Player Matchup

Artemis
Artemis
Ayoyo
Artemis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Garfield637942
Cernunnos
Level 44
God Stats
3W - 5L
1,424 SR
Queue Stats
75W - 74L
1,505 Elo+
Party 2
Osiris
Osiris
Sol Firebird
Osiris
Level 109
God Stats
0W - 4L
1,214 SR
Queue Stats
23W - 21L
1,520 Elo+
Party 2
Poseidon
Poseidon
TheRogueNob
Poseidon
Level 103
God Stats
0W - 2L
1,327 SR
Queue Stats
74W - 66L
1,523 Elo+
Party 2
Zhong Kui
Zhong Kui
gameboyfire98
Zhong Kui
Level 143
God Stats
0W - 1L
1,224 SR
Queue Stats
95W - 92L
1,493 Elo+
Party 2
Team Averages
Level 93
1,338 SR
1,508 Elo+

VS

Team Averages
Level 84
1,496 SR
1,522 Elo+
Thor
Thor
HAC201
Thor
Level 69
God Stats
87W - 64L
1,592 SR
Queue Stats
394W - 368L
1,488 Elo+
Party 1
Chang'e
Chang'e
QuincIana6029
Chang'e
Level 109
God Stats
4W - 2L
1,556 SR
Queue Stats
38W - 24L
1,597 Elo+
Party 3
Cernunnos
Cernunnos
USMC Lt Saint
Cernunnos
Level 68
God Stats
48W - 45L
1,573 SR
Queue Stats
345W - 318L
1,491 Elo+
Party 1
Vamana
Vamana
ZengetsuTetsu
Vamana
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 105L
1,563 Elo+
Solo
Nox
Nox
sadhotgay
Nox
Level 85
God Stats
3W - 3L
1,257 SR
Queue Stats
26W - 22L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ayoyo
Artemis
16
0 / 5 / 8
9,329
933
7,593
11,823
5,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
Garfield637942
Cernunnos
15
2 / 7 / 6
10,021
1,002
9,137
14,211
6,030
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Osiris
15
2 / 10 / 7
10,013
1,001
5,762
23,465
30,112
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Poseidon
TheRogueNob
Poseidon
17
7 / 5 / 4
12,311
1,231
19,269
10,753
3,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
gameboyfire98
Zhong Kui
16
0 / 6 / 7
9,726
973
18,214
19,739
18,110
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

136

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
HAC201
Thor
17
5 / 3 / 16
10,914
1,091
13,596
12,852
5,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
18
8 / 3 / 21
12,165
1,217
20,164
17,101
9,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
USMC Lt Saint
Cernunnos
18
10 / 3 / 17
11,788
1,179
19,620
11,173
5,150
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 1 / 22
11,166
1,117
12,077
13,149
9,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
7 / 1 / 17
11,772
1,177
8,822
9,892
4,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
126
11
Kills
33
33
Deaths
11
32
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Artemis
Ayoyo
Artemis
0
5
8
0.8
L
Cernunnos
Garfield637942
Cernunnos
2
7
6
0.71
W
Thor
HAC201
Thor
5
3
16
4.33
W
Chang'e
8
3
21
6.17
L
Osiris
2
10
7
0.55
L
Poseidon
TheRogueNob
Poseidon
7
5
4
1.8
W
Cernunnos
USMC Lt Saint
Cernunnos
10
3
17
6.17
W
3
1
22
14
L
Zhong Kui
gameboyfire98
Zhong Kui
0
6
7
0.58
W
7
1
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,975
Damage
74,279
79,991
Taken
64,167
63,196
Mitigated
34,019
8,039
Healing
11,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Ayoyo
Artemis
7,593
2,240
0
1,067
11,823
5,049
0
6,301
5,322
0
14,246
L
Cernunnos
Garfield637942
Cernunnos
9,137
5,089
63
1,086
14,211
6,030
0
5,443
8,504
0
21,607
W
Thor
HAC201
Thor
13,596
1,211
0
275
12,852
5,807
0
7,740
4,870
0
18,101
W
Chang'e
20,164
138
4,120
5,186
17,101
9,394
0
8,769
8,086
37,825
0
L
Osiris
5,762
2,041
0
0
23,465
30,112
0
6,911
16,227
0
12,144
L
Poseidon
TheRogueNob
Poseidon
19,269
2,691
0
73
10,753
3,895
0
1,847
8,809
54,873
0
W
Cernunnos
USMC Lt Saint
Cernunnos
19,620
12,839
0
1,052
11,173
5,150
0
6,833
4,178
0
36,850
W
12,077
4,794
0
999
13,149
9,197
0
7,242
5,679
0
33,550
L
Zhong Kui
gameboyfire98
Zhong Kui
18,214
1,169
0
5,750
19,739
18,110
0
8,569
10,926
40,784
0
W
8,822
565
0
262
9,892
4,471
0
5,910
3,700
29,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,400
Gold Earned
57,805
190
Minions Killed
196
5
Camps Cleared
10
835,440
Distance Traveled
948,515
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,329
933
23
2
0
136,326
0
L
Cernunnos
10,021
1,002
24
2
0
167,394
0
W
Thor
10,914
1,091
9
1
2
175,275
0
W
Chang'e
12,165
1,217
44
4
2
206,142
0
L
Osiris
10,013
1,001
4
0
0
174,340
0
L
Poseidon
12,311
1,231
78
8
2
179,169
0
W
Cernunnos
11,788
1,179
28
3
1
166,620
0
W
Vamana
11,166
1,117
66
7
4
198,181
0
L
Zhong Kui
9,726
973
61
6
3
178,211
0
W
Nox
11,772
1,177
49
5
1
202,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role