Player Matchup

Rama
Rama
BlG Snazz
Rama
Level 69
God Stats
5W - 2L
1,734 SR
Queue Stats
53W - 61L
1,391 Elo+
Party 1
Cabrakan
Cabrakan
OPClarence
Cabrakan
Level 28
God Stats
5W - 1L
1,500 SR
Queue Stats
66W - 75L
1,395 Elo+
Party 1
Anubis
Anubis
Yonkier
Anubis
Level 49
God Stats
16W - 6L
1,667 SR
Queue Stats
21W - 17L
1,398 Elo+
Party 1
Team Averages
Level 49
1,633 SR
1,395 Elo+

VS

Team Averages
Level 108
1,655 SR
1,409 Elo+
Janus
Janus
DeadlyArruda
Janus
Level 68
God Stats
1W - 1L
1,722 SR
Queue Stats
101W - 110L
1,393 Elo+
Party 2
Izanami
Izanami
Zeppelinstarr
Izanami
Level 155
God Stats
10W - 6L
1,483 SR
Queue Stats
455W - 480L
1,430 Elo+
Solo
Bacchus
Bacchus
xSHENDEx
Bacchus
Level 102
God Stats
29W - 9L
1,761 SR
Queue Stats
108W - 110L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
8 / 0 / 9
12,245
875
17,451
10,084
4,048
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cabrakan
OPClarence
Cabrakan
15
5 / 2 / 14
11,470
819
14,634
14,092
10,631
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Yonkier
Anubis
14
8 / 5 / 10
11,663
833
11,295
12,997
6,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 11 / 6
9,176
655
6,475
14,869
5,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
14
7 / 6 / 0
10,889
778
13,991
13,913
5,906
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
xSHENDEx
Bacchus
11
0 / 4 / 7
9,166
655
8,489
19,468
24,620
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
21
Kills
7
7
Deaths
21
33
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Rama
8
0
9
12.5
L
0
11
6
0.27
W
Cabrakan
OPClarence
Cabrakan
5
2
14
6
W
Anubis
Yonkier
Anubis
8
5
10
2.6
L
Izanami
7
6
0
1.17
L
Bacchus
xSHENDEx
Bacchus
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,380
Damage
28,955
37,173
Taken
48,250
21,285
Mitigated
35,799
8,787
Healing
2,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
17,451
11,119
0
2,524
10,084
4,048
1,211
4,254
5,830
0
59,643
L
6,475
972
30
241
14,869
5,273
67
9,119
5,670
30,276
0
W
Cabrakan
OPClarence
Cabrakan
14,634
1,719
0
3,113
14,092
10,631
441
4,960
9,132
38,951
0
W
Anubis
Yonkier
Anubis
11,295
375
476
2,674
12,997
6,606
252
5,453
7,536
36,132
0
L
Izanami
13,991
9,473
0
712
13,913
5,906
0
7,142
6,763
0
44,721
L
Bacchus
xSHENDEx
Bacchus
8,489
997
96
1,176
19,468
24,620
0
9,877
9,591
21,371
959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,378
Gold Earned
29,231
158
Minions Killed
123
0
Camps Cleared
0
680,916
Distance Traveled
652,543
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,245
875
73
5
0
235,058
1
L
Janus
9,176
655
38
3
0
195,376
0
W
Cabrakan
11,470
819
40
3
0
234,002
0
W
Anubis
11,663
833
45
3
0
211,856
0
L
Izanami
10,889
778
64
5
0
206,440
0
L
Bacchus
9,166
655
21
2
0
250,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role