Player Matchup

Ah Puch
Ah Puch
KissofDeath14
Ah Puch
Level 40
God Stats
0W - 2L
1,181 SR
Queue Stats
1W - 11L
1,120 Elo+
Party 2
Achilles
Achilles
Regvlarr
Achilles
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,421 Elo+
Solo
Janus
Janus
RiddleMeThisBatz
Janus
Level 29
God Stats
0W - 2L
1,280 SR
Queue Stats
6W - 14L
1,290 Elo+
Party 2
Artemis
Artemis
StonerGoddess97
Artemis
Level 16
God Stats
0W - 2L
1,154 SR
Queue Stats
1W - 6L
1,179 Elo+
Party 2
Cthulhu
Cthulhu
xXreaperXx2012
Cthulhu
Level 7
God Stats
0W - 4L
1,027 SR
Queue Stats
0W - 6L
1,081 Elo+
Party 2
Team Averages
Level 21
1,228 SR
1,218 Elo+

VS

Team Averages
Level 15
1,491 SR
1,500 Elo+
Thor
Thor
AThos3
Thor
Level 16
God Stats
3W - 1L
1,644 SR
Queue Stats
42W - 18L
1,589 Elo+
Party 1
Ratatoskr
Ratatoskr
Bigs1xx94twenty
Ratatoskr
Level 12
God Stats
2W - 1L
1,328 SR
Queue Stats
23W - 13L
1,514 Elo+
Party 1
Vulcan
Vulcan
Crodriguez691
Vulcan
Level 21
God Stats
52W - 41L
1,460 SR
Queue Stats
202W - 207L
1,375 Elo+
Solo
Kali
Kali
SenpaiDigital
Kali
Level 19
God Stats
8W - 23L
1,524 SR
Queue Stats
185W - 207L
1,412 Elo+
Solo
Jormungandr
Jormungandr
noscopeking360
Jormungandr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 7L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
11
0 / 8 / 1
6,127
681
6,381
12,354
4,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
Regvlarr
Achilles
9
0 / 1 / 0
5,700
633
619
1,347
869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 9 / 1
7,501
833
12,766
13,092
4,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
0 / 7 / 3
6,838
760
3,938
11,417
4,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

13
1 / 7 / 3
7,150
794
4,623
15,627
11,587
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
AThos3
Thor
15
10 / 0 / 11
9,175
1,019
14,566
10,355
8,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ratatoskr
Bigs1xx94twenty
Ratatoskr
14
8 / 2 / 7
8,306
923
11,429
10,040
5,784
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
5 / 0 / 10
8,371
930
8,950
3,833
1,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 2 / 12
8,455
939
6,109
11,906
8,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
noscopeking360
Jormungandr
16
4 / 1 / 12
8,504
945
7,768
7,637
6,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
84
4
Kills
32
32
Deaths
5
8
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Thor
AThos3
Thor
10
0
11
15.5
W
Ratatoskr
Bigs1xx94twenty
Ratatoskr
8
2
7
5.75
W
5
0
10
10
L
Ah Puch
0
8
1
0.06
L
Achilles
Regvlarr
Achilles
0
1
0
0
L
3
9
1
0.39
W
5
2
12
5.5
L
0
7
3
0.21
W
Jormungandr
noscopeking360
Jormungandr
4
1
12
10
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,327
Damage
48,822
53,837
Taken
43,771
25,901
Mitigated
30,853
1,783
Healing
8,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
AThos3
Thor
14,566
3,130
0
720
10,355
8,767
579
4,636
5,501
165
29,475
W
Ratatoskr
Bigs1xx94twenty
Ratatoskr
11,429
2,655
0
1,245
10,040
5,784
968
4,658
5,238
31
27,375
W
8,950
2,822
0
1,000
3,833
1,700
675
2,357
1,436
26,841
0
L
Ah Puch
6,381
919
0
227
12,354
4,500
0
4,866
7,155
14,024
0
L
Achilles
Regvlarr
Achilles
619
231
48
184
1,347
869
0
0
1,347
0
1,126
L
12,766
643
0
0
13,092
4,757
76
3,124
9,682
24,125
0
W
6,109
2,603
0
4,447
11,906
8,291
0
6,891
4,642
0
16,646
L
3,938
2,092
0
394
11,417
4,188
40
3,898
7,445
0
16,078
W
Jormungandr
noscopeking360
Jormungandr
7,768
2,233
0
1,385
7,637
6,311
492
4,507
2,980
29,338
0
L
4,623
576
183
747
15,627
11,587
0
4,269
10,793
12,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,316
Gold Earned
42,811
102
Minions Killed
198
0
Camps Cleared
0
679,656
Distance Traveled
1,003,731
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,175
1,019
39
4
0
197,917
0
W
Ratatoskr
8,306
923
29
3
0
250,382
0
W
Vulcan
8,371
930
48
5
0
167,358
0
L
Ah Puch
6,127
681
19
2
0
161,787
0
L
Achilles
5,700
633
1
0
0
31,050
0
L
Janus
7,501
833
35
4
0
163,555
0
W
Kali
8,455
939
34
4
0
205,014
0
L
Artemis
6,838
760
32
4
0
139,124
0
W
Jormungandr
8,504
945
48
5
0
183,060
0
L
Cthulhu
7,150
794
15
2
0
184,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role