Player Matchup

Vulcan
Vulcan
BalaDelOeste_25
Vulcan
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,558 Elo+
Solo
Bakasura
Bakasura
GrisIy
Bakasura
Level 59
God Stats
2W - 2L
1,248 SR
Queue Stats
149W - 141L
1,465 Elo+
Party 2
Anhur
Anhur
Kïëv
Anhur
Level 148
God Stats
7W - 2L
1,825 SR
Queue Stats
150W - 78L
1,650 Elo+
Party 1
Sun Wukong
Sun Wukong
MinaFea
Sun Wukong
Level 15
God Stats
2W - 0L
1,702 SR
Queue Stats
20W - 3L
1,755 Elo+
Party 1
Tyr
Tyr
Rastraint
Tyr
Level 25
God Stats
2W - 3L
1,160 SR
Queue Stats
155W - 153L
1,426 Elo+
Party 2
Team Averages
Level 58
1,487 SR
1,571 Elo+

VS

Team Averages
Level 56
1,469 SR
1,255 Elo+
King Arthur
King Arthur
BayouVol
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
286W - 314L
1,236 Elo+
Party 4
Serqet
Serqet
FUZiOnisme
Serqet
Level 28
God Stats
0W - 3L
1,408 SR
Queue Stats
10W - 21L
1,174 Elo+
Party 3
Geb
Geb
JS Zesty
Geb
Level 97
God Stats
3W - 2L
1,500 SR
Queue Stats
269W - 295L
1,316 Elo+
Party 4
Anubis
Anubis
Sm0kingJay420
Anubis
Level 108
God Stats
0W - 1L
1,438 SR
Queue Stats
0W - 3L
1,253 Elo+
Party 3
Ne Zha
Ne Zha
TheCritorus
Ne Zha
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
111W - 132L
1,295 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 10
7,835
712
7,924
8,385
2,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
GrisIy
Bakasura
17
9 / 2 / 10
9,640
876
7,945
9,577
5,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
Kïëv
Anhur
17
10 / 2 / 7
9,840
895
8,840
7,502
2,508
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
MinaFea
Sun Wukong
16
4 / 0 / 16
9,201
836
8,928
8,392
6,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 0 / 14
9,279
844
14,357
14,151
11,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BayouVol
King Arthur
12
0 / 5 / 4
6,741
613
2,141
12,190
9,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
FUZiOnisme
Serqet
13
1 / 6 / 3
7,078
643
3,272
10,024
5,200
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 4 / 4
7,232
657
6,858
10,278
5,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 6 / 1
8,057
732
12,407
11,223
5,680
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
14
1 / 6 / 3
7,683
698
7,958
10,562
4,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
24
27
Kills
9
9
Deaths
27
57
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
5
10
1.2
L
King Arthur
BayouVol
King Arthur
0
5
4
0.4
L
Serqet
FUZiOnisme
Serqet
1
6
3
0.42
W
Bakasura
GrisIy
Bakasura
9
2
10
7
L
1
4
4
0.75
W
Anhur
Kïëv
Anhur
10
2
7
6.75
W
Sun Wukong
MinaFea
Sun Wukong
4
0
16
12
W
3
0
14
10
L
6
6
1
1.08
L
Ne Zha
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,994
Damage
32,636
48,007
Taken
54,277
28,014
Mitigated
30,204
12,232
Healing
3,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,924
3,069
0
1,210
8,385
2,756
1,424
3,755
4,630
15,547
0
L
King Arthur
BayouVol
King Arthur
2,141
566
0
0
12,190
9,663
0
2,212
9,419
0
9,070
L
Serqet
FUZiOnisme
Serqet
3,272
124
0
250
10,024
5,200
0
1,101
8,587
0
13,754
W
Bakasura
GrisIy
Bakasura
7,945
4,392
0
3,022
9,577
5,588
75
4,663
4,716
0
24,484
L
6,858
403
0
432
10,278
5,161
0
2,189
7,679
16,899
0
W
Anhur
Kïëv
Anhur
8,840
5,426
0
1,012
7,502
2,508
2,191
2,751
4,591
0
39,059
W
Sun Wukong
MinaFea
Sun Wukong
8,928
1,054
0
2,297
8,392
6,018
24
2,504
5,768
0
37,847
W
14,357
917
0
4,691
14,151
11,144
67
5,791
7,766
0
37,480
L
12,407
331
0
1,878
11,223
5,680
0
885
10,011
33,000
0
L
Ne Zha
7,958
1,240
0
544
10,562
4,500
0
1,597
8,833
0
23,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,795
Gold Earned
36,791
263
Minions Killed
144
0
Camps Cleared
0
1,212,233
Distance Traveled
1,040,383
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,835
712
19
2
0
201,806
0
L
King Arthur
6,741
613
11
1
0
207,336
0
L
Serqet
7,078
643
24
2
0
222,049
0
W
Bakasura
9,640
876
58
5
0
258,164
0
L
Geb
7,232
657
31
3
0
206,744
0
W
Anhur
9,840
895
65
6
0
227,435
7
W
Sun Wukong
9,201
836
73
7
0
264,718
0
W
Tyr
9,279
844
48
4
0
260,110
0
L
Anubis
8,057
732
40
4
0
194,846
3
L
Ne Zha
7,683
698
38
3
0
209,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role