Player Matchup

Ah Puch
Ah Puch
NoX Rafa
Ah Puch
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,224 Elo+
Party 2
Discordia
Discordia
SoA xLeila
Discordia
Level 15
God Stats
0W - 6L
1,500 SR
Queue Stats
1W - 8L
1,380 Elo+
Party 2
King Arthur
King Arthur
Son crazy7449
King Arthur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,380 Elo+
Party 2
Team Averages
Level 25
1,500 SR
1,328 Elo+

VS

Team Averages
Level 114
1,499 SR
1,410 Elo+
Lancelot
Lancelot
AgnakVanderbilt
Lancelot
Level 89
God Stats
13W - 13L
1,301 SR
Queue Stats
96W - 93L
1,417 Elo+
Party 1
Charon
Charon
Malgus83
Charon
Level 114
God Stats
2W - 1L
1,692 SR
Queue Stats
57W - 69L
1,410 Elo+
Party 1
Ix Chel
Ix Chel
pacsa86
Ix Chel
Level 139
God Stats
8W - 7L
1,504 SR
Queue Stats
308W - 333L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
NoX Rafa
Ah Puch
11
1 / 9 / 1
9,934
662
11,596
14,428
4,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
SoA xLeila
Discordia
14
1 / 6 / 1
10,334
689
8,115
10,097
3,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Son crazy7449
King Arthur
13
2 / 6 / 0
10,729
715
7,514
17,720
15,832
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
16
12 / 2 / 7
13,234
882
11,192
11,693
9,374
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charon
Malgus83
Charon
16
7 / 2 / 12
12,365
824
13,887
14,340
12,527
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ix Chel
pacsa86
Ix Chel
16
2 / 0 / 17
12,144
810
11,654
11,711
4,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
57
4
Kills
21
21
Deaths
4
2
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Lancelot
12
2
7
7.75
W
Charon
Malgus83
Charon
7
2
12
6.5
L
Ah Puch
NoX Rafa
Ah Puch
1
9
1
0.17
L
Discordia
SoA xLeila
Discordia
1
6
1
0.25
L
King Arthur
Son crazy7449
King Arthur
2
6
0
0.33
W
Ix Chel
pacsa86
Ix Chel
2
0
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,225
Damage
36,733
42,245
Taken
37,744
24,323
Mitigated
26,734
1,820
Healing
8,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
11,192
1,407
0
974
11,693
9,374
192
5,826
5,867
0
37,543
W
Charon
Malgus83
Charon
13,887
1,417
0
665
14,340
12,527
192
7,398
6,914
36,130
0
L
Ah Puch
NoX Rafa
Ah Puch
11,596
524
0
701
14,428
4,990
180
7,636
6,792
40,548
0
L
Discordia
SoA xLeila
Discordia
8,115
1,148
0
369
10,097
3,501
0
6,203
3,694
36,109
0
L
King Arthur
Son crazy7449
King Arthur
7,514
425
0
750
17,720
15,832
18
11,703
5,912
0
24,728
W
Ix Chel
pacsa86
Ix Chel
11,654
1,006
1,526
5,382
11,711
4,833
1,092
7,477
4,234
64,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,997
Gold Earned
37,743
119
Minions Killed
188
0
Camps Cleared
0
709,486
Distance Traveled
866,011
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
13,234
882
41
3
0
316,000
0
W
Charon
12,365
824
57
4
0
239,355
0
L
Ah Puch
9,934
662
39
3
0
217,678
3
L
Discordia
10,334
689
53
4
0
215,292
0
L
King Arthur
10,729
715
27
2
0
276,516
0
W
Ix Chel
12,144
810
90
6
0
310,656
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role