Player Matchup

Cthulhu
Cthulhu
DeaDLeaVeSs
Cthulhu
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 132L
1,444 Elo+
Solo
Chiron
Chiron
Emel_Stream
Chiron
Level 66
God Stats
1W - 2L
1,493 SR
Queue Stats
41W - 35L
1,453 Elo+
Party 2
Janus
Janus
cancerSHADOW1177
Janus
Level 65
God Stats
4W - 4L
1,550 SR
Queue Stats
68W - 50L
1,480 Elo+
Party 2
Team Averages
Level 58
1,514 SR
1,459 Elo+

VS

Team Averages
Level 34
1,512 SR
1,398 Elo+
Xbalanque
Xbalanque
DecimateALL
Xbalanque
Level 37
God Stats
4W - 3L
1,641 SR
Queue Stats
13W - 20L
1,406 Elo+
Solo
Anubis
Anubis
GmoneyDaws205
Anubis
Level 19
God Stats
44W - 45L
1,424 SR
Queue Stats
56W - 69L
1,408 Elo+
Party 1
Fenrir
Fenrir
phatmonkey99
Fenrir
Level 45
God Stats
30W - 27L
1,470 SR
Queue Stats
70W - 82L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DeaDLeaVeSs
Cthulhu
15
2 / 4 / 6
12,209
678
9,166
20,536
25,255
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chiron
11
0 / 3 / 4
10,590
588
3,373
9,401
3,270
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
5 / 5 / 3
13,569
754
17,247
18,511
7,837
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DecimateALL
Xbalanque
17
2 / 2 / 7
13,099
728
19,924
13,041
5,066
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 3 / 7
14,168
787
14,520
15,522
8,030
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
15
5 / 4 / 6
13,407
745
7,858
16,593
7,010
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
7
Kills
12
12
Deaths
9
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DeaDLeaVeSs
Cthulhu
2
4
6
1.25
W
Xbalanque
DecimateALL
Xbalanque
2
2
7
2.75
L
Chiron
0
3
4
0.67
W
5
3
7
2.83
L
5
5
3
1.3
W
Fenrir
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,786
Damage
42,302
48,448
Taken
45,156
36,362
Mitigated
20,106
6,193
Healing
12,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DeaDLeaVeSs
Cthulhu
9,166
93
0
106
20,536
25,255
99
7,882
12,498
25,936
1,149
W
Xbalanque
DecimateALL
Xbalanque
19,924
13,581
0
266
13,041
5,066
1,866
8,060
4,698
0
64,634
L
Chiron
3,373
451
339
2,797
9,401
3,270
0
3,250
6,035
0
26,301
W
14,520
362
0
7,397
15,522
8,030
1,061
9,153
6,369
67,011
0
L
17,247
2,128
365
2,586
18,511
7,837
0
3,994
14,434
75,670
0
W
Fenrir
7,858
1,933
0
4,709
16,593
7,010
0
8,993
7,536
0
57,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,368
Gold Earned
40,674
171
Minions Killed
203
0
Camps Cleared
0
814,889
Distance Traveled
872,117
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,209
678
27
2
0
337,811
0
W
Xbalanque
13,099
728
91
5
0
269,916
0
L
Chiron
10,590
588
46
3
0
171,007
2
W
Anubis
14,168
787
65
4
0
288,388
0
L
Janus
13,569
754
98
5
0
306,071
5
W
Fenrir
13,407
745
47
3
0
313,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role