Player Matchup

Poseidon
Poseidon
BDOGG345
Poseidon
Level 105
God Stats
0W - 1L
1,308 SR
Queue Stats
47W - 39L
1,624 Elo+
Party 1
Sun Wukong
Sun Wukong
TeekDaddy
Sun Wukong
Level 148
God Stats
0W - 2L
1,076 SR
Queue Stats
155W - 140L
1,500 Elo+
Solo
Hou Yi
Hou Yi
WadeDykes
Hou Yi
Level 162
God Stats
1W - 3L
1,203 SR
Queue Stats
205W - 211L
1,562 Elo+
Party 1
Fenrir
Fenrir
Yng Snoozy
Fenrir
Level 136
God Stats
9W - 10L
1,460 SR
Queue Stats
334W - 295L
1,587 Elo+
Solo
Hachiman
Hachiman
kopnoa39
Hachiman
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
182W - 154L
1,689 Elo+
Solo
Team Averages
Level 140
1,310 SR
1,593 Elo+

VS

Team Averages
Level 114
1,609 SR
1,536 Elo+
Chiron
Chiron
 
Chiron
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Contumqcious
Gilgamesh
Level 81
God Stats
3W - 1L
1,717 SR
Queue Stats
67W - 30L
1,659 Elo+
Solo
Bastet
Bastet
Demon21
Bastet
Level 146
God Stats
10W - 11L
1,617 SR
Queue Stats
489W - 501L
1,510 Elo+
Solo
Agni
Agni
Kobert
Agni
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
196W - 176L
1,521 Elo+
Solo
Cabrakan
Cabrakan
LOCOLOPEZ
Cabrakan
Level 200
God Stats
6W - 6L
1,709 SR
Queue Stats
593W - 600L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BDOGG345
Poseidon
15
3 / 9 / 5
8,877
740
8,996
13,676
5,626
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
TeekDaddy
Sun Wukong
17
3 / 8 / 5
9,805
817
9,584
18,999
18,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Hou Yi
WadeDykes
Hou Yi
16
1 / 5 / 9
8,806
734
4,815
9,855
4,586
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Yng Snoozy
Fenrir
17
8 / 6 / 5
10,037
836
11,210
12,943
8,811
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
kopnoa39
Hachiman
16
2 / 6 / 9
8,984
749
11,077
13,481
6,626
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
11 / 2 / 16
12,188
1,016
19,655
14,210
8,181
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Contumqcious
Gilgamesh
18
8 / 4 / 12
11,195
933
10,705
15,754
20,232
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
Demon21
Bastet
15
4 / 4 / 17
9,392
783
12,494
11,712
6,430
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Agni
Kobert
Agni
19
7 / 2 / 19
10,798
900
15,958
9,167
4,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
LOCOLOPEZ
Cabrakan
15
4 / 5 / 13
9,810
818
5,411
16,583
18,958
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
111
17
Kills
34
34
Deaths
17
33
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
11
2
16
9.5
L
Poseidon
BDOGG345
Poseidon
3
9
5
0.61
W
Gilgamesh
Contumqcious
Gilgamesh
8
4
12
3.5
W
Bastet
Demon21
Bastet
4
4
17
3.13
W
Agni
Kobert
Agni
7
2
19
8.25
W
Cabrakan
LOCOLOPEZ
Cabrakan
4
5
13
2.1
L
Sun Wukong
TeekDaddy
Sun Wukong
3
8
5
0.69
L
Hou Yi
WadeDykes
Hou Yi
1
5
9
1.1
L
Fenrir
Yng Snoozy
Fenrir
8
6
5
1.75
L
Hachiman
kopnoa39
Hachiman
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,682
Damage
64,223
68,954
Taken
67,426
44,603
Mitigated
58,555
10,680
Healing
19,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
19,655
10,931
682
5,154
14,210
8,181
4,898
2,140
11,690
0
47,862
L
Poseidon
BDOGG345
Poseidon
8,996
1,606
361
186
13,676
5,626
0
4,175
9,456
21,707
0
W
Gilgamesh
Contumqcious
Gilgamesh
10,705
2,068
855
2,044
15,754
20,232
136
3,822
11,832
0
14,859
W
Bastet
Demon21
Bastet
12,494
2,332
3,047
2,592
11,712
6,430
725
528
11,184
0
21,835
W
Agni
Kobert
Agni
15,958
1,446
292
2,172
9,167
4,754
2,106
1,323
7,799
33,515
0
W
Cabrakan
LOCOLOPEZ
Cabrakan
5,411
621
260
1,999
16,583
18,958
423
1,295
14,992
9,010
0
L
Sun Wukong
TeekDaddy
Sun Wukong
9,584
843
154
3,354
18,999
18,954
0
5,634
13,155
0
22,430
L
Hou Yi
WadeDykes
Hou Yi
4,815
1,365
847
617
9,855
4,586
0
2,527
7,328
0
12,643
L
Fenrir
Yng Snoozy
Fenrir
11,210
2,242
190
1,549
12,943
8,811
1,136
3,985
8,893
0
14,579
L
Hachiman
kopnoa39
Hachiman
11,077
4,829
1,213
2,209
13,481
6,626
540
5,162
8,319
0
27,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,509
Gold Earned
53,383
133
Minions Killed
137
0
Camps Cleared
0
968,454
Distance Traveled
1,055,539
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,188
1,016
56
5
0
197,781
0
L
Poseidon
8,877
740
35
3
0
187,229
0
W
Gilgamesh
11,195
933
11
1
0
213,680
0
W
Bastet
9,392
783
15
1
0
237,073
0
W
Agni
10,798
900
47
4
0
217,923
0
W
Cabrakan
9,810
818
8
1
0
189,082
0
L
Sun Wukong
9,805
817
19
2
0
191,125
0
L
Hou Yi
8,806
734
33
3
0
192,937
0
L
Fenrir
10,037
836
14
1
0
210,681
0
L
Hachiman
8,984
749
32
3
0
186,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role