Player Matchup

Achilles
Achilles
Gunye11
Achilles
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 33L
1,485 Elo+
Solo
Nu Wa
Nu Wa
Markus_sd
Nu Wa
Level 103
God Stats
8W - 7L
1,405 SR
Queue Stats
79W - 90L
1,308 Elo+
Party 2
Hercules
Hercules
TruwToThis
Hercules
Level 86
God Stats
4W - 5L
1,500 SR
Queue Stats
442W - 492L
1,416 Elo+
Party 1
Bellona
Bellona
l_NICKADEMUS_l
Bellona
Level 93
God Stats
3W - 2L
1,666 SR
Queue Stats
544W - 585L
1,471 Elo+
Party 1
Medusa
Medusa
perkman19
Medusa
Level 90
God Stats
42W - 54L
1,363 SR
Queue Stats
71W - 84L
1,288 Elo+
Party 2
Team Averages
Level 92
1,487 SR
1,394 Elo+

VS

Team Averages
Level 79
1,520 SR
1,322 Elo+
Sol
Sol
 
Sol
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Delithium
Izanami
Level 80
God Stats
11W - 13L
1,390 SR
Queue Stats
327W - 301L
1,431 Elo+
Solo
Sun Wukong
Sun Wukong
Griffin2132907
Sun Wukong
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 14L
1,177 Elo+
Party 3
Cabrakan
Cabrakan
ZigzagFungus14
Cabrakan
Level 62
God Stats
0W - 4L
1,455 SR
Queue Stats
7W - 12L
1,120 Elo+
Party 3
Nemesis
Nemesis
xWolfeind
Nemesis
Level 88
God Stats
3W - 2L
1,754 SR
Queue Stats
123W - 134L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Gunye11
Achilles
13
4 / 0 / 1
8,343
556
7,815
11,526
8,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Markus_sd
Nu Wa
14
5 / 2 / 5
8,847
590
15,982
8,301
3,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
TruwToThis
Hercules
11
0 / 2 / 11
7,476
498
5,269
8,373
6,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
8 / 2 / 2
8,506
567
6,344
11,157
8,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
perkman19
Medusa
14
7 / 1 / 7
8,743
583
10,517
8,381
3,420
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
1 / 3 / 2
7,549
503
7,037
13,293
3,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
Delithium
Izanami
12
2 / 7 / 1
7,271
485
3,850
13,044
4,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Griffin2132907
Sun Wukong
10
0 / 3 / 1
6,222
415
2,635
10,120
5,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
8
1 / 8 / 2
6,011
401
5,979
15,373
8,553
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
xWolfeind
Nemesis
11
2 / 3 / 0
6,660
444
4,142
11,430
4,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
24
Kills
6
7
Deaths
24
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
3
2
0.67
L
Izanami
Delithium
Izanami
2
7
1
0.36
L
Sun Wukong
Griffin2132907
Sun Wukong
0
3
1
0.17
W
Achilles
Gunye11
Achilles
4
0
1
4.5
W
Nu Wa
Markus_sd
Nu Wa
5
2
5
3.75
W
Hercules
TruwToThis
Hercules
0
2
11
2.75
L
Cabrakan
1
8
2
0.25
W
8
2
2
4.5
W
Medusa
perkman19
Medusa
7
1
7
10.5
L
Nemesis
xWolfeind
Nemesis
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,927
Damage
23,643
47,738
Taken
63,260
30,545
Mitigated
25,670
11,840
Healing
13,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,037
2,752
116
6,919
13,293
3,521
0
7,385
5,908
75,015
0
L
Izanami
Delithium
Izanami
3,850
2,691
0
834
13,044
4,069
0
3,483
9,561
0
45,628
L
Sun Wukong
Griffin2132907
Sun Wukong
2,635
225
0
1,517
10,120
5,225
0
956
9,164
0
38,991
W
Achilles
Gunye11
Achilles
7,815
1,754
0
3,762
11,526
8,998
1,333
1,365
10,161
0
54,960
W
Nu Wa
Markus_sd
Nu Wa
15,982
6,717
0
2,372
8,301
3,176
1,505
4,778
3,427
64,644
0
W
Hercules
TruwToThis
Hercules
5,269
789
0
2,064
8,373
6,719
268
2,689
5,612
0
22,408
L
Cabrakan
5,979
1,002
155
2,923
15,373
8,553
0
2,734
12,599
16,367
0
W
6,344
1,792
0
369
11,157
8,232
54
2,884
8,115
0
50,617
W
Medusa
perkman19
Medusa
10,517
5,092
0
3,273
8,381
3,420
2,114
1,164
7,193
0
65,940
L
Nemesis
xWolfeind
Nemesis
4,142
2,046
0
1,050
11,430
4,302
0
1,494
9,936
0
32,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,915
Gold Earned
33,713
376
Minions Killed
333
0
Camps Cleared
0
1,368,187
Distance Traveled
1,407,676
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,549
503
123
8
0
255,287
2
L
Izanami
7,271
485
86
6
0
271,017
3
L
Sun Wukong
6,222
415
57
4
0
269,799
0
W
Achilles
8,343
556
75
5
0
288,667
0
W
Nu Wa
8,847
590
95
6
0
242,624
0
W
Hercules
7,476
498
28
2
0
280,277
0
L
Cabrakan
6,011
401
20
1
0
279,041
1
W
Bellona
8,506
567
76
5
0
323,291
0
W
Medusa
8,743
583
102
7
0
233,328
0
L
Nemesis
6,660
444
47
3
0
332,532
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role