Player Matchup

Tsukuyomi
Tsukuyomi
ChiinoCapitan
Tsukuyomi
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 61L
1,570 Elo+
Party 2
Charybdis
Charybdis
IckyAlbatross
Charybdis
Level 168
God Stats
22W - 11L
1,692 SR
Queue Stats
629W - 614L
1,467 Elo+
Party 1
Chaac
Chaac
KMz coke
Chaac
Level 129
God Stats
9W - 6L
1,757 SR
Queue Stats
202W - 215L
1,460 Elo+
Party 2
Loki
Loki
guardian522
Loki
Level 171
God Stats
2W - 0L
1,500 SR
Queue Stats
623W - 598L
1,467 Elo+
Party 1
Ah Puch
Ah Puch
servin69
Ah Puch
Level 118
God Stats
7W - 3L
1,592 SR
Queue Stats
152W - 146L
1,488 Elo+
Party 2
Team Averages
Level 142
1,608 SR
1,490 Elo+

VS

Team Averages
Level 110
1,441 SR
1,476 Elo+
Chiron
Chiron
Codyl1318
Chiron
Level 161
God Stats
4W - 5L
1,475 SR
Queue Stats
344W - 375L
1,459 Elo+
Party 3
Da Ji
Da Ji
Dehtail
Da Ji
Level 159
God Stats
4W - 8L
1,040 SR
Queue Stats
341W - 377L
1,384 Elo+
Solo
Xing Tian
Xing Tian
SamplePuppy
Xing Tian
Level 82
God Stats
0W - 3L
1,295 SR
Queue Stats
206W - 233L
1,504 Elo+
Party 3
Charybdis
Charybdis
SoLo231
Charybdis
Level 23
God Stats
1W - 2L
1,712 SR
Queue Stats
114W - 95L
1,484 Elo+
Party 4
Jormungandr
Jormungandr
soul_pact
Jormungandr
Level 123
God Stats
1W - 1L
1,683 SR
Queue Stats
230W - 229L
1,551 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ChiinoCapitan
Tsukuyomi
20
6 / 3 / 8
11,600
892
12,347
11,630
5,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
IckyAlbatross
Charybdis
17
2 / 1 / 10
9,746
750
11,196
6,836
3,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chaac
KMz coke
Chaac
18
4 / 4 / 8
10,598
815
15,736
18,899
21,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 5 / 9
9,126
702
3,521
8,236
3,060
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Puch
servin69
Ah Puch
17
4 / 3 / 12
9,999
769
16,192
9,268
4,055
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Codyl1318
Chiron
17
5 / 3 / 10
9,239
711
10,165
10,781
4,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
Dehtail
Da Ji
16
7 / 5 / 7
9,314
716
5,789
10,814
5,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
SamplePuppy
Xing Tian
16
2 / 2 / 8
9,202
708
4,287
14,680
15,519
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
SoLo231
Charybdis
16
1 / 3 / 13
8,672
667
14,712
12,129
6,153
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
soul_pact
Jormungandr
15
1 / 5 / 10
8,189
630
10,950
16,829
20,062
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
64
18
Kills
16
16
Deaths
18
47
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
ChiinoCapitan
Tsukuyomi
6
3
8
3.33
L
Chiron
Codyl1318
Chiron
5
3
10
3.33
L
Da Ji
Dehtail
Da Ji
7
5
7
2.1
W
Charybdis
IckyAlbatross
Charybdis
2
1
10
7
W
Chaac
KMz coke
Chaac
4
4
8
2
L
Xing Tian
SamplePuppy
Xing Tian
2
2
8
3
L
Charybdis
SoLo231
Charybdis
1
3
13
2.5
W
2
5
9
1.3
W
Ah Puch
servin69
Ah Puch
4
3
12
3.33
L
Jormungandr
soul_pact
Jormungandr
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,992
Damage
45,903
54,869
Taken
65,233
36,839
Mitigated
51,899
16,985
Healing
18,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
ChiinoCapitan
Tsukuyomi
12,347
2,004
435
1,671
11,630
5,457
290
1,774
9,550
0
38,902
L
Chiron
Codyl1318
Chiron
10,165
1,459
1,779
1,248
10,781
4,980
462
2,617
7,900
0
27,837
L
Da Ji
Dehtail
Da Ji
5,789
1,351
882
142
10,814
5,185
0
2,600
7,959
0
9,969
W
Charybdis
IckyAlbatross
Charybdis
11,196
5,120
254
1,439
6,836
3,040
704
1,043
5,361
0
18,579
W
Chaac
KMz coke
Chaac
15,736
665
2,191
5,450
18,899
21,227
0
4,706
13,586
0
33,425
L
Xing Tian
SamplePuppy
Xing Tian
4,287
107
4,848
4,569
14,680
15,519
0
3,242
11,092
11,721
0
L
Charybdis
SoLo231
Charybdis
14,712
9,008
0
3,185
12,129
6,153
710
2,350
9,597
0
32,097
W
3,521
305
1,544
1,402
8,236
3,060
0
1,988
6,014
0
7,924
W
Ah Puch
servin69
Ah Puch
16,192
436
635
1,964
9,268
4,055
277
2,600
6,246
23,395
0
L
Jormungandr
soul_pact
Jormungandr
10,950
666
577
1,200
16,829
20,062
22
4,430
11,955
16,291
1,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,069
Gold Earned
44,616
156
Minions Killed
171
0
Camps Cleared
0
1,267,396
Distance Traveled
1,132,421
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,600
892
55
4
0
302,180
0
L
Chiron
9,239
711
53
4
0
185,486
0
L
Da Ji
9,314
716
16
1
0
232,424
2
W
Charybdis
9,746
750
26
2
0
235,626
0
W
Chaac
10,598
815
45
3
0
262,753
0
L
Xing Tian
9,202
708
18
1
0
265,523
0
L
Charybdis
8,672
667
63
5
0
213,738
0
W
Loki
9,126
702
8
1
0
215,141
0
W
Ah Puch
9,999
769
22
2
0
251,696
0
L
Jormungandr
8,189
630
21
2
0
235,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role