Player Matchup

Medusa
Medusa
AngstyChase
Medusa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,738 Elo+
Party 1
Jing Wei
Jing Wei
Awkward_Gaymer
Jing Wei
Level 99
God Stats
2W - 3L
1,398 SR
Queue Stats
170W - 188L
1,499 Elo+
Solo
Kali
Kali
PR0K1LLZ7130
Kali
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,497 Elo+
Solo
Osiris
Osiris
RIEGO694
Osiris
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,402 Elo+
Solo
Khepri
Khepri
Sistinas
Khepri
Level 132
God Stats
4W - 4L
1,699 SR
Queue Stats
338W - 328L
1,595 Elo+
Party 1
Team Averages
Level 61
1,519 SR
1,546 Elo+

VS

Team Averages
Level 85
1,423 SR
1,535 Elo+
Sobek
Sobek
FeelzGodMan
Sobek
Level 102
God Stats
2W - 1L
1,499 SR
Queue Stats
202W - 166L
1,576 Elo+
Solo
Discordia
Discordia
Fizzywick
Discordia
Level 86
God Stats
1W - 3L
1,250 SR
Queue Stats
101W - 97L
1,562 Elo+
Solo
Gilgamesh
Gilgamesh
Orangegreenday
Gilgamesh
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 100L
1,511 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zokva2563
Tsukuyomi
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
sergio_mr26
Kukulkan
Level 98
God Stats
13W - 13L
1,368 SR
Queue Stats
405W - 401L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
0 / 7 / 7
6,590
659
3,784
11,361
5,600
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
16
9 / 6 / 0
9,012
901
12,160
10,952
6,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 7 / 6
6,441
644
4,549
11,984
6,353
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
RIEGO694
Osiris
14
2 / 4 / 7
7,757
776
9,784
12,973
14,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
Sistinas
Khepri
17
2 / 4 / 8
8,860
886
6,695
13,651
17,583
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 15
9,041
904
6,698
13,773
18,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
Fizzywick
Discordia
17
4 / 1 / 19
9,433
943
13,420
5,169
2,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Orangegreenday
Gilgamesh
15
7 / 3 / 18
9,168
917
16,126
14,960
21,153
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Zokva2563
Tsukuyomi
14
6 / 5 / 11
8,917
892
7,641
10,225
5,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Kukulkan
sergio_mr26
Kukulkan
16
6 / 1 / 12
9,318
932
12,087
6,733
3,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
103
13
Kills
28
28
Deaths
13
28
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
7
7
0.5
L
Jing Wei
9
6
0
1.5
W
5
3
15
4.17
W
Discordia
Fizzywick
Discordia
4
1
19
13.5
W
Gilgamesh
Orangegreenday
Gilgamesh
7
3
18
5.33
L
0
7
6
0.43
L
Osiris
RIEGO694
Osiris
2
4
7
1.38
L
Khepri
Sistinas
Khepri
2
4
8
1.5
W
Tsukuyomi
Zokva2563
Tsukuyomi
6
5
11
2.3
W
Kukulkan
sergio_mr26
Kukulkan
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,972
Damage
55,972
60,921
Taken
50,860
50,639
Mitigated
50,928
9,976
Healing
16,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
3,784
1,252
0
1,112
11,361
5,600
0
5,597
5,764
0
5,378
L
Jing Wei
12,160
6,250
547
424
10,952
6,831
0
7,769
3,127
0
26,227
W
6,698
480
963
3,092
13,773
18,410
309
1,309
11,772
11,915
0
W
Discordia
Fizzywick
Discordia
13,420
654
751
1,676
5,169
2,638
634
1,231
3,716
31,194
0
W
Gilgamesh
Orangegreenday
Gilgamesh
16,126
3,730
1,573
4,119
14,960
21,153
0
1,982
12,405
3,924
20,111
L
4,549
1,786
0
2,346
11,984
6,353
0
6,641
5,267
0
7,111
L
Osiris
RIEGO694
Osiris
9,784
1,228
740
2,537
12,973
14,272
0
6,779
5,776
0
17,885
L
Khepri
Sistinas
Khepri
6,695
194
361
1,909
13,651
17,583
0
7,507
6,088
17,457
0
W
Tsukuyomi
Zokva2563
Tsukuyomi
7,641
1,817
897
1,252
10,225
5,233
71
825
9,213
0
10,622
W
Kukulkan
sergio_mr26
Kukulkan
12,087
1,315
288
1,734
6,733
3,494
833
1,002
5,379
23,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,660
Gold Earned
45,877
93
Minions Killed
104
0
Camps Cleared
0
912,082
Distance Traveled
1,012,885
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,590
659
4
0
0
174,754
0
L
Jing Wei
9,012
901
32
3
0
151,192
0
W
Sobek
9,041
904
5
1
0
200,446
0
W
Discordia
9,433
943
48
5
0
211,784
0
W
Gilgamesh
9,168
917
19
2
0
201,704
0
L
Kali
6,441
644
11
1
0
170,709
0
L
Osiris
7,757
776
26
3
0
215,478
0
L
Khepri
8,860
886
20
2
0
199,949
0
W
Tsukuyomi
8,917
892
4
0
0
205,314
0
W
Kukulkan
9,318
932
28
3
0
193,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role