Player Matchup

Cernunnos
Cernunnos
Simple_Soma
Cernunnos
Level 87
God Stats
1W - 3L
1,400 SR
Queue Stats
38W - 67L
1,273 Elo+
Party 3
Cthulhu
Cthulhu
TeckkM8
Cthulhu
Level 106
God Stats
25W - 21L
1,681 SR
Queue Stats
111W - 66L
1,677 Elo+
Solo
Bakasura
Bakasura
Tozuh
Bakasura
Level 118
God Stats
2W - 2L
1,783 SR
Queue Stats
211W - 192L
1,568 Elo+
Party 3
Charon
Charon
gow3fan248
Charon
Level 149
God Stats
16W - 7L
1,679 SR
Queue Stats
163W - 140L
1,602 Elo+
Party 3
Vulcan
Vulcan
scorp07in
Vulcan
Level 126
God Stats
1W - 1L
1,203 SR
Queue Stats
147W - 137L
1,569 Elo+
Party 3
Team Averages
Level 117
1,549 SR
1,538 Elo+

VS

Team Averages
Level 138
1,616 SR
1,570 Elo+
Achilles
Achilles
Accuterra
Achilles
Level 128
God Stats
17W - 11L
1,594 SR
Queue Stats
132W - 120L
1,599 Elo+
Party 1
Izanami
Izanami
Axolian
Izanami
Level 144
God Stats
12W - 13L
1,488 SR
Queue Stats
254W - 225L
1,620 Elo+
Party 1
Bastet
Bastet
TheAiryPickle
Bastet
Level 144
God Stats
3W - 0L
1,777 SR
Queue Stats
293W - 244L
1,515 Elo+
Party 2
Kukulkan
Kukulkan
TheInfinityNut
Kukulkan
Level 116
God Stats
6W - 4L
1,557 SR
Queue Stats
191W - 182L
1,511 Elo+
Party 2
Ares
Ares
weimin108
Ares
Level 158
God Stats
110W - 95L
1,665 SR
Queue Stats
303W - 299L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Simple_Soma
Cernunnos
9
0 / 4 / 0
5,926
395
2,593
7,724
2,636
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
TeckkM8
Cthulhu
13
1 / 3 / 0
7,767
518
12,912
18,762
17,085
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bakasura
Tozuh
Bakasura
14
1 / 3 / 2
7,942
529
4,601
15,216
8,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Charon
gow3fan248
Charon
5
0 / 0 / 0
5,106
340
2,145
3,546
1,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vulcan
scorp07in
Vulcan
12
3 / 5 / 0
7,358
491
8,757
10,050
3,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Accuterra
Achilles
14
4 / 2 / 0
8,867
591
7,033
18,010
14,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Izanami
Axolian
Izanami
15
2 / 0 / 2
9,052
603
7,478
8,423
3,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 1 / 2
8,345
556
6,080
11,860
4,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
15
1 / 2 / 5
8,634
576
5,648
7,876
3,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
13
5 / 0 / 6
9,063
604
7,926
10,872
10,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
5
Kills
15
15
Deaths
5
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Achilles
Accuterra
Achilles
4
2
0
2
W
Izanami
Axolian
Izanami
2
0
2
3
L
Cernunnos
Simple_Soma
Cernunnos
0
4
0
0
L
Cthulhu
TeckkM8
Cthulhu
1
3
0
0.33
W
3
1
2
4
W
Kukulkan
1
2
5
1.75
L
Bakasura
Tozuh
Bakasura
1
3
2
0.67
L
Charon
gow3fan248
Charon
0
0
0
0
L
Vulcan
scorp07in
Vulcan
3
5
0
0.6
W
Ares
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,008
Damage
34,165
55,298
Taken
57,041
33,624
Mitigated
37,376
15,628
Healing
19,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Accuterra
Achilles
7,033
1,797
0
5,070
18,010
14,112
45
11,462
6,548
563
59,031
W
Izanami
Axolian
Izanami
7,478
5,199
0
4,204
8,423
3,888
5,252
1,908
6,499
0
91,323
L
Cernunnos
Simple_Soma
Cernunnos
2,593
881
0
1,927
7,724
2,636
0
2,002
5,722
0
34,223
L
Cthulhu
TeckkM8
Cthulhu
12,912
2,135
145
4,528
18,762
17,085
0
3,059
15,703
65,729
697
W
6,080
2,112
0
4,295
11,860
4,539
0
2,045
9,410
0
81,501
W
Kukulkan
5,648
589
0
1,736
7,876
3,970
467
3,937
3,836
60,885
0
L
Bakasura
Tozuh
Bakasura
4,601
3,115
0
7,405
15,216
8,099
0
2,571
12,645
0
62,725
L
Charon
gow3fan248
Charon
2,145
534
0
1,273
3,546
1,953
0
636
2,756
8,496
0
L
Vulcan
scorp07in
Vulcan
8,757
2,728
0
350
10,050
3,851
0
5,919
4,131
46,248
0
W
Ares
7,926
896
0
3,831
10,872
10,867
353
3,871
6,866
27,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,099
Gold Earned
43,961
385
Minions Killed
519
0
Camps Cleared
0
1,188,682
Distance Traveled
1,519,944
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,867
591
107
7
0
270,701
2
W
Izanami
9,052
603
152
10
0
276,751
0
L
Cernunnos
5,926
395
72
5
0
198,315
0
L
Cthulhu
7,767
518
115
8
0
273,810
2
W
Bastet
8,345
556
102
7
0
359,501
0
W
Kukulkan
8,634
576
133
9
0
296,077
2
L
Bakasura
7,942
529
115
8
0
322,143
0
L
Charon
5,106
340
7
0
0
84,631
0
L
Vulcan
7,358
491
76
5
0
309,783
0
W
Ares
9,063
604
25
2
0
316,914
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role