Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
RainRyx
Jing Wei
Level 159
God Stats
6W - 7L
1,456 SR
Queue Stats
145W - 137L
1,538 Elo+
Solo
Ares
Ares
RighteousChosen
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,187 Elo+
Party 1
Sun Wukong
Sun Wukong
SCARFACE 34Xx
Sun Wukong
Level 119
God Stats
0W - 3L
1,558 SR
Queue Stats
36W - 61L
1,321 Elo+
Party 1
Tyr
Tyr
SkullThief2621
Tyr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 92
1,503 SR
1,409 Elo+

VS

Team Averages
Level 119
1,585 SR
1,512 Elo+
Hachiman
Hachiman
Bamalama
Hachiman
Level 151
God Stats
2W - 0L
1,723 SR
Queue Stats
13W - 4L
1,682 Elo+
Party 2
Thor
Thor
DeadSetChemicals
Thor
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 32L
1,485 Elo+
Solo
Xing Tian
Xing Tian
NickM
Xing Tian
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,450 Elo+
Party 2
Sun Wukong
Sun Wukong
Plump Cuhwala
Sun Wukong
Level 120
God Stats
5W - 4L
1,751 SR
Queue Stats
177W - 188L
1,490 Elo+
Solo
Chang'e
Chang'e
WarriorsRequiem
Chang'e
Level 119
God Stats
5W - 5L
1,449 SR
Queue Stats
25W - 27L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
15
4 / 4 / 0
8,733
794
10,901
9,509
4,647
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
RainRyx
Jing Wei
16
1 / 1 / 1
8,667
788
5,792
10,522
4,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 5 / 0
7,199
654
967
13,257
10,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
SCARFACE 34Xx
Sun Wukong
14
1 / 2 / 4
7,855
714
8,714
14,468
9,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 6 / 0
7,257
660
4,522
17,496
16,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bamalama
Hachiman
17
8 / 0 / 4
9,932
903
15,535
9,704
4,003
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
3 / 2 / 5
8,800
800
10,459
11,126
5,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
NickM
Xing Tian
14
0 / 0 / 11
7,789
708
10,727
10,006
9,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Plump Cuhwala
Sun Wukong
15
4 / 1 / 6
8,688
790
10,503
13,775
12,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 3 / 5
8,741
795
8,930
10,355
3,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
6
Kills
18
18
Deaths
6
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
4
4
0
1
W
Hachiman
Bamalama
Hachiman
8
0
4
10
W
3
2
5
2.75
W
Xing Tian
NickM
Xing Tian
0
0
11
5.5
W
Sun Wukong
Plump Cuhwala
Sun Wukong
4
1
6
7
L
Jing Wei
RainRyx
Jing Wei
1
1
1
1.5
L
0
5
0
0
L
Sun Wukong
SCARFACE 34Xx
Sun Wukong
1
2
4
1.5
L
0
6
0
0
W
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,896
Damage
56,154
65,252
Taken
54,966
46,514
Mitigated
35,460
6,857
Healing
13,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
10,901
594
0
619
9,509
4,647
0
2,921
6,456
34,749
0
W
Hachiman
Bamalama
Hachiman
15,535
9,324
0
3,505
9,704
4,003
1,381
1,660
7,828
0
47,890
W
10,459
2,940
0
50
11,126
5,367
0
1,929
9,197
0
38,676
W
Xing Tian
NickM
Xing Tian
10,727
1,743
0
1,018
10,006
9,872
0
1,577
8,429
15,146
280
W
Sun Wukong
Plump Cuhwala
Sun Wukong
10,503
1,728
0
541
13,775
12,334
241
3,585
10,190
0
26,620
L
Jing Wei
RainRyx
Jing Wei
5,792
3,382
0
2,158
10,522
4,722
0
3,674
6,595
0
39,215
L
967
114
0
489
13,257
10,932
0
3,271
9,610
3,049
0
L
Sun Wukong
SCARFACE 34Xx
Sun Wukong
8,714
1,649
0
681
14,468
9,551
0
4,158
9,948
0
19,910
L
4,522
932
0
2,910
17,496
16,662
172
4,159
13,126
0
15,532
W
8,930
1,374
4,363
4,195
10,355
3,884
894
3,077
7,278
34,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,711
Gold Earned
43,950
189
Minions Killed
238
0
Camps Cleared
0
1,092,711
Distance Traveled
1,248,888
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,733
794
46
4
0
205,905
0
W
Hachiman
9,932
903
83
8
0
230,135
0
W
Thor
8,800
800
44
4
0
246,725
0
W
Xing Tian
7,789
708
9
1
0
272,750
0
W
Sun Wukong
8,688
790
49
4
0
260,047
0
L
Jing Wei
8,667
788
86
8
0
207,459
4
L
Ares
7,199
654
4
0
0
206,414
0
L
Sun Wukong
7,855
714
32
3
0
229,714
0
L
Tyr
7,257
660
21
2
0
243,219
0
W
Chang'e
8,741
795
53
5
0
239,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role