Player Matchup

Bellona
Bellona
AdriRodrigo
Bellona
Level 98
God Stats
15W - 12L
1,494 SR
Queue Stats
109W - 107L
1,452 Elo+
Party 1
Persephone
Persephone
RubenGnzl
Persephone
Level 73
God Stats
0W - 2L
1,314 SR
Queue Stats
100W - 126L
1,460 Elo+
Solo
Danzaburou
Danzaburou
SolaceKor
Danzaburou
Level 68
God Stats
0W - 2L
1,563 SR
Queue Stats
0W - 2L
1,319 Elo+
Solo
Bacchus
Bacchus
diego_daem
Bacchus
Level 77
God Stats
13W - 15L
1,472 SR
Queue Stats
100W - 98L
1,443 Elo+
Party 1
Fenrir
Fenrir
linternaverde11
Fenrir
Level 106
God Stats
33W - 40L
1,445 SR
Queue Stats
1,103W - 1,138L
1,414 Elo+
Party 1
Team Averages
Level 84
1,458 SR
1,418 Elo+

VS

Team Averages
Level 66
1,631 SR
1,364 Elo+
Mercury
Mercury
Andrew_Arkine
Mercury
Level 64
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 3L
1,185 Elo+
Solo
Nu Wa
Nu Wa
Chikano3c
Nu Wa
Level 69
God Stats
17W - 12L
1,498 SR
Queue Stats
100W - 110L
1,410 Elo+
Party 2
Charon
Charon
Highflyer590
Charon
Level 69
God Stats
3W - 0L
1,712 SR
Queue Stats
97W - 99L
1,390 Elo+
Party 2
Ratatoskr
Ratatoskr
Modjeta
Ratatoskr
Level 44
God Stats
6W - 5L
1,754 SR
Queue Stats
84W - 88L
1,390 Elo+
Party 2
Geb
Geb
ferchoXxz
Geb
Level 84
God Stats
26W - 11L
1,690 SR
Queue Stats
338W - 333L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AdriRodrigo
Bellona
15
4 / 5 / 3
10,280
490
16,211
23,445
26,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Persephone
RubenGnzl
Persephone
10
0 / 2 / 2
7,497
357
2,276
6,445
1,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
SolaceKor
Danzaburou
14
3 / 5 / 2
9,072
432
7,677
16,422
6,212
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
diego_daem
Bacchus
14
3 / 4 / 6
10,082
480
12,228
20,632
26,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 6 / 1
9,550
455
12,792
22,471
10,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
14
2 / 1 / 5
9,335
445
3,839
7,446
3,210
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
Chikano3c
Nu Wa
18
12 / 1 / 8
12,117
577
23,560
10,825
4,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charon
14
1 / 4 / 10
9,051
431
11,571
17,902
9,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ratatoskr
Modjeta
Ratatoskr
15
5 / 4 / 12
10,232
487
16,061
17,585
8,904
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
2 / 2 / 12
9,483
452
7,777
21,192
20,106
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
69
12
Kills
22
22
Deaths
12
14
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Bellona
AdriRodrigo
Bellona
4
5
3
1.1
W
Mercury
2
1
5
4.5
W
Nu Wa
Chikano3c
Nu Wa
12
1
8
16
W
Charon
1
4
10
1.5
W
Ratatoskr
Modjeta
Ratatoskr
5
4
12
2.75
L
Persephone
RubenGnzl
Persephone
0
2
2
0.5
L
Danzaburou
SolaceKor
Danzaburou
3
5
2
0.8
L
Bacchus
diego_daem
Bacchus
3
4
6
1.5
W
2
2
12
4
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,184
Damage
62,808
89,415
Taken
74,950
71,804
Mitigated
46,871
20,412
Healing
13,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AdriRodrigo
Bellona
16,211
4,308
0
3,304
23,445
26,065
0
10,475
12,970
0
81,163
W
Mercury
3,839
2,154
0
831
7,446
3,210
923
1,140
6,306
56
48,526
W
Nu Wa
Chikano3c
Nu Wa
23,560
7,891
0
3,255
10,825
4,904
1,851
2,536
8,289
95,107
0
W
Charon
11,571
2,448
0
2,475
17,902
9,747
477
2,955
14,947
43,711
0
W
Ratatoskr
Modjeta
Ratatoskr
16,061
6,563
0
1,411
17,585
8,904
145
3,495
14,054
0
71,545
L
Persephone
RubenGnzl
Persephone
2,276
320
0
1,745
6,445
1,952
0
3,095
3,311
30,719
0
L
Danzaburou
SolaceKor
Danzaburou
7,677
2,208
0
3,890
16,422
6,212
440
7,187
9,235
0
51,238
L
Bacchus
diego_daem
Bacchus
12,228
1,585
270
4,027
20,632
26,687
357
10,746
9,886
53,443
0
W
7,777
1,065
2,207
3,223
21,192
20,106
312
4,349
16,697
22,146
0
L
12,792
3,775
0
7,176
22,471
10,888
101
11,469
11,002
0
82,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,481
Gold Earned
50,218
386
Minions Killed
356
0
Camps Cleared
0
1,733,086
Distance Traveled
1,903,198
25
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,280
490
104
5
0
387,391
8
W
Mercury
9,335
445
76
4
0
317,342
0
W
Nu Wa
12,117
577
139
7
0
378,436
0
W
Charon
9,051
431
46
2
0
379,169
0
W
Ratatoskr
10,232
487
75
4
0
422,131
0
L
Persephone
7,497
357
44
2
0
204,342
0
L
Danzaburou
9,072
432
82
4
0
383,665
9
L
Bacchus
10,082
480
51
2
0
376,449
8
W
Geb
9,483
452
20
1
0
406,120
4
L
Fenrir
9,550
455
105
5
0
381,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role