Player Matchup

Janus
Janus
ClutchKey
Janus
Level 105
God Stats
90W - 102L
1,500 SR
Queue Stats
119W - 132L
1,423 Elo+
Solo
Danzaburou
Danzaburou
Richie443
Danzaburou
Level 132
God Stats
6W - 7L
1,503 SR
Queue Stats
66W - 77L
1,417 Elo+
Party 1
Fenrir
Fenrir
xFallenxAn9elx
Fenrir
Level 89
God Stats
2W - 2L
1,549 SR
Queue Stats
32W - 32L
1,288 Elo+
Party 1
Team Averages
Level 109
1,517 SR
1,376 Elo+

VS

Team Averages
Level 86
1,536 SR
1,231 Elo+
Sun Wukong
Sun Wukong
FluffyThanThan
Sun Wukong
Level 122
God Stats
1W - 0L
1,558 SR
Queue Stats
3W - 9L
1,089 Elo+
Party 2
Atlas
Atlas
HkDabii
Atlas
Level 14
God Stats
1W - 0L
1,395 SR
Queue Stats
1W - 2L
1,175 Elo+
Party 2
Charon
Charon
Yeye_Lolazzo
Charon
Level 122
God Stats
2W - 0L
1,655 SR
Queue Stats
21W - 26L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ClutchKey
Janus
14
2 / 6 / 4
11,287
705
10,175
13,219
5,353
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Richie443
Danzaburou
14
4 / 4 / 4
11,580
724
8,589
13,146
4,827
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 2 / 4
11,455
716
9,661
12,592
5,483
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FluffyThanThan
Sun Wukong
15
8 / 3 / 3
12,994
812
14,897
15,798
13,638
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Atlas
HkDabii
Atlas
13
1 / 3 / 9
11,346
709
6,188
11,728
13,085
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charon
16
3 / 3 / 7
12,682
793
11,468
14,056
8,034
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
31
9
Kills
12
12
Deaths
9
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Janus
ClutchKey
Janus
2
6
4
0.67
W
Sun Wukong
FluffyThanThan
Sun Wukong
8
3
3
3.17
W
Atlas
HkDabii
Atlas
1
3
9
1.83
L
Danzaburou
Richie443
Danzaburou
4
4
4
1.5
W
Charon
3
3
7
2.17
L
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,425
Damage
32,553
38,957
Taken
41,582
15,663
Mitigated
34,757
4,453
Healing
4,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
ClutchKey
Janus
10,175
677
0
1,551
13,219
5,353
912
5,448
7,675
35,545
0
W
Sun Wukong
FluffyThanThan
Sun Wukong
14,897
1,875
0
3,667
15,798
13,638
1,123
4,159
11,639
0
43,821
W
Atlas
HkDabii
Atlas
6,188
2,098
0
0
11,728
13,085
81
1,840
9,742
20,373
447
L
Danzaburou
Richie443
Danzaburou
8,589
3,090
0
1,684
13,146
4,827
0
6,315
6,657
0
57,992
W
Charon
11,468
54
0
1,210
14,056
8,034
794
4,748
9,306
60,748
0
L
9,661
2,112
0
1,218
12,592
5,483
624
5,746
6,846
0
35,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,322
Gold Earned
37,022
157
Minions Killed
152
0
Camps Cleared
0
819,246
Distance Traveled
820,520
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,287
705
35
2
0
231,404
0
W
Sun Wukong
12,994
812
36
2
0
297,030
0
W
Atlas
11,346
709
15
1
0
239,409
0
L
Danzaburou
11,580
724
75
5
0
267,616
0
W
Charon
12,682
793
101
6
0
284,081
0
L
Fenrir
11,455
716
47
3
0
320,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role