Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
 
Xing Tian
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Vulcan
Vulcan
KewpSheisty
Vulcan
Level 86
God Stats
57W - 28L
1,595 SR
Queue Stats
408W - 402L
1,470 Elo+
Party 3
Sun Wukong
Sun Wukong
LoookTwice--
Sun Wukong
Level 63
God Stats
6W - 4L
1,583 SR
Queue Stats
142W - 147L
1,475 Elo+
Party 3
Cernunnos
Cernunnos
XiggeRs
Cernunnos
Level 37
God Stats
1W - 0L
1,665 SR
Queue Stats
6W - 17L
1,496 Elo+
Party 4
Team Averages
Level 85
1,569 SR
1,488 Elo+

VS

Team Averages
Level 79
1,541 SR
1,453 Elo+
Ra
Ra
Chepe3R_
Ra
Level 88
God Stats
13W - 10L
1,609 SR
Queue Stats
54W - 59L
1,466 Elo+
Party 1
Cliodhna
Cliodhna
GameSlayer75559
Cliodhna
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 33L
1,461 Elo+
Party 2
Geb
Geb
M-Trazo-M
Geb
Level 77
God Stats
8W - 7L
1,476 SR
Queue Stats
70W - 70L
1,445 Elo+
Party 1
Persephone
Persephone
RattlingM241
Persephone
Level 72
God Stats
19W - 10L
1,621 SR
Queue Stats
180W - 154L
1,548 Elo+
Party 2
Loki
Loki
osmarduzo
Loki
Level 88
God Stats
3W - 10L
1,500 SR
Queue Stats
37W - 48L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
3 / 1 / 3
6,678
607
5,108
8,113
3,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
 
Xing Tian
8
1 / 1 / 3
5,385
490
3,507
7,388
5,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vulcan
12
3 / 0 / 1
6,792
617
4,824
4,063
1,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
LoookTwice--
Sun Wukong
10
0 / 2 / 0
6,035
549
2,290
9,183
5,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
XiggeRs
Cernunnos
10
2 / 0 / 1
6,070
552
4,013
3,491
1,210
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,507
501
1,959
5,935
1,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
9
0 / 2 / 2
5,485
499
1,798
7,009
2,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 3 / 0
5,080
462
2,064
9,715
6,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
RattlingM241
Persephone
11
3 / 0 / 0
6,752
614
7,280
5,120
1,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Loki
7
0 / 2 / 0
4,606
419
1,432
4,249
1,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
9
Kills
4
4
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
1
3
4.5
W
Xing Tian
 
Xing Tian
1
1
3
2.5
L
0
2
0
0
L
Cliodhna
0
2
2
0.5
W
Vulcan
3
0
1
3.5
W
Sun Wukong
LoookTwice--
Sun Wukong
0
2
0
0
L
1
3
0
0.33
L
Persephone
RattlingM241
Persephone
3
0
0
3
W
Cernunnos
XiggeRs
Cernunnos
2
0
1
2.5
L
Loki
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,742
Damage
14,533
32,238
Taken
32,028
17,266
Mitigated
12,971
6,462
Healing
7,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
5,108
1,831
0
1,722
8,113
3,915
0
1,678
6,280
0
52,039
W
Xing Tian
 
Xing Tian
3,507
594
0
1,011
7,388
5,633
24
1,896
5,470
10,953
0
L
1,959
62
60
1,486
5,935
1,615
0
2,930
2,851
39,874
0
L
Cliodhna
1,798
204
0
250
7,009
2,107
0
740
6,207
0
30,985
W
Vulcan
4,824
3,260
0
745
4,063
1,425
0
1,293
2,611
44,907
0
W
Sun Wukong
LoookTwice--
Sun Wukong
2,290
100
0
2,107
9,183
5,083
0
5,120
3,432
0
40,965
L
2,064
234
103
2,398
9,715
6,201
0
3,503
6,172
15,647
0
L
Persephone
RattlingM241
Persephone
7,280
134
0
1,033
5,120
1,735
192
0
5,116
39,353
0
W
Cernunnos
XiggeRs
Cernunnos
4,013
2,043
0
877
3,491
1,210
705
377
3,114
0
41,951
L
Loki
1,432
228
245
1,431
4,249
1,313
0
902
3,347
0
18,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,960
Gold Earned
27,430
313
Minions Killed
258
0
Camps Cleared
0
1,154,441
Distance Traveled
1,072,145
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,678
607
78
7
0
257,399
2
W
Xing Tian
5,385
490
15
1
0
247,623
3
L
Ra
5,507
501
87
8
0
206,929
4
L
Cliodhna
5,485
499
45
4
0
238,987
0
W
Vulcan
6,792
617
97
9
0
247,365
2
W
Sun Wukong
6,035
549
60
5
0
198,492
0
L
Geb
5,080
462
23
2
0
227,751
0
L
Persephone
6,752
614
61
6
0
214,454
0
W
Cernunnos
6,070
552
63
6
0
203,562
4
L
Loki
4,606
419
42
4
0
184,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role