Player Matchup

Eset
Eset
LeoNeph9858
Eset
Level 86
God Stats
16W - 16L
1,423 SR
Queue Stats
262W - 243L
1,459 Elo+
Solo
Sun Wukong
Sun Wukong
OffBrandJetlife
Sun Wukong
Level 86
God Stats
2W - 2L
1,450 SR
Queue Stats
278W - 249L
1,378 Elo+
Party 2
Shiva
Shiva
TheyEnvyuzi
Shiva
Level 60
God Stats
8W - 4L
1,713 SR
Queue Stats
285W - 299L
1,421 Elo+
Party 2
Apollo
Apollo
cukkoo
Apollo
Level 155
God Stats
5W - 2L
1,209 SR
Queue Stats
285W - 246L
1,534 Elo+
Solo
Discordia
Discordia
llsomarill
Discordia
Level 101
God Stats
8W - 2L
1,894 SR
Queue Stats
259W - 263L
1,428 Elo+
Solo
Team Averages
Level 98
1,538 SR
1,444 Elo+

VS

Team Averages
Level 77
1,564 SR
1,462 Elo+
Chaac
Chaac
BootBootOG
Chaac
Level 83
God Stats
20W - 15L
1,575 SR
Queue Stats
156W - 151L
1,456 Elo+
Party 1
Thor
Thor
Colton8Kuchi
Thor
Level 89
God Stats
1W - 2L
1,538 SR
Queue Stats
91W - 84L
1,494 Elo+
Party 1
Baron Samedi
Baron Samedi
JoeTops
Baron Samedi
Level 63
God Stats
0W - 1L
1,509 SR
Queue Stats
20W - 17L
1,466 Elo+
Solo
Izanami
Izanami
RickySpanish410
Izanami
Level 63
God Stats
16W - 19L
1,477 SR
Queue Stats
258W - 254L
1,421 Elo+
Solo
Hera
Hera
wideneckboof
Hera
Level 89
God Stats
2W - 1L
1,722 SR
Queue Stats
117W - 103L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 1
6,428
643
6,047
6,062
1,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
OffBrandJetlife
Sun Wukong
11
0 / 0 / 2
6,386
639
4,447
6,994
5,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

10
4 / 2 / 4
6,257
626
6,488
10,527
7,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
cukkoo
Apollo
10
1 / 0 / 5
5,817
582
7,760
8,713
3,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
llsomarill
Discordia
11
2 / 1 / 1
6,139
614
3,451
5,204
1,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
0 / 1 / 0
5,734
573
3,792
6,177
5,662
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

9
2 / 2 / 0
5,705
571
4,193
8,087
2,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
JoeTops
Baron Samedi
8
1 / 3 / 1
5,305
531
5,272
8,357
7,033
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

7
1 / 4 / 1
4,804
480
5,837
9,498
2,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 3 / 2
5,948
595
3,504
6,955
2,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
13
Kills
4
4
Deaths
13
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
1
0
0
L
2
2
0
1
L
Baron Samedi
JoeTops
Baron Samedi
1
3
1
0.5
W
6
1
1
6.5
W
Sun Wukong
OffBrandJetlife
Sun Wukong
0
0
2
1
L
1
4
1
0.38
W
4
2
4
3
W
Apollo
cukkoo
Apollo
1
0
5
3.5
W
Discordia
llsomarill
Discordia
2
1
1
2.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,193
Damage
22,598
37,500
Taken
39,074
19,833
Mitigated
20,984
11,322
Healing
12,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
3,792
223
0
3,025
6,177
5,662
0
1,024
5,153
0
35,871
L
4,193
1,338
0
1,090
8,087
2,953
0
2,126
5,885
0
32,810
L
Baron Samedi
JoeTops
Baron Samedi
5,272
849
555
2,914
8,357
7,033
0
505
7,852
17,455
0
W
6,047
193
154
819
6,062
1,782
0
1,184
4,782
37,663
0
W
Sun Wukong
OffBrandJetlife
Sun Wukong
4,447
581
0
1,000
6,994
5,647
0
0
6,994
0
42,148
L
5,837
4,091
0
2,629
9,498
2,864
0
1,407
8,091
0
33,746
W
6,488
1,244
448
3,072
10,527
7,658
126
2,891
7,636
0
18,618
W
Apollo
cukkoo
Apollo
7,760
4,712
0
5,049
8,713
3,118
580
2,192
6,521
0
50,175
W
Discordia
llsomarill
Discordia
3,451
0
0
780
5,204
1,628
0
2,459
2,745
35,139
0
L
3,504
657
0
2,538
6,955
2,472
0
4,013
2,528
39,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,027
Gold Earned
27,496
325
Minions Killed
274
0
Camps Cleared
0
982,066
Distance Traveled
972,462
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,734
573
75
8
0
198,978
0
L
Thor
5,705
571
46
5
0
219,394
0
L
Baron Samedi
5,305
531
19
2
0
172,688
0
W
Eset
6,428
643
64
6
0
201,486
0
W
Sun Wukong
6,386
639
84
8
0
204,576
2
L
Izanami
4,804
480
55
6
0
179,523
0
W
Shiva
6,257
626
22
2
0
203,002
2
W
Apollo
5,817
582
86
9
0
182,490
0
W
Discordia
6,139
614
69
7
0
190,512
2
L
Hera
5,948
595
79
8
0
201,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role