Player Matchup

Horus
Horus
Aazrael-X
Horus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 116L
1,388 Elo+
Party 2
Khepri
Khepri
MISSxSIN
Khepri
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 54L
1,271 Elo+
Party 2
The Morrigan
The Morrigan
SSneki
The Morrigan
Level 110
God Stats
2W - 2L
1,410 SR
Queue Stats
216W - 234L
1,364 Elo+
Party 2
Geb
Geb
Sgt-SouthWard
Geb
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 78L
1,161 Elo+
Party 2
Nox
Nox
The2012Habs
Nox
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,425 Elo+
Party 2
Team Averages
Level 80
1,482 SR
1,322 Elo+

VS

Team Averages
Level 98
1,437 SR
1,499 Elo+
Osiris
Osiris
BrannTheBuilder
Osiris
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 50L
1,508 Elo+
Party 1
Discordia
Discordia
CavemanCorey
Discordia
Level 116
God Stats
1W - 0L
1,274 SR
Queue Stats
23W - 36L
1,431 Elo+
Party 1
Horus
Horus
DirDiggles
Horus
Level 104
God Stats
3W - 1L
1,831 SR
Queue Stats
30W - 41L
1,502 Elo+
Party 1
Merlin
Merlin
Dirtyguti
Merlin
Level 27
God Stats
3W - 2L
1,284 SR
Queue Stats
30W - 42L
1,503 Elo+
Party 1
Yu Huang
Yu Huang
TyTheTileLayer
Yu Huang
Level 123
God Stats
1W - 0L
1,295 SR
Queue Stats
25W - 24L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Aazrael-X
Horus
15
1 / 7 / 5
9,028
645
7,479
25,815
21,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Khepri
MISSxSIN
Khepri
14
0 / 8 / 5
7,593
542
2,550
21,562
17,266
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

The Morrigan
SSneki
The Morrigan
16
5 / 7 / 4
8,997
643
8,945
11,265
6,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 4 / 6
9,347
668
6,905
18,473
20,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 7 / 4
8,295
593
8,135
14,715
8,154
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 6 / 16
10,530
752
13,032
32,089
29,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Discordia
CavemanCorey
Discordia
18
5 / 2 / 14
10,662
762
17,168
7,406
3,305
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
16
1 / 2 / 21
10,643
760
6,650
18,854
12,997
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Merlin
Dirtyguti
Merlin
20
6 / 2 / 19
11,363
812
29,663
11,980
6,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yu Huang
20
12 / 0 / 14
12,342
882
20,294
7,102
3,952
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
117
9
Kills
33
33
Deaths
12
24
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Horus
Aazrael-X
Horus
1
7
5
0.5
W
9
6
16
2.83
W
Discordia
CavemanCorey
Discordia
5
2
14
6
W
Horus
1
2
21
5.75
W
Merlin
Dirtyguti
Merlin
6
2
19
7.75
L
Khepri
MISSxSIN
Khepri
0
8
5
0.31
L
The Morrigan
SSneki
The Morrigan
5
7
4
1
L
2
4
6
1.25
L
1
7
4
0.43
W
Yu Huang
12
0
14
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,014
Damage
86,807
91,830
Taken
77,431
74,040
Mitigated
55,689
13,761
Healing
37,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Aazrael-X
Horus
7,479
3,203
2,171
3,522
25,815
21,840
0
19,071
6,404
0
13,554
W
13,032
3,172
1,268
9,767
32,089
29,060
439
8,257
23,818
0
19,919
W
Discordia
CavemanCorey
Discordia
17,168
962
671
262
7,406
3,305
1,707
3,222
4,184
32,930
0
W
Horus
6,650
3,645
13,032
8,931
18,854
12,997
35
6,471
11,422
0
9,715
W
Merlin
Dirtyguti
Merlin
29,663
2,396
479
1,072
11,980
6,375
1,717
6,091
5,719
63,297
0
L
Khepri
MISSxSIN
Khepri
2,550
430
761
723
21,562
17,266
0
16,681
4,532
9,193
0
L
The Morrigan
SSneki
The Morrigan
8,945
1,301
484
553
11,265
6,138
0
8,289
2,751
17,921
0
L
6,905
646
1,998
2,189
18,473
20,642
0
11,999
6,122
13,108
0
L
8,135
1,225
336
1,024
14,715
8,154
0
11,144
3,337
24,302
0
W
Yu Huang
20,294
2,303
782
826
7,102
3,952
3,092
1,847
5,255
44,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,260
Gold Earned
55,540
91
Minions Killed
160
0
Camps Cleared
0
1,093,736
Distance Traveled
1,332,147
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,028
645
8
1
0
224,743
0
W
Osiris
10,530
752
4
0
0
252,975
0
W
Discordia
10,662
762
38
3
0
257,644
0
W
Horus
10,643
760
6
0
0
297,936
0
W
Merlin
11,363
812
51
4
0
261,316
0
L
Khepri
7,593
542
15
1
0
172,648
0
L
The Morrigan
8,997
643
15
1
0
219,599
0
L
Geb
9,347
668
8
1
0
259,629
0
L
Nox
8,295
593
45
3
0
217,117
0
W
Yu Huang
12,342
882
61
4
0
262,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role