Player Matchup

Baron Samedi
Baron Samedi
ChrisOGz19
Baron Samedi
Level 41
God Stats
17W - 26L
1,299 SR
Queue Stats
59W - 88L
1,282 Elo+
Party 3
Surtr
Surtr
RedSkull OGz
Surtr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 106L
1,371 Elo+
Party 3
Tsukuyomi
Tsukuyomi
UnLivingGhost
Tsukuyomi
Level 65
God Stats
5W - 4L
1,616 SR
Queue Stats
262W - 257L
1,415 Elo+
Party 1
Athena
Athena
controlfreak460
Athena
Level 86
God Stats
4W - 7L
1,555 SR
Queue Stats
621W - 601L
1,442 Elo+
Party 1
Izanami
Izanami
nichalkr
Izanami
Level 11
God Stats
1W - 5L
1,350 SR
Queue Stats
4W - 12L
1,390 Elo+
Party 1
Team Averages
Level 50
1,464 SR
1,380 Elo+

VS

Team Averages
Level 60
1,487 SR
1,378 Elo+
Janus
Janus
 
Janus
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
MattxDaxBoss
Ares
Level 66
God Stats
7W - 8L
1,485 SR
Queue Stats
148W - 152L
1,443 Elo+
Party 2
Charybdis
Charybdis
RW480VOLTS
Charybdis
Level 80
God Stats
23W - 15L
1,449 SR
Queue Stats
190W - 190L
1,458 Elo+
Party 2
Tyr
Tyr
Scar_Doom26
Tyr
Level 58
God Stats
3W - 4L
1,500 SR
Queue Stats
22W - 32L
1,179 Elo+
Party 2
Loki
Loki
VichoMella
Loki
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 14L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChrisOGz19
Baron Samedi
9
0 / 3 / 0
5,301
482
2,668
7,426
3,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 5 / 0
5,913
538
6,249
10,835
8,344
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tsukuyomi
UnLivingGhost
Tsukuyomi
10
0 / 1 / 1
5,657
514
5,326
7,207
2,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
3 / 3 / 2
6,022
547
5,113
13,039
8,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
nichalkr
Izanami
8
1 / 5 / 1
4,866
442
3,317
6,996
2,131
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
3 / 1 / 1
5,943
540
5,297
4,963
2,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
4 / 1 / 3
6,355
578
6,149
9,215
7,435
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
RW480VOLTS
Charybdis
10
3 / 3 / 4
6,147
559
8,358
9,452
3,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 1 / 3
6,381
580
4,724
10,344
9,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
4 / 0 / 5
6,767
615
4,011
7,648
2,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
6
Kills
16
17
Deaths
6
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
1
1
3.5
L
Baron Samedi
ChrisOGz19
Baron Samedi
0
3
0
0
W
4
1
3
5.5
W
Charybdis
RW480VOLTS
Charybdis
3
3
4
1.67
L
2
5
0
0.4
W
2
1
3
3.5
L
Tsukuyomi
UnLivingGhost
Tsukuyomi
0
1
1
0.5
W
4
0
5
6.5
L
3
3
2
1.33
L
Izanami
nichalkr
Izanami
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,673
Damage
28,539
45,503
Taken
41,622
25,340
Mitigated
25,020
11,891
Healing
13,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,297
143
0
70
4,963
2,019
0
3,064
1,899
36,907
0
L
Baron Samedi
ChrisOGz19
Baron Samedi
2,668
49
0
1,991
7,426
3,541
0
2,909
4,342
31,046
0
W
6,149
212
0
1,930
9,215
7,435
0
1,809
7,174
17,999
0
W
Charybdis
RW480VOLTS
Charybdis
8,358
3,936
0
4,262
9,452
3,215
194
1,833
7,551
0
46,290
L
6,249
3,480
0
2,256
10,835
8,344
7
1,412
9,369
296
32,796
W
4,724
506
0
4,117
10,344
9,830
0
660
9,684
0
41,008
L
Tsukuyomi
UnLivingGhost
Tsukuyomi
5,326
1,403
0
1,729
7,207
2,545
0
861
6,338
0
42,955
W
4,011
1,447
0
3,478
7,648
2,521
0
485
7,163
0
40,024
L
5,113
1,561
223
4,820
13,039
8,779
0
3,707
9,286
24,977
0
L
Izanami
nichalkr
Izanami
3,317
2,862
0
872
6,996
2,131
0
2,228
4,722
0
21,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,759
Gold Earned
31,593
240
Minions Killed
294
0
Camps Cleared
0
1,101,685
Distance Traveled
1,165,591
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,943
540
60
5
0
238,290
0
L
Baron Samedi
5,301
482
62
6
0
198,554
0
W
Ares
6,355
578
21
2
0
227,495
1
W
Charybdis
6,147
559
76
7
0
200,041
0
L
Surtr
5,913
538
41
4
0
218,237
0
W
Tyr
6,381
580
78
7
0
225,704
0
L
Tsukuyomi
5,657
514
68
6
0
270,673
0
W
Loki
6,767
615
59
5
0
274,061
0
L
Athena
6,022
547
35
3
0
225,942
0
L
Izanami
4,866
442
34
3
0
188,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role