Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
 
Raijin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
CptPriceMW3
Fenrir
Level 155
God Stats
7W - 3L
1,939 SR
Queue Stats
233W - 232L
1,515 Elo+
Party 1
Chang'e
Chang'e
ElectricDragon13
Chang'e
Level 129
God Stats
6W - 7L
1,463 SR
Queue Stats
272W - 271L
1,430 Elo+
Party 1
Medusa
Medusa
bigman27665
Medusa
Level 157
God Stats
4W - 5L
1,517 SR
Queue Stats
359W - 358L
1,480 Elo+
Party 1
Team Averages
Level 139
1,584 SR
1,485 Elo+

VS

Team Averages
Level 99
1,538 SR
1,390 Elo+
Mulan
Mulan
Just_call_me_Jim
Mulan
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,459 Elo+
Party 3
Izanami
Izanami
MRSIRLANCE-
Izanami
Level 87
God Stats
0W - 1L
1,724 SR
Queue Stats
1W - 3L
1,277 Elo+
Party 3
Terra
Terra
RockBottomAuto
Terra
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,496 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
jatin p
Morgan Le Fay
Level 124
God Stats
4W - 5L
1,464 SR
Queue Stats
300W - 319L
1,482 Elo+
Solo
The Morrigan
The Morrigan
vamp2020
The Morrigan
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
18
10 / 5 / 12
10,408
1,041
12,838
14,222
17,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
 
Raijin
14
2 / 3 / 14
8,816
882
10,048
8,001
3,423
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
15
7 / 6 / 10
9,439
944
5,338
15,632
17,114
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
6 / 2 / 13
9,943
994
13,362
17,608
7,855
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Medusa
16
4 / 5 / 16
9,771
977
11,854
13,790
6,782
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 6 / 6
8,477
848
17,170
17,713
14,019
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
MRSIRLANCE-
Izanami
16
7 / 7 / 4
9,526
953
12,164
13,103
6,468
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 3 / 13
8,211
821
4,786
14,087
13,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Morgan Le Fay
jatin p
Morgan Le Fay
16
2 / 6 / 11
8,681
868
10,903
12,118
6,271
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

The Morrigan
vamp2020
The Morrigan
14
4 / 7 / 8
8,507
851
9,664
7,869
3,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
62
29
Kills
20
21
Deaths
29
65
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
10
5
12
3.2
W
Raijin
 
Raijin
2
3
14
3
W
Fenrir
7
6
10
2
W
6
2
13
6.25
L
5
6
6
1.33
L
Izanami
MRSIRLANCE-
Izanami
7
7
4
1.29
L
2
3
13
2.83
W
Medusa
4
5
16
2.4
L
Morgan Le Fay
jatin p
Morgan Le Fay
2
6
11
1.25
L
The Morrigan
vamp2020
The Morrigan
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,440
Damage
54,687
69,253
Taken
64,890
52,286
Mitigated
43,621
26,045
Healing
13,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
12,838
1,332
32
2,133
14,222
17,112
101
4,697
8,995
19,047
0
W
Raijin
 
Raijin
10,048
1,575
1,036
732
8,001
3,423
1,581
3,286
4,715
23,632
0
W
Fenrir
5,338
1,053
257
1,574
15,632
17,114
690
5,057
10,475
0
9,132
W
13,362
1,237
8,408
10,175
17,608
7,855
1,671
5,731
11,545
33,490
0
L
17,170
2,728
299
3,441
17,713
14,019
226
9,864
7,535
0
23,264
L
Izanami
MRSIRLANCE-
Izanami
12,164
8,802
450
1,583
13,103
6,468
720
7,241
5,587
0
22,151
L
4,786
1,382
2,341
3,183
14,087
13,258
32
8,434
5,263
7,285
0
W
Medusa
11,854
3,683
551
1,147
13,790
6,782
3,678
4,203
9,557
0
23,181
L
Morgan Le Fay
jatin p
Morgan Le Fay
10,903
1,179
593
1,166
12,118
6,271
0
5,375
6,650
27,201
0
L
The Morrigan
vamp2020
The Morrigan
9,664
2,060
447
116
7,869
3,605
0
4,436
3,338
14,567
1,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,377
Gold Earned
43,402
115
Minions Killed
85
0
Camps Cleared
0
960,907
Distance Traveled
909,571
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,408
1,041
14
1
0
190,137
0
W
Raijin
8,816
882
33
3
0
168,238
0
W
Fenrir
9,439
944
6
1
0
199,990
0
W
Chang'e
9,943
994
39
4
0
219,716
0
L
Mulan
8,477
848
13
1
0
192,507
0
L
Izanami
9,526
953
18
2
0
178,619
0
L
Terra
8,211
821
3
0
0
199,075
0
W
Medusa
9,771
977
23
2
0
182,826
0
L
Morgan Le Fay
8,681
868
32
3
0
175,586
0
L
The Morrigan
8,507
851
19
2
0
163,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role