Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
MyInsanityFy
Agni
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 44L
1,552 Elo+
Party 1
Zhong Kui
Zhong Kui
Tikithursday
Zhong Kui
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,202 Elo+
Solo
Gilgamesh
Gilgamesh
Wroughtt
Gilgamesh
Level 91
God Stats
5W - 4L
1,525 SR
Queue Stats
525W - 512L
1,540 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
iReinfall04
Ah Muzen Cab
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,311 Elo+
Solo
Team Averages
Level 85
1,505 SR
1,421 Elo+

VS

Team Averages
Level 101
1,637 SR
1,537 Elo+
Cthulhu
Cthulhu
Etzio88
Cthulhu
Level 95
God Stats
11W - 6L
1,592 SR
Queue Stats
307W - 294L
1,480 Elo+
Party 3
Eset
Eset
GapingWhole
Eset
Level 120
God Stats
8W - 4L
1,706 SR
Queue Stats
632W - 631L
1,529 Elo+
Solo
Jormungandr
Jormungandr
WarlordMurph
Jormungandr
Level 90
God Stats
2W - 0L
1,715 SR
Queue Stats
338W - 311L
1,489 Elo+
Party 3
Medusa
Medusa
leathernecke5
Medusa
Level 108
God Stats
2W - 3L
1,482 SR
Queue Stats
295W - 236L
1,621 Elo+
Party 2
Persephone
Persephone
thehehimself
Persephone
Level 94
God Stats
9W - 3L
1,691 SR
Queue Stats
288W - 253L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
2 / 5 / 7
7,756
705
7,877
11,856
5,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 5 / 6
8,465
770
12,618
11,147
4,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
Tikithursday
Zhong Kui
1
0 / 0 / 0
2,672
243
0
0
0
Gilgamesh
Wroughtt
Gilgamesh
16
6 / 7 / 5
8,810
801
9,781
16,986
16,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
iReinfall04
Ah Muzen Cab
17
1 / 4 / 10
7,843
713
6,863
12,870
5,898
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Etzio88
Cthulhu
17
5 / 3 / 7
10,014
910
8,539
12,520
12,938
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 3 / 8
8,904
809
5,438
8,688
4,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
WarlordMurph
Jormungandr
14
3 / 3 / 11
8,557
778
8,837
11,606
13,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
6 / 4 / 9
9,794
890
12,655
12,423
6,861
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
thehehimself
Persephone
17
5 / 2 / 10
10,154
923
13,316
9,777
4,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
65
14
Kills
20
21
Deaths
15
28
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
5
7
1.1
W
Cthulhu
Etzio88
Cthulhu
5
3
7
2.83
W
1
3
8
1.67
L
5
5
6
1.6
L
Zhong Kui
Tikithursday
Zhong Kui
0
0
0
0
W
Jormungandr
WarlordMurph
Jormungandr
3
3
11
2.83
L
Gilgamesh
Wroughtt
Gilgamesh
6
7
5
1.21
L
Ah Muzen Cab
iReinfall04
Ah Muzen Cab
1
4
10
1.5
W
6
4
9
2.63
W
Persephone
thehehimself
Persephone
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,139
Damage
48,785
52,859
Taken
55,014
32,612
Mitigated
42,032
13,057
Healing
15,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
7,877
754
2,041
2,669
11,856
5,732
76
8,465
2,860
25,596
0
W
Cthulhu
Etzio88
Cthulhu
8,539
185
646
844
12,520
12,938
140
5,709
6,452
15,417
619
W
5,438
201
1,705
1,627
8,688
4,164
1,278
2,794
5,704
17,481
0
L
12,618
1,120
809
3,011
11,147
4,495
0
8,595
2,186
15,928
0
L
Zhong Kui
Tikithursday
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
W
Jormungandr
WarlordMurph
Jormungandr
8,837
1,322
1,105
2,634
11,606
13,488
0
4,524
6,563
13,713
0
L
Gilgamesh
Wroughtt
Gilgamesh
9,781
1,530
0
1,189
16,986
16,487
0
7,883
8,216
0
13,896
L
Ah Muzen Cab
iReinfall04
Ah Muzen Cab
6,863
1,911
700
2,638
12,870
5,898
336
8,247
3,969
0
18,472
W
12,655
3,429
1,058
2,280
12,423
6,861
2,153
4,002
7,968
0
25,087
W
Persephone
thehehimself
Persephone
13,316
700
1,178
2,801
9,777
4,581
1,467
3,103
6,532
25,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,546
Gold Earned
47,423
89
Minions Killed
139
0
Camps Cleared
0
744,304
Distance Traveled
1,096,748
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,756
705
29
3
0
168,267
0
W
Cthulhu
10,014
910
11
1
0
218,440
0
W
Eset
8,904
809
54
5
0
206,959
0
L
Agni
8,465
770
12
1
0
194,852
0
L
Zhong Kui
2,672
243
0
0
0
0
0
W
Jormungandr
8,557
778
8
1
0
226,767
0
L
Gilgamesh
8,810
801
8
1
0
180,878
0
L
Ah Muzen Cab
7,843
713
40
4
0
200,307
0
W
Medusa
9,794
890
33
3
0
232,863
0
W
Persephone
10,154
923
33
3
0
211,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role