Player Matchup

Tsukuyomi
Tsukuyomi
ACID-_-JOKES
Tsukuyomi
Level 68
God Stats
3W - 4L
1,488 SR
Queue Stats
83W - 78L
1,526 Elo+
Solo
Gilgamesh
Gilgamesh
KstateFan7
Gilgamesh
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 71L
1,556 Elo+
Solo
Neith
Neith
PIKPLOK
Neith
Level 34
God Stats
4W - 2L
1,737 SR
Queue Stats
4W - 9L
1,416 Elo+
Party 2
Charon
Charon
ZirGuli
Charon
Level 128
God Stats
2W - 2L
1,738 SR
Queue Stats
35W - 26L
1,507 Elo+
Party 2
Discordia
Discordia
ziroeuf
Discordia
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,622 Elo+
Party 2
Team Averages
Level 87
1,593 SR
1,525 Elo+

VS

Team Averages
Level 94
1,582 SR
1,523 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Chyvee
Thor
Level 68
God Stats
5W - 7L
1,503 SR
Queue Stats
205W - 182L
1,523 Elo+
Solo
Danzaburou
Danzaburou
CuBbYxStArZ
Danzaburou
Level 105
God Stats
3W - 5L
1,341 SR
Queue Stats
357W - 342L
1,507 Elo+
Party 1
Nu Wa
Nu Wa
RM-DANNA
Nu Wa
Level 92
God Stats
7W - 2L
1,838 SR
Queue Stats
62W - 39L
1,570 Elo+
Solo
Bacchus
Bacchus
xvMonarchvx
Bacchus
Level 85
God Stats
2W - 1L
1,728 SR
Queue Stats
57W - 54L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ACID-_-JOKES
Tsukuyomi
13
1 / 4 / 3
8,166
408
11,436
16,526
6,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
KstateFan7
Gilgamesh
14
0 / 6 / 1
8,971
449
11,032
24,742
22,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
PIKPLOK
Neith
15
1 / 4 / 0
8,871
444
3,907
14,026
5,427
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
ZirGuli
Charon
13
2 / 3 / 2
8,941
447
10,085
21,465
20,005
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
ziroeuf
Discordia
13
1 / 6 / 0
7,849
392
12,826
15,860
5,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
17
3 / 1 / 4
11,200
560
16,074
24,165
30,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
Chyvee
Thor
18
9 / 0 / 5
11,405
570
14,738
15,239
6,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
CuBbYxStArZ
Danzaburou
17
6 / 2 / 2
11,782
589
10,721
14,454
6,992
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Nu Wa
RM-DANNA
Nu Wa
16
2 / 0 / 10
9,966
498
18,861
11,143
4,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
xvMonarchvx
Bacchus
13
2 / 2 / 9
9,589
479
9,570
16,711
20,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
52
5
Kills
22
23
Deaths
5
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
3
1
4
5
L
Tsukuyomi
ACID-_-JOKES
Tsukuyomi
1
4
3
0.63
W
Thor
Chyvee
Thor
9
0
5
11.5
W
Danzaburou
CuBbYxStArZ
Danzaburou
6
2
2
3.5
L
Gilgamesh
KstateFan7
Gilgamesh
0
6
1
0.08
L
Neith
PIKPLOK
Neith
1
4
0
0.25
W
Nu Wa
RM-DANNA
Nu Wa
2
0
10
7
L
Charon
ZirGuli
Charon
2
3
2
1
W
Bacchus
xvMonarchvx
Bacchus
2
2
9
3.25
L
Discordia
ziroeuf
Discordia
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,286
Damage
69,964
92,619
Taken
81,712
60,226
Mitigated
68,821
24,509
Healing
25,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
16,074
8,610
0
11,079
24,165
30,028
601
2,684
20,145
0
86,549
L
Tsukuyomi
ACID-_-JOKES
Tsukuyomi
11,436
2,381
0
6,467
16,526
6,566
0
4,333
12,193
0
63,475
W
Thor
Chyvee
Thor
14,738
3,004
0
849
15,239
6,779
0
2,117
12,721
0
95,098
W
Danzaburou
CuBbYxStArZ
Danzaburou
10,721
6,119
0
6,656
14,454
6,992
1,757
3,295
11,159
0
106,938
L
Gilgamesh
KstateFan7
Gilgamesh
11,032
3,513
0
4,736
24,742
22,743
0
2,287
22,455
0
72,434
L
Neith
PIKPLOK
Neith
3,907
2,287
0
4,416
14,026
5,427
0
3,312
10,670
0
61,492
W
Nu Wa
RM-DANNA
Nu Wa
18,861
4,280
0
3,437
11,143
4,798
1,399
8,481
2,614
79,296
0
L
Charon
ZirGuli
Charon
10,085
2,184
1,992
3,783
21,465
20,005
0
10,354
10,944
45,231
0
W
Bacchus
xvMonarchvx
Bacchus
9,570
1,215
0
3,109
16,711
20,224
102
6,706
9,811
31,424
0
L
Discordia
ziroeuf
Discordia
12,826
1,029
0
3,115
15,860
5,485
0
7,924
7,756
60,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,798
Gold Earned
53,942
454
Minions Killed
506
0
Camps Cleared
0
1,725,475
Distance Traveled
1,941,606
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,200
560
113
6
0
399,564
0
L
Tsukuyomi
8,166
408
72
4
0
370,838
0
W
Thor
11,405
570
120
6
0
430,492
0
W
Danzaburou
11,782
589
148
7
0
351,150
2
L
Gilgamesh
8,971
449
118
6
0
347,787
0
L
Neith
8,871
444
107
5
0
325,227
5
W
Nu Wa
9,966
498
99
5
0
354,115
3
L
Charon
8,941
447
59
3
0
334,953
2
W
Bacchus
9,589
479
26
1
0
406,285
7
L
Discordia
7,849
392
98
5
0
346,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role