Player Matchup

Khepri
Khepri
CrackaSmacking
Khepri
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,500 Elo+
Party 3
Ishtar
Ishtar
CriminalGM
Ishtar
Level 43
God Stats
1W - 1L
1,336 SR
Queue Stats
35W - 42L
1,390 Elo+
Solo
Nike
Nike
Iagrypmia
Nike
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,256 Elo+
Party 3
Sol
Sol
Kianagorawrr
Sol
Level 86
God Stats
14W - 6L
1,940 SR
Queue Stats
28W - 26L
1,467 Elo+
Party 3
Awilix
Awilix
LBCallahan
Awilix
Level 106
God Stats
14W - 11L
1,634 SR
Queue Stats
23W - 23L
1,436 Elo+
Party 3
Team Averages
Level 74
1,582 SR
1,410 Elo+

VS

Team Averages
Level 36
1,464 SR
1,477 Elo+
Chronos
Chronos
 
Chronos
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Animegod2212
Fenrir
Level 18
God Stats
0W - 2L
1,318 SR
Queue Stats
7W - 9L
1,212 Elo+
Party 2
Jing Wei
Jing Wei
Malekithxvenn
Jing Wei
Level 81
God Stats
4W - 7L
1,500 SR
Queue Stats
101W - 95L
1,456 Elo+
Party 1
Neith
Neith
RTVFalcon
Neith
Level 27
God Stats
3W - 4L
1,500 SR
Queue Stats
55W - 70L
1,430 Elo+
Party 1
Athena
Athena
hardcoxs
Athena
Level 6
God Stats
2W - 7L
1,500 SR
Queue Stats
9W - 19L
1,789 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 5
5,664
515
2,249
5,767
4,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
CriminalGM
Ishtar
10
3 / 0 / 2
6,241
567
7,418
5,234
2,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nike
13
7 / 0 / 1
8,403
764
5,537
7,878
6,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

12
2 / 0 / 1
7,055
641
3,084
6,270
2,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
LBCallahan
Awilix
11
6 / 1 / 5
6,929
630
8,995
6,357
2,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
1 / 3 / 0
6,063
551
3,696
8,478
2,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
7
0 / 7 / 0
4,581
416
2,813
9,061
3,074
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jing Wei
Malekithxvenn
Jing Wei
10
0 / 3 / 0
5,534
503
1,534
8,402
2,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Neith
RTVFalcon
Neith
8
0 / 3 / 0
4,923
448
3,393
6,990
2,077
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
hardcoxs
Athena
7
0 / 2 / 0
5,016
456
2,622
8,737
5,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
1
18
Kills
1
1
Deaths
18
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
3
0
0.33
L
Fenrir
0
7
0
0
W
0
0
5
2.5
W
Ishtar
CriminalGM
Ishtar
3
0
2
4
W
Nike
7
0
1
7.5
W
2
0
1
2.5
W
Awilix
LBCallahan
Awilix
6
1
5
8.5
L
Jing Wei
Malekithxvenn
Jing Wei
0
3
0
0
L
Neith
RTVFalcon
Neith
0
3
0
0
L
Athena
hardcoxs
Athena
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,283
Damage
14,058
31,506
Taken
41,668
17,594
Mitigated
16,250
8,256
Healing
9,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
3,696
465
0
1,112
8,478
2,716
0
3,084
5,394
37,724
0
L
Fenrir
2,813
1,225
0
1,177
9,061
3,074
0
88
8,973
0
16,587
W
2,249
449
0
775
5,767
4,709
236
997
4,770
15,748
0
W
Ishtar
CriminalGM
Ishtar
7,418
3,745
0
3,006
5,234
2,150
648
1,429
3,805
0
42,520
W
Nike
5,537
1,221
0
500
7,878
6,308
1,206
189
7,689
88
61,059
W
3,084
1,379
0
3,475
6,270
2,152
1,228
3,057
3,213
41,727
0
W
Awilix
LBCallahan
Awilix
8,995
4,488
0
500
6,357
2,275
0
835
5,522
0
48,017
L
Jing Wei
Malekithxvenn
Jing Wei
1,534
1,154
0
3,136
8,402
2,472
0
303
8,099
0
32,810
L
Neith
RTVFalcon
Neith
3,393
1,442
0
2,526
6,990
2,077
0
852
6,138
0
30,005
L
Athena
hardcoxs
Athena
2,622
1,099
0
1,872
8,737
5,911
0
1,003
7,643
9,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,292
Gold Earned
26,117
334
Minions Killed
234
0
Camps Cleared
0
1,110,065
Distance Traveled
1,103,339
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,063
551
72
7
0
216,483
0
L
Fenrir
4,581
416
26
2
0
218,365
0
W
Khepri
5,664
515
16
1
0
215,808
0
W
Ishtar
6,241
567
67
6
0
198,461
1
W
Nike
8,403
764
96
9
0
188,102
0
W
Sol
7,055
641
91
8
0
222,673
1
W
Awilix
6,929
630
64
6
0
285,021
1
L
Jing Wei
5,534
503
66
6
0
248,095
0
L
Neith
4,923
448
65
6
0
183,607
0
L
Athena
5,016
456
5
0
0
236,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role