Player Matchup

Atlas
Atlas
Silver I
FarudeSandStorm
Atlas
Silver I
Level 128
God Stats
1W - 0L
1,621 SR
Queue Stats
9W - 5L
1,636 MMR
Party 2
Bastet
Bastet
Silver I
Proadactyl
Bastet
Silver I
Level 153
God Stats
1W - 0L
1,707 SR
Queue Stats
6W - 3L
1,636 MMR
Party 2
Ix Chel
Ix Chel
Silver I
Uzif
Ix Chel
Silver I
Level 145
God Stats
2W - 0L
1,837 SR
Queue Stats
9W - 5L
1,636 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 142
1,721 SR
1,636 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,620 SR
1,602 MMR
Xing Tian
Xing Tian
Gold V
Mr_Fenz-
Xing Tian
Gold V
Level 107
God Stats
9W - 9L
1,484 SR
Queue Stats
138W - 122L
1,545 MMR
Party 1
Ao Kuang
Ao Kuang
Gold IV
XParTy_CrASheRXx
Ao Kuang
Gold IV
Level 125
God Stats
2W - 3L
1,591 SR
Queue Stats
139W - 123L
1,630 MMR
Party 1
Danzaburou
Danzaburou
Gold IV
sombodyunknown
Danzaburou
Gold IV
Level 124
God Stats
1W - 7L
1,784 SR
Queue Stats
139W - 123L
1,630 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 10
10,406
743
6,354
15,596
19,095
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bastet
Proadactyl
Bastet
16
13 / 1 / 7
13,044
932
20,567
17,312
8,418
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ix Chel
Uzif
Ix Chel
15
4 / 1 / 16
11,765
840
16,916
10,216
4,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Chang'eAgniAresXbalanqueNe Zha

VS

Bans
Morgan Le FayGaneshaBellonaBacchusDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Mr_Fenz-
Xing Tian
12
1 / 7 / 2
9,220
659
6,460
19,130
15,982
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
2 / 7 / 3
10,738
767
11,977
19,125
11,511
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
sombodyunknown
Danzaburou
12
2 / 6 / 1
9,714
694
10,398
11,301
3,605
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
11
20
Kills
5
6
Deaths
20
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
4
10
2
L
Xing Tian
Mr_Fenz-
Xing Tian
1
7
2
0.29
W
Bastet
Proadactyl
Bastet
13
1
7
16.5
W
Ix Chel
Uzif
Ix Chel
4
1
16
12
L
2
7
3
0.5
L
Danzaburou
sombodyunknown
Danzaburou
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,837
Damage
28,835
43,124
Taken
49,556
32,201
Mitigated
31,098
15,830
Healing
5,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,354
1,999
390
2,343
15,596
19,095
142
5,222
10,374
16,943
0
L
Xing Tian
Mr_Fenz-
Xing Tian
6,460
740
0
1,284
19,130
15,982
0
8,393
10,605
20,327
0
W
Bastet
Proadactyl
Bastet
20,567
7,200
0
5,726
17,312
8,418
1,729
9,369
7,943
0
65,464
W
Ix Chel
Uzif
Ix Chel
16,916
3,861
3,954
3,417
10,216
4,688
951
4,337
5,879
64,258
0
L
11,977
2,969
0
3,631
19,125
11,511
0
9,280
9,845
35,136
0
L
Danzaburou
sombodyunknown
Danzaburou
10,398
3,769
0
916
11,301
3,605
0
6,225
5,076
0
44,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,215
Gold Earned
29,672
153
Minions Killed
128
0
Camps Cleared
0
785,226
Distance Traveled
672,965
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,406
743
5
0
0
237,830
0
L
Xing Tian
9,220
659
23
2
0
224,670
0
W
Bastet
13,044
932
86
6
0
298,175
0
W
Ix Chel
11,765
840
62
4
0
249,221
0
L
Ao Kuang
10,738
767
48
3
0
226,754
1
L
Danzaburou
9,714
694
57
4
0
221,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role