Player Matchup

Arachne
Arachne
 
Arachne
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
BicVaporub
Kuzenbo
Level 142
God Stats
5W - 2L
1,629 SR
Queue Stats
69W - 55L
1,541 Elo+
Party 3
Martichoras
Martichoras
Gogo677
Martichoras
Level 149
God Stats
4W - 3L
1,570 SR
Queue Stats
108W - 76L
1,575 Elo+
Party 3
Sun Wukong
Sun Wukong
Sbc0401
Sun Wukong
Level 88
God Stats
185W - 121L
1,612 SR
Queue Stats
248W - 228L
1,514 Elo+
Solo
Anubis
Anubis
luisespinosa18
Anubis
Level 84
God Stats
17W - 11L
1,560 SR
Queue Stats
240W - 224L
1,512 Elo+
Solo
Team Averages
Level 118
1,574 SR
1,528 Elo+

VS

Team Averages
Level 119
1,586 SR
1,497 Elo+
Ra
Ra
 
Ra
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
ForEverAlwaysx3
Achilles
Level 100
God Stats
0W - 1L
1,241 SR
Queue Stats
239W - 229L
1,544 Elo+
Party 2
Khepri
Khepri
Im_PrairieDoggin
Khepri
Level 51
God Stats
5W - 2L
1,983 SR
Queue Stats
118W - 108L
1,441 Elo+
Party 1
Cernunnos
Cernunnos
SlappinUNerds
Cernunnos
Level 123
God Stats
1W - 4L
1,585 SR
Queue Stats
265W - 221L
1,479 Elo+
Party 1
Da Ji
Da Ji
edson100
Da Ji
Level 183
God Stats
0W - 1L
1,622 SR
Queue Stats
195W - 184L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
7 / 0 / 4
7,639
637
6,173
10,112
3,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
BicVaporub
Kuzenbo
11
1 / 0 / 8
6,572
548
4,050
7,296
7,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Martichoras
Gogo677
Martichoras
12
4 / 0 / 3
7,082
590
9,975
6,171
2,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
Sbc0401
Sun Wukong
12
3 / 3 / 1
7,354
613
6,459
12,237
8,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 1 / 4
7,237
603
4,395
6,039
2,840
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 2 / 0
6,884
574
4,229
5,661
1,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
11
3 / 3 / 0
6,751
563
6,106
12,463
13,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 4 / 0
5,226
436
2,327
6,628
4,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
SlappinUNerds
Cernunnos
10
0 / 2 / 0
5,544
462
5,267
10,240
3,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Da Ji
edson100
Da Ji
10
0 / 4 / 2
5,782
482
4,574
10,758
3,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
15
Kills
4
4
Deaths
15
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
7
0
4
9
L
Ra
 
Ra
1
2
0
0.5
W
Kuzenbo
BicVaporub
Kuzenbo
1
0
8
5
L
Achilles
3
3
0
1
W
Martichoras
Gogo677
Martichoras
4
0
3
5.5
L
0
4
0
0
W
Sun Wukong
Sbc0401
Sun Wukong
3
3
1
1.17
L
Cernunnos
SlappinUNerds
Cernunnos
0
2
0
0
L
Da Ji
edson100
Da Ji
0
4
2
0.25
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,052
Damage
22,503
41,855
Taken
45,750
25,206
Mitigated
27,359
15,528
Healing
8,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
6,173
4,290
0
4,819
10,112
3,735
0
852
8,996
0
52,130
L
Ra
 
Ra
4,229
790
31
1,359
5,661
1,877
0
2,521
3,140
54,899
0
W
Kuzenbo
BicVaporub
Kuzenbo
4,050
1,700
77
1,394
7,296
7,404
0
1,996
4,955
18,934
0
L
Achilles
6,106
1,530
0
2,074
12,463
13,165
0
1,229
11,234
0
42,568
W
Martichoras
Gogo677
Martichoras
9,975
5,311
0
2,598
6,171
2,855
0
928
5,243
0
66,233
L
2,327
433
105
1,011
6,628
4,691
0
1,223
5,405
10,920
0
W
Sun Wukong
Sbc0401
Sun Wukong
6,459
1,609
0
3,211
12,237
8,372
0
627
11,467
0
56,249
L
Cernunnos
SlappinUNerds
Cernunnos
5,267
2,590
0
3,326
10,240
3,737
0
1,040
9,200
0
45,021
L
Da Ji
edson100
Da Ji
4,574
1,349
0
401
10,758
3,889
0
2,470
8,288
0
40,651
W
4,395
243
0
3,429
6,039
2,840
112
1,548
4,407
68,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,884
Gold Earned
30,187
419
Minions Killed
347
0
Camps Cleared
0
1,184,545
Distance Traveled
1,141,021
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,639
637
77
6
0
279,873
0
L
Ra
6,884
574
121
10
0
225,645
2
W
Kuzenbo
6,572
548
27
2
0
252,043
0
L
Achilles
6,751
563
72
6
0
212,369
0
W
Martichoras
7,082
590
103
9
0
208,458
2
L
Khepri
5,226
436
14
1
0
220,684
2
W
Sun Wukong
7,354
613
94
8
0
204,639
0
L
Cernunnos
5,544
462
71
6
0
229,519
0
L
Da Ji
5,782
482
69
6
0
252,804
2
W
Anubis
7,237
603
118
10
0
239,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role