Player Matchup

Aphrodite
Aphrodite
ClovertheCat
Aphrodite
Level 54
God Stats
2W - 3L
1,500 SR
Queue Stats
63W - 57L
1,543 Elo+
Solo
Poseidon
Poseidon
DudouS3
Poseidon
Level 158
God Stats
2W - 5L
1,545 SR
Queue Stats
276W - 320L
1,506 Elo+
Party 2
Izanami
Izanami
LiquidCloud
Izanami
Level 144
God Stats
5W - 9L
1,408 SR
Queue Stats
228W - 276L
1,505 Elo+
Party 2
Odin
Odin
Skalitos
Odin
Level 83
God Stats
0W - 3L
1,281 SR
Queue Stats
120W - 148L
1,479 Elo+
Party 2
Tyr
Tyr
doomsweel99
Tyr
Level 127
God Stats
66W - 76L
1,551 SR
Queue Stats
425W - 467L
1,498 Elo+
Party 2
Team Averages
Level 113
1,457 SR
1,506 Elo+

VS

Team Averages
Level 105
1,594 SR
1,527 Elo+
Thoth
Thoth
 
Thoth
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
MF Gorilla
Izanami
Level 100
God Stats
4W - 1L
1,883 SR
Queue Stats
45W - 52L
1,492 Elo+
Party 1
Cthulhu
Cthulhu
TheNewsAt9
Cthulhu
Level 108
God Stats
2W - 5L
1,275 SR
Queue Stats
111W - 105L
1,565 Elo+
Party 1
Chaac
Chaac
True Quick Claw
Chaac
Level 66
God Stats
3W - 2L
1,401 SR
Queue Stats
57W - 51L
1,556 Elo+
Party 1
Ravana
Ravana
im a box head
Ravana
Level 143
God Stats
6W - 2L
1,910 SR
Queue Stats
110W - 133L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ClovertheCat
Aphrodite
11
0 / 2 / 2
6,225
623
6,886
8,062
3,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Poseidon
DudouS3
Poseidon
16
1 / 0 / 0
8,547
855
282
2,676
1,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
LiquidCloud
Izanami
12
0 / 1 / 3
6,525
653
6,921
7,956
3,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
11
1 / 1 / 1
6,237
624
3,047
8,267
6,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 0 / 2
6,522
652
5,679
6,290
4,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
1 / 0 / 1
7,573
757
5,839
3,734
1,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
MF Gorilla
Izanami
15
2 / 0 / 0
7,899
790
529
4,424
1,872
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
TheNewsAt9
Cthulhu
13
1 / 1 / 3
6,953
695
9,603
9,203
10,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 1 / 4
6,668
667
6,299
9,527
10,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 1 / 3
6,145
615
5,646
7,219
7,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
3
Kills
4
4
Deaths
3
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
1
0
1
1.5
L
Aphrodite
ClovertheCat
Aphrodite
0
2
2
0.5
L
Poseidon
DudouS3
Poseidon
1
0
0
1
L
Izanami
LiquidCloud
Izanami
0
1
3
1.5
W
Izanami
MF Gorilla
Izanami
2
0
0
2
L
Odin
1
1
1
1.5
W
Cthulhu
TheNewsAt9
Cthulhu
1
1
3
2.5
W
0
1
4
2
L
1
0
2
2
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,815
Damage
27,916
33,251
Taken
34,107
19,074
Mitigated
30,603
10,858
Healing
7,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
5,839
46
0
750
3,734
1,487
0
350
3,384
37,345
0
L
Aphrodite
ClovertheCat
Aphrodite
6,886
485
3,916
4,838
8,062
3,955
0
3,039
4,364
14,623
0
L
Poseidon
DudouS3
Poseidon
282
0
0
0
2,676
1,004
428
31
2,559
45,066
0
L
Izanami
LiquidCloud
Izanami
6,921
3,880
0
669
7,956
3,279
0
3,972
3,176
0
17,279
W
Izanami
MF Gorilla
Izanami
529
16
0
1,497
4,424
1,872
0
60
4,364
0
34,253
L
Odin
3,047
729
0
370
8,267
6,405
0
4,061
3,380
26
6,389
W
Cthulhu
TheNewsAt9
Cthulhu
9,603
400
257
1,102
9,203
10,070
0
2,371
6,832
23,952
339
W
6,299
1,017
195
3,018
9,527
10,140
0
2,860
6,543
0
14,060
L
5,679
431
0
1,065
6,290
4,431
0
2,883
2,646
0
13,629
W
5,646
1,118
0
683
7,219
7,034
0
1,639
5,580
480
10,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,056
Gold Earned
35,238
197
Minions Killed
232
0
Camps Cleared
0
894,183
Distance Traveled
1,020,915
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,573
757
82
8
0
217,058
0
L
Aphrodite
6,225
623
22
2
0
174,758
0
L
Poseidon
8,547
855
116
12
0
210,324
3
L
Izanami
6,525
653
29
3
0
145,975
0
W
Izanami
7,899
790
90
9
0
170,560
0
L
Odin
6,237
624
7
1
0
154,513
0
W
Cthulhu
6,953
695
30
3
0
222,582
0
W
Chaac
6,668
667
20
2
0
206,303
0
L
Tyr
6,522
652
23
2
0
208,613
0
W
Ravana
6,145
615
10
1
0
204,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role