Player Matchup

Charon
Charon
BaddestRanger
Charon
Level 121
God Stats
25W - 20L
1,527 SR
Queue Stats
174W - 175L
1,561 Elo+
Party 1
Baron Samedi
Baron Samedi
Fire Wolf213
Baron Samedi
Level 123
God Stats
6W - 4L
1,536 SR
Queue Stats
110W - 105L
1,562 Elo+
Party 1
Cupid
Cupid
josegoti99
Cupid
Level 124
God Stats
15W - 10L
1,785 SR
Queue Stats
87W - 89L
1,568 Elo+
Solo
Team Averages
Level 123
1,616 SR
1,564 Elo+

VS

Team Averages
Level 127
1,598 SR
1,515 Elo+
Baron Samedi
Baron Samedi
Jkoce11
Baron Samedi
Level 103
God Stats
7W - 8L
1,499 SR
Queue Stats
64W - 77L
1,449 Elo+
Solo
Bastet
Bastet
SelenaHoemez69
Bastet
Level 156
God Stats
112W - 38L
1,807 SR
Queue Stats
374W - 243L
1,680 Elo+
Solo
Sun Wukong
Sun Wukong
jhosaya16
Sun Wukong
Level 123
God Stats
1W - 5L
1,488 SR
Queue Stats
31W - 45L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 10
12,400
827
11,117
17,821
20,459
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Fire Wolf213
Baron Samedi
16
7 / 3 / 8
12,571
838
14,946
14,268
7,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
16
7 / 2 / 8
12,700
847
12,575
14,343
5,693
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Jkoce11
Baron Samedi
14
2 / 6 / 3
11,020
735
7,164
11,180
6,711
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 6 / 2
11,998
800
18,448
15,598
6,317
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
jhosaya16
Sun Wukong
14
1 / 6 / 5
10,946
730
13,805
19,911
20,525
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
18
Kills
7
7
Deaths
18
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
2
10
4.5
W
Baron Samedi
Fire Wolf213
Baron Samedi
7
3
8
3.67
L
Baron Samedi
Jkoce11
Baron Samedi
2
6
3
0.58
L
4
6
2
0.83
L
Sun Wukong
jhosaya16
Sun Wukong
1
6
5
0.58
W
Cupid
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,638
Damage
39,417
46,432
Taken
46,689
33,647
Mitigated
33,553
13,432
Healing
9,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,117
1,317
0
1,460
17,821
20,459
666
4,021
13,384
25,891
332
W
Baron Samedi
Fire Wolf213
Baron Samedi
14,946
1,399
2,680
4,076
14,268
7,495
1,189
2,699
11,561
61,251
0
L
Baron Samedi
Jkoce11
Baron Samedi
7,164
274
475
979
11,180
6,711
368
7,217
3,783
33,529
0
L
18,448
4,813
0
3,270
15,598
6,317
0
6,640
8,728
0
55,527
L
Sun Wukong
jhosaya16
Sun Wukong
13,805
1,311
0
4,397
19,911
20,525
865
11,636
7,665
1,869
45,809
W
Cupid
12,575
8,092
534
4,682
14,343
5,693
1,327
1,732
12,611
0
55,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,671
Gold Earned
33,964
204
Minions Killed
157
0
Camps Cleared
0
767,376
Distance Traveled
770,952
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
12,400
827
31
2
0
265,068
0
W
Baron Samedi
12,571
838
83
6
0
238,258
0
L
Baron Samedi
11,020
735
38
3
0
216,609
0
L
Bastet
11,998
800
66
4
0
267,180
0
L
Sun Wukong
10,946
730
53
4
0
287,163
0
W
Cupid
12,700
847
90
6
0
264,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role