Player Matchup

Ishtar
Ishtar
Silverw1ng
Ishtar
Level 98
God Stats
4W - 6L
1,744 SR
Queue Stats
36W - 57L
1,557 Elo+
Party 1
Xing Tian
Xing Tian
SuperCavalao
Xing Tian
Level 128
God Stats
14W - 14L
1,672 SR
Queue Stats
312W - 337L
1,492 Elo+
Party 1
Thor
Thor
TheAbbadonX
Thor
Level 139
God Stats
1W - 3L
1,275 SR
Queue Stats
123W - 135L
1,460 Elo+
Party 1
Osiris
Osiris
VinDieselFamily
Osiris
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,890 Elo+
Party 1
Charon
Charon
ViniCOD99
Charon
Level 149
God Stats
7W - 8L
1,539 SR
Queue Stats
326W - 357L
1,499 Elo+
Party 1
Team Averages
Level 124
1,546 SR
1,580 Elo+

VS

Team Averages
Level 129
1,539 SR
1,570 Elo+
Chiron
Chiron
BubbaDaSpook
Chiron
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
352W - 366L
1,547 Elo+
Party 2
Anubis
Anubis
StraightBallsy
Anubis
Level 167
God Stats
4W - 2L
1,741 SR
Queue Stats
47W - 37L
1,761 Elo+
Solo
He Bo
He Bo
TheSpookerton
He Bo
Level 105
God Stats
11W - 19L
1,460 SR
Queue Stats
360W - 354L
1,526 Elo+
Party 2
Awilix
Awilix
Xynatic
Awilix
Level 139
God Stats
17W - 18L
1,423 SR
Queue Stats
138W - 159L
1,498 Elo+
Party 2
Bacchus
Bacchus
ZiggyBean
Bacchus
Level 113
God Stats
42W - 28L
1,569 SR
Queue Stats
160W - 147L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Silverw1ng
Ishtar
11
0 / 3 / 0
6,169
441
3,680
11,026
4,367
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
SuperCavalao
Xing Tian
9
0 / 3 / 3
6,269
448
4,337
16,002
11,072
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 4 / 1
6,487
463
6,086
15,445
5,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 3 / 1
6,423
459
5,025
12,419
9,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charon
ViniCOD99
Charon
12
2 / 3 / 1
7,195
514
4,809
10,358
4,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
1 / 0 / 2
8,048
575
9,260
5,807
2,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
7 / 2 / 2
9,865
705
10,853
8,848
4,266
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 2 / 6
7,487
535
8,301
7,981
2,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Xynatic
Awilix
14
5 / 0 / 5
8,292
592
9,232
8,919
3,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
ZiggyBean
Bacchus
10
1 / 1 / 5
7,083
506
6,533
11,650
11,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
4
Kills
16
16
Deaths
5
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chiron
1
0
2
2
L
Ishtar
Silverw1ng
Ishtar
0
3
0
0
W
7
2
2
4
L
Xing Tian
SuperCavalao
Xing Tian
0
3
3
0.5
L
1
4
1
0.38
W
2
2
6
2.5
L
1
3
1
0.5
L
Charon
ViniCOD99
Charon
2
3
1
0.83
W
Awilix
Xynatic
Awilix
5
0
5
7.5
W
Bacchus
ZiggyBean
Bacchus
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,937
Damage
44,179
65,250
Taken
43,205
34,985
Mitigated
24,312
16,821
Healing
13,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
9,260
2,184
741
2,265
5,807
2,447
733
1,321
4,416
0
63,345
L
Ishtar
Silverw1ng
Ishtar
3,680
1,890
0
3,833
11,026
4,367
0
1,430
9,526
0
39,555
W
10,853
376
0
5,367
8,848
4,266
318
797
8,006
76,561
0
L
Xing Tian
SuperCavalao
Xing Tian
4,337
104
1,454
3,507
16,002
11,072
0
6,883
9,013
16,503
0
L
6,086
1,347
0
5,014
15,445
5,442
0
4,754
10,549
0
48,018
W
8,301
381
0
750
7,981
2,544
0
2,368
5,351
47,589
0
L
5,025
1,524
0
2,513
12,419
9,171
0
6,706
5,667
0
35,663
L
Charon
ViniCOD99
Charon
4,809
569
0
500
10,358
4,933
0
5,411
4,649
36,692
0
W
Awilix
Xynatic
Awilix
9,232
3,545
0
1,596
8,919
3,484
704
1,071
7,744
0
66,373
W
Bacchus
ZiggyBean
Bacchus
6,533
719
0
2,870
11,650
11,571
0
2,989
8,499
23,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,543
Gold Earned
40,775
281
Minions Killed
427
0
Camps Cleared
0
1,389,956
Distance Traveled
1,414,155
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,048
575
107
8
0
276,340
0
L
Ishtar
6,169
441
84
6
0
269,419
5
W
Anubis
9,865
705
119
9
0
244,833
0
L
Xing Tian
6,269
448
14
1
0
277,305
0
L
Thor
6,487
463
66
5
0
301,687
0
W
He Bo
7,487
535
81
6
0
293,553
0
L
Osiris
6,423
459
41
3
0
290,087
0
L
Charon
7,195
514
76
5
0
251,458
3
W
Awilix
8,292
592
97
7
0
333,507
0
W
Bacchus
7,083
506
23
2
0
265,922
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role