Player Matchup

Gilgamesh
Gilgamesh
AchillesOrTroll
Gilgamesh
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,599 Elo+
Party 1
Nox
Nox
BigChungus5500
Nox
Level 113
God Stats
1W - 0L
1,590 SR
Queue Stats
8W - 2L
1,425 Elo+
Party 1
Maui
Maui
Grandenzin
Maui
Level 89
God Stats
2W - 1L
1,755 SR
Queue Stats
19W - 11L
1,510 Elo+
Party 1
Pele
Pele
SSJ3Pikachu
Pele
Level 125
God Stats
2W - 0L
1,618 SR
Queue Stats
86W - 90L
1,460 Elo+
Party 1
Raijin
Raijin
TastyPigShark
Raijin
Level 99
God Stats
1W - 1L
1,687 SR
Queue Stats
20W - 14L
1,682 Elo+
Party 1
Team Averages
Level 107
1,630 SR
1,535 Elo+

VS

Team Averages
Level 132
1,539 SR
1,496 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
EseChihuahua
Ah Muzen Cab
Level 107
God Stats
0W - 2L
1,289 SR
Queue Stats
87W - 85L
1,439 Elo+
Solo
Surtr
Surtr
Osiris210
Surtr
Level 149
God Stats
1W - 1L
1,430 SR
Queue Stats
60W - 90L
1,454 Elo+
Party 2
Ares
Ares
Phteven 210
Ares
Level 88
God Stats
0W - 2L
1,735 SR
Queue Stats
134W - 155L
1,471 Elo+
Party 2
Ravana
Ravana
XFrostyliciousX
Ravana
Level 155
God Stats
1W - 2L
1,739 SR
Queue Stats
794W - 414L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AchillesOrTroll
Gilgamesh
13
1 / 4 / 10
7,375
670
10,767
12,616
13,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
3 / 0 / 7
8,614
783
9,250
5,558
2,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 3 / 9
8,988
817
5,745
11,968
12,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
4 / 3 / 7
8,576
780
12,045
11,830
5,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
1 / 1 / 10
8,200
745
16,751
7,765
3,771
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
4 / 2 / 6
8,829
803
13,516
12,082
16,468
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
EseChihuahua
Ah Muzen Cab
14
1 / 4 / 9
7,835
712
9,580
11,344
6,684
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
Osiris210
Surtr
14
3 / 4 / 6
8,115
738
11,799
14,928
14,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 3 / 8
8,470
770
4,966
12,736
14,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 0 / 4
7,118
647
4,835
9,378
4,457
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
44
13
Kills
11
11
Deaths
13
43
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
4
2
6
3.5
W
Gilgamesh
AchillesOrTroll
Gilgamesh
1
4
10
1.5
W
3
0
7
6.5
L
Ah Muzen Cab
EseChihuahua
Ah Muzen Cab
1
4
9
1.38
W
4
3
9
2.83
L
Surtr
Osiris210
Surtr
3
4
6
1.5
L
2
3
8
2
W
4
3
7
2.5
W
1
1
10
6
L
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,558
Damage
44,696
49,737
Taken
60,468
37,608
Mitigated
56,669
15,682
Healing
23,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
13,516
1,017
2,214
5,458
12,082
16,468
0
6,860
4,771
31,418
0
W
Gilgamesh
AchillesOrTroll
Gilgamesh
10,767
1,919
2,201
2,556
12,616
13,252
0
4,947
7,583
1,976
14,619
W
9,250
218
1,141
1,634
5,558
2,540
90
2,738
2,336
20,158
0
L
Ah Muzen Cab
EseChihuahua
Ah Muzen Cab
9,580
3,833
630
1,407
11,344
6,684
0
5,896
4,914
0
19,146
W
5,745
1,588
1,999
1,788
11,968
12,604
0
4,084
7,425
8,096
0
L
Surtr
Osiris210
Surtr
11,799
2,260
1,221
3,379
14,928
14,213
0
8,371
5,975
559
19,420
L
4,966
525
757
2,209
12,736
14,847
0
6,320
6,173
6,191
0
W
12,045
1,487
704
3,056
11,830
5,441
0
4,580
6,765
0
25,506
W
16,751
1,772
0
603
7,765
3,771
0
1,875
5,467
41,191
0
L
4,835
698
1,463
4,400
9,378
4,457
0
4,561
4,487
0
11,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,753
Gold Earned
40,367
182
Minions Killed
109
0
Camps Cleared
0
1,074,606
Distance Traveled
997,472
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,829
803
42
4
0
203,884
0
W
Gilgamesh
7,375
670
19
2
0
212,981
0
W
Nox
8,614
783
40
4
0
217,470
0
L
Ah Muzen Cab
7,835
712
30
3
0
198,513
0
W
Maui
8,988
817
11
1
0
206,694
0
L
Surtr
8,115
738
21
2
0
226,206
0
L
Ares
8,470
770
3
0
0
208,829
0
W
Pele
8,576
780
45
4
0
224,049
0
W
Raijin
8,200
745
67
6
0
213,412
0
L
Ravana
7,118
647
13
1
0
160,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role