
Level 61
God Stats
1W - 3L
1,611 SR
Queue Stats
2W - 7L
1,419 Elo+
Party 2
Team Averages
Level 110
1,617 SR
1,516 Elo+

VS

Team Averages
Level 110
1,473 SR
1,569 Elo+
Bellona
Bellona
Hvy Slender
Bellona
Level 126
God Stats
7W - 8L
1,422 SR
Queue Stats
313W - 293L
1,554 Elo+
Party 1
Hun Batz
Hun Batz
Shadooah
Hun Batz
Level 124
God Stats
3W - 0L
1,500 SR
Queue Stats
101W - 77L
1,638 Elo+
Solo
Nu Wa
Nu Wa
SsC0l64te
Nu Wa
Level 143
God Stats
5W - 2L
1,714 SR
Queue Stats
118W - 93L
1,577 Elo+
Party 1
Medusa
Medusa
TalentoPeruano
Medusa
Level 30
God Stats
1W - 0L
1,175 SR
Queue Stats
8W - 8L
1,500 Elo+
Solo
Ymir
Ymir
diyey
Ymir
Level 126
God Stats
3W - 2L
1,557 SR
Queue Stats
96W - 72L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
6
0 / 0 / 1
3,424
685
1,733
4,361
1,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
Guiper
Fenrir
6
4 / 1 / 0
3,916
783
2,603
3,984
1,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
ILGrainem
Neith
1
0 / 0 / 0
2,412
482
0
107
34
4
0 / 2 / 0
2,812
562
873
3,755
961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Persephone
Rome1234
Persephone
5
0 / 1 / 2
3,336
667
1,029
2,203
579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Hvy Slender
Bellona
6
0 / 1 / 0
3,585
717
1,941
3,857
2,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
Shadooah
Hun Batz
7
2 / 0 / 0
3,891
778
1,295
3,134
947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
SsC0l64te
Nu Wa
6
1 / 2 / 2
3,646
729
2,306
2,486
595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 0 / 1
3,697
739
842
1,727
574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
diyey
Ymir
5
1 / 1 / 3
3,526
705
1,170
2,290
1,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
10
4
Kills
4
4
Deaths
4
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
0
0
1
0.5
L
Fenrir
Guiper
Fenrir
4
1
0
4
W
Bellona
Hvy Slender
Bellona
0
1
0
0
L
Neith
ILGrainem
Neith
0
0
0
0
L
0
2
0
0
L
Persephone
Rome1234
Persephone
0
1
2
1
W
Hun Batz
Shadooah
Hun Batz
2
0
0
2
W
Nu Wa
SsC0l64te
Nu Wa
1
2
2
1
W
0
0
1
0.5
W
Ymir
diyey
Ymir
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,238
Damage
7,554
14,410
Taken
13,494
4,096
Mitigated
6,339
4,286
Healing
2,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
1,733
419
0
1,071
4,361
1,309
0
101
4,260
0
17,634
L
Fenrir
Guiper
Fenrir
2,603
1,067
0
1,026
3,984
1,213
0
931
3,053
0
14,893
W
Bellona
Hvy Slender
Bellona
1,941
396
0
1,190
3,857
2,889
0
0
3,857
0
21,020
L
Neith
ILGrainem
Neith
0
0
0
0
107
34
0
107
0
0
0
L
873
212
242
1,268
3,755
961
0
1,324
2,431
7,953
0
L
Persephone
Rome1234
Persephone
1,029
109
0
679
2,203
579
0
1,013
1,184
11,905
0
W
Hun Batz
Shadooah
Hun Batz
1,295
724
0
500
3,134
947
0
617
2,511
0
19,050
W
Nu Wa
SsC0l64te
Nu Wa
2,306
773
0
410
2,486
595
0
648
1,786
18,644
0
W
842
258
0
250
1,727
574
15
72
1,655
0
23,071
W
Ymir
diyey
Ymir
1,170
751
0
318
2,290
1,334
0
457
1,783
7,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,900
Gold Earned
18,345
94
Minions Killed
165
0
Camps Cleared
0
430,092
Distance Traveled
501,810
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
3,424
685
29
6
0
123,388
0
L
Fenrir
3,916
783
25
5
0
121,210
0
W
Bellona
3,585
717
35
7
0
92,126
0
L
Neith
2,412
482
0
0
0
0
0
L
Hel
2,812
562
17
3
0
88,665
0
L
Persephone
3,336
667
23
5
0
96,829
0
W
Hun Batz
3,891
778
35
7
0
131,674
0
W
Nu Wa
3,646
729
40
8
0
94,047
0
W
Medusa
3,697
739
41
8
0
84,518
0
W
Ymir
3,526
705
14
3
0
99,445
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role