Player Matchup

Janus
Janus
KorruptSpecs
Janus
Level 108
God Stats
5W - 8L
1,390 SR
Queue Stats
59W - 61L
1,560 Elo+
Party 2
Odin
Odin
Niqbot
Odin
Level 107
God Stats
9W - 5L
1,655 SR
Queue Stats
100W - 107L
1,537 Elo+
Party 2
Medusa
Medusa
OmgFriedChicken
Medusa
Level 136
God Stats
5W - 3L
1,652 SR
Queue Stats
93W - 98L
1,521 Elo+
Party 2
Team Averages
Level 117
1,565 SR
1,539 Elo+

VS

Team Averages
Level 86
1,626 SR
1,536 Elo+
Achilles
Achilles
Bababooeyz
Achilles
Level 26
God Stats
3W - 2L
1,682 SR
Queue Stats
76W - 74L
1,518 Elo+
Party 1
Jormungandr
Jormungandr
Owgie__
Jormungandr
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 28L
1,555 Elo+
Solo
Ix Chel
Ix Chel
SinisterDeV
Ix Chel
Level 129
God Stats
2W - 2L
1,695 SR
Queue Stats
166W - 161L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 7
9,548
734
6,631
7,579
2,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
Niqbot
Odin
13
4 / 0 / 4
10,188
784
9,473
10,746
10,015
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
3 / 4 / 4
10,342
796
10,694
11,252
4,389
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bababooeyz
Achilles
11
3 / 5 / 5
9,434
726
7,606
18,027
18,116
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jormungandr
Owgie__
Jormungandr
12
0 / 1 / 7
9,122
702
5,972
11,423
11,799
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
SinisterDeV
Ix Chel
14
5 / 2 / 3
10,372
798
12,722
9,731
5,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
23
8
Kills
8
8
Deaths
8
15
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Achilles
Bababooeyz
Achilles
3
5
5
1.1
W
1
4
7
1.13
W
Odin
Niqbot
Odin
4
0
4
6
W
3
4
4
1.25
L
Jormungandr
Owgie__
Jormungandr
0
1
7
3.5
L
Ix Chel
SinisterDeV
Ix Chel
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,798
Damage
26,300
29,577
Taken
39,181
17,379
Mitigated
35,003
980
Healing
6,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Bababooeyz
Achilles
7,606
1,284
124
2,785
18,027
18,116
0
3,779
14,220
0
18,838
W
6,631
41
0
0
7,579
2,975
935
4,703
2,876
38,768
0
W
Odin
Niqbot
Odin
9,473
341
0
250
10,746
10,015
158
7,126
3,305
64
25,971
W
10,694
4,194
0
730
11,252
4,389
1,863
6,616
4,636
0
41,887
L
Jormungandr
Owgie__
Jormungandr
5,972
1,011
0
375
11,423
11,799
0
2,446
8,478
36,096
629
L
Ix Chel
SinisterDeV
Ix Chel
12,722
1,045
1,095
2,098
9,731
5,088
0
854
8,877
49,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,078
Gold Earned
28,928
127
Minions Killed
135
0
Camps Cleared
0
710,522
Distance Traveled
725,577
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,434
726
16
1
0
261,966
6
W
Janus
9,548
734
54
4
0
214,746
0
W
Odin
10,188
784
31
2
0
262,537
1
W
Medusa
10,342
796
42
3
0
233,239
0
L
Jormungandr
9,122
702
53
4
0
225,134
3
L
Ix Chel
10,372
798
66
5
0
238,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role