Player Matchup

Susano
Susano
Platinum IV
Dalligator
Susano
Platinum IV
Level 116
God Stats
3W - 3L
1,526 SR
Queue Stats
33W - 27L
1,877 MMR
Party 3
Thanatos
Thanatos
Platinum III
FrontDaisy4
Thanatos
Platinum III
Level 155
God Stats
17W - 12L
1,629 SR
Queue Stats
438W - 439L
1,778 MMR
Solo
Agni
Agni
Platinum IV
bbsmo
Agni
Platinum IV
Level 150
God Stats
3W - 5L
1,390 SR
Queue Stats
217W - 208L
1,773 MMR
Solo
Izanami
Izanami
Gold I
fainerr
Izanami
Gold I
Level 127
God Stats
3W - 1L
1,617 SR
Queue Stats
40W - 37L
1,775 MMR
Party 3
Nox
Nox
Platinum V
iChAnGeDmyNaMe10
Nox
Platinum V
Level 156
God Stats
3W - 1L
1,240 SR
Queue Stats
297W - 295L
1,772 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 141
1,480 SR
1,795 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 133
1,604 SR
1,796 MMR
Rama
Rama
Platinum III
Fancymahnn
Rama
Platinum III
Level 144
God Stats
6W - 3L
1,745 SR
Queue Stats
52W - 35L
1,932 MMR
Party 2
Bakasura
Bakasura
Platinum III
Invained
Bakasura
Platinum III
Level 123
God Stats
7W - 2L
1,831 SR
Queue Stats
62W - 35L
1,844 MMR
Party 1
Discordia
Discordia
Platinum V
Keylockking
Discordia
Platinum V
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 59L
1,771 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold I
Roric
Cu Chulainn
Gold I
Level 126
God Stats
3W - 4L
1,647 SR
Queue Stats
85W - 56L
1,731 MMR
Party 1
Athena
Athena
Gold I
ÐJMemeStar
Athena
Gold I
Level 144
God Stats
3W - 5L
1,299 SR
Queue Stats
92W - 83L
1,704 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Dalligator
Susano
13
2 / 1 / 0
7,323
523
4,364
10,213
3,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
FrontDaisy4
Thanatos
10
0 / 4 / 0
5,957
426
3,246
11,100
5,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
bbsmo
Agni
13
0 / 2 / 1
7,198
514
6,103
8,559
2,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
fainerr
Izanami
10
0 / 7 / 1
6,123
437
4,074
10,484
3,796
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 6 / 3
7,055
504
4,239
13,184
9,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
LokiHe BoKuzenboAo Kuang

VS

Bans
RavanaSun WukongMartichorasKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 5
9,138
653
11,685
8,630
3,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
Invained
Bakasura
16
9 / 0 / 4
9,465
676
8,314
10,437
4,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
Keylockking
Discordia
14
3 / 1 / 1
8,453
604
7,670
5,354
2,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Roric
Cu Chulainn
14
2 / 0 / 2
8,330
595
7,374
8,336
5,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Athena
12
1 / 2 / 8
7,764
555
4,025
13,407
11,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
4
Kills
20
20
Deaths
5
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Susano
Dalligator
Susano
2
1
0
2
W
5
2
5
3.75
L
Thanatos
FrontDaisy4
Thanatos
0
4
0
0
W
Bakasura
Invained
Bakasura
9
0
4
11
W
Discordia
Keylockking
Discordia
3
1
1
3.5
W
Cu Chulainn
Roric
Cu Chulainn
2
0
2
3
L
Agni
bbsmo
Agni
0
2
1
0.25
L
Izanami
fainerr
Izanami
0
7
1
0.07
L
2
6
3
0.58
W
Athena
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,026
Damage
39,068
53,540
Taken
46,164
25,248
Mitigated
27,577
15,748
Healing
13,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Dalligator
Susano
4,364
759
0
5,868
10,213
3,993
0
1,069
8,354
0
65,125
W
11,685
9,286
0
4,553
8,630
3,451
1,029
1,480
7,150
0
85,656
L
Thanatos
FrontDaisy4
Thanatos
3,246
689
0
5,147
11,100
5,467
0
311
10,521
0
31,265
W
Bakasura
Invained
Bakasura
8,314
5,416
0
4,496
10,437
4,757
47
2,480
7,881
0
58,738
W
Discordia
Keylockking
Discordia
7,670
775
0
750
5,354
2,014
650
3,085
2,269
68,644
0
W
Cu Chulainn
Roric
Cu Chulainn
7,374
891
0
1,842
8,336
5,868
93
0
8,336
89
58,506
L
Agni
bbsmo
Agni
6,103
490
0
750
8,559
2,854
0
4,405
3,310
69,530
0
L
Izanami
fainerr
Izanami
4,074
3,661
0
1,529
10,484
3,796
0
730
9,699
0
44,070
L
4,239
698
0
2,454
13,184
9,138
0
4,612
7,878
19,458
0
W
Athena
4,025
1,764
0
2,272
13,407
11,487
12
3,307
9,960
15,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,656
Gold Earned
43,150
405
Minions Killed
509
0
Camps Cleared
0
1,320,759
Distance Traveled
1,457,450
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,323
523
112
8
0
338,023
4
W
Rama
9,138
653
154
11
0
252,362
4
L
Thanatos
5,957
426
51
4
0
230,528
2
W
Bakasura
9,465
676
114
8
0
376,871
1
W
Discordia
8,453
604
141
10
0
261,905
2
W
Cu Chulainn
8,330
595
80
6
0
269,547
2
L
Agni
7,198
514
143
10
0
255,437
1
L
Izanami
6,123
437
77
6
0
243,515
1
L
Nox
7,055
504
22
2
0
253,256
0
W
Athena
7,764
555
20
1
0
296,765
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role