Player Matchup

Ra
Ra
AThos3
Ra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 18L
1,593 Elo+
Party 1
Kuzenbo
Kuzenbo
Bigs1xx94twenty
Kuzenbo
Level 12
God Stats
5W - 2L
1,623 SR
Queue Stats
23W - 13L
1,521 Elo+
Party 1
Pele
Pele
BobbertTheCow25
Pele
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 15L
1,500 Elo+
Party 3
Chaac
Chaac
Trippy5nake
Chaac
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
noscopeking360
Danzaburou
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 7L
1,614 Elo+
Party 1
Team Averages
Level 16
1,525 SR
1,546 Elo+

VS

Team Averages
Level 22
1,179 SR
1,202 Elo+
Sun Wukong
Sun Wukong
GarglinGarblin
Sun Wukong
Level 16
God Stats
3W - 4L
1,517 SR
Queue Stats
10W - 20L
1,404 Elo+
Solo
Ishtar
Ishtar
KissofDeath14
Ishtar
Level 40
God Stats
0W - 2L
1,077 SR
Queue Stats
1W - 11L
1,110 Elo+
Party 2
Anubis
Anubis
RiddleMeThisBatz
Anubis
Level 29
God Stats
1W - 3L
1,206 SR
Queue Stats
6W - 14L
1,277 Elo+
Party 2
Nu Wa
Nu Wa
StonerGoddess97
Nu Wa
Level 16
God Stats
0W - 3L
1,096 SR
Queue Stats
1W - 6L
1,154 Elo+
Party 2
Cthulhu
Cthulhu
xXreaperXx2012
Cthulhu
Level 7
God Stats
0W - 4L
1,002 SR
Queue Stats
0W - 6L
1,063 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
17
11 / 0 / 8
9,786
979
14,666
7,122
3,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
6 / 2 / 12
8,350
835
8,828
9,654
11,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 1 / 13
8,373
837
7,189
8,824
3,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 2 / 11
7,980
798
5,666
9,438
4,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Danzaburou
noscopeking360
Danzaburou
15
6 / 0 / 8
8,821
882
10,599
7,354
3,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GarglinGarblin
Sun Wukong
11
0 / 1 / 2
6,476
648
6,355
8,693
5,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 8 / 0
6,121
612
3,618
12,134
4,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
5 / 8 / 0
8,119
812
12,067
12,175
6,375
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 7 / 3
6,087
609
6,716
8,593
2,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 6 / 2
6,391
639
3,846
12,224
10,819
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
12
30
Kills
5
5
Deaths
30
52
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ra
11
0
8
15
W
6
2
12
6
W
4
1
13
10.5
L
Sun Wukong
GarglinGarblin
Sun Wukong
0
1
2
1
L
0
8
0
0
L
5
8
0
0.63
L
0
7
3
0.21
W
3
2
11
4.25
W
Danzaburou
noscopeking360
Danzaburou
6
0
8
10
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,948
Damage
32,602
42,392
Taken
53,819
27,051
Mitigated
29,980
15,066
Healing
3,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
14,666
1,728
1,719
3,329
7,122
3,463
966
2,890
4,182
54,636
0
W
8,828
2,988
0
1,065
9,654
11,969
1,384
5,151
4,483
11,874
177
W
7,189
2,551
0
2,382
8,824
3,349
1,323
5,296
3,528
0
20,830
L
Sun Wukong
GarglinGarblin
Sun Wukong
6,355
894
0
793
8,693
5,062
0
3,956
4,466
0
14,695
L
3,618
2,627
0
159
12,134
4,834
624
5,521
6,489
0
5,942
L
12,067
441
0
2,676
12,175
6,375
0
3,058
8,705
32,255
0
L
6,716
1,877
0
20
8,593
2,890
546
3,743
4,664
11,531
0
W
5,666
572
0
2,584
9,438
4,819
239
6,268
3,170
0
13,404
W
Danzaburou
noscopeking360
Danzaburou
10,599
6,089
0
3,987
7,354
3,451
2,438
2,700
4,654
0
37,146
L
3,846
885
0
0
12,224
10,819
0
5,690
6,171
6,518
435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,310
Gold Earned
33,194
238
Minions Killed
104
0
Camps Cleared
0
1,084,057
Distance Traveled
851,217
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,786
979
113
11
0
233,295
0
W
Kuzenbo
8,350
835
9
1
0
229,607
0
W
Pele
8,373
837
35
4
0
228,314
0
L
Sun Wukong
6,476
648
30
3
0
218,467
5
L
Ishtar
6,121
612
12
1
0
159,470
0
L
Anubis
8,119
812
40
4
0
161,877
0
L
Nu Wa
6,087
609
8
1
0
117,066
0
W
Chaac
7,980
798
19
2
0
199,071
0
W
Danzaburou
8,821
882
62
6
0
193,770
0
L
Cthulhu
6,391
639
14
1
0
194,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role