Player Matchup

King Arthur
King Arthur
DualGunner329
King Arthur
Level 123
God Stats
2W - 2L
1,670 SR
Queue Stats
18W - 25L
1,456 Elo+
Party 1
Ra
Ra
FLokiGOC
Ra
Level 87
God Stats
3W - 9L
1,388 SR
Queue Stats
23W - 33L
1,438 Elo+
Solo
Izanami
Izanami
ImBasicallyDead
Izanami
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,317 Elo+
Party 1
Agni
Agni
shapeshifterxd
Agni
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,517 Elo+
Party 1
Tsukuyomi
Tsukuyomi
wizardhawk657
Tsukuyomi
Level 149
God Stats
6W - 6L
1,407 SR
Queue Stats
35W - 56L
1,438 Elo+
Party 1
Team Averages
Level 105
1,493 SR
1,433 Elo+

VS

Team Averages
Level 143
1,568 SR
1,463 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
AkushHaze
Horus
Level 144
God Stats
5W - 3L
1,744 SR
Queue Stats
57W - 54L
1,497 Elo+
Party 3
Hel
Hel
ChillZoneX
Hel
Level 137
God Stats
6W - 3L
1,881 SR
Queue Stats
61W - 78L
1,382 Elo+
Party 2
Anhur
Anhur
JAS0N VOORH33S
Anhur
Level 127
God Stats
1W - 4L
1,199 SR
Queue Stats
110W - 126L
1,410 Elo+
Party 2
Gilgamesh
Gilgamesh
SlowDancer--
Gilgamesh
Level 153
God Stats
5W - 3L
1,518 SR
Queue Stats
83W - 76L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DualGunner329
King Arthur
12
0 / 5 / 0
6,125
681
2,648
10,414
5,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 0 / 0
7,144
794
7,127
4,224
1,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

8
0 / 0 / 0
5,662
629
94
0
0
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 4 / 0
7,041
782
9,236
7,955
3,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
wizardhawk657
Tsukuyomi
14
0 / 1 / 0
6,909
768
5,998
4,804
1,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
5 / 0 / 3
8,398
933
5,969
8,190
3,952
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
AkushHaze
Horus
13
0 / 0 / 6
7,247
805
1,939
8,511
8,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
0 / 0 / 6
6,559
729
4,451
3,145
1,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 0 / 3
7,157
795
4,563
6,404
2,796
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
SlowDancer--
Gilgamesh
14
3 / 0 / 5
7,318
813
6,075
8,336
6,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
10
10
Deaths
0
0
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
5
0
3
6.5
W
Horus
AkushHaze
Horus
0
0
6
3
W
0
0
6
3
L
King Arthur
DualGunner329
King Arthur
0
5
0
0
L
0
0
0
0
L
0
0
0
0
W
2
0
3
3.5
W
Gilgamesh
SlowDancer--
Gilgamesh
3
0
5
5.5
L
0
4
0
0
L
Tsukuyomi
wizardhawk657
Tsukuyomi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,103
Damage
22,997
27,397
Taken
34,586
12,312
Mitigated
22,376
4,691
Healing
18,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
5,969
1,498
0
3,227
8,190
3,952
1,935
3,241
4,949
33,336
0
W
Horus
AkushHaze
Horus
1,939
950
2,607
4,433
8,511
8,066
0
4,333
4,178
0
9,394
W
4,451
268
2,470
1,726
3,145
1,441
0
1,356
1,789
19,368
0
L
King Arthur
DualGunner329
King Arthur
2,648
185
0
735
10,414
5,439
295
3,660
6,754
0
7,187
L
7,127
208
1,671
1,327
4,224
1,789
78
1,524
2,700
34,592
0
L
94
0
0
0
0
0
0
0
0
0
194
W
4,563
2,670
0
1,325
6,404
2,796
148
2,924
3,399
0
22,602
W
Gilgamesh
SlowDancer--
Gilgamesh
6,075
1,096
0
2,416
8,336
6,121
0
4,458
3,878
0
23,411
L
9,236
572
0
772
7,955
3,102
246
3,274
4,681
31,168
0
L
Tsukuyomi
wizardhawk657
Tsukuyomi
5,998
1,106
0
186
4,804
1,982
57
2,018
2,786
0
28,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,881
Gold Earned
36,679
206
Minions Killed
209
0
Camps Cleared
0
803,286
Distance Traveled
983,292
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,398
933
75
8
0
197,295
0
W
Horus
7,247
805
9
1
0
226,410
0
W
Hel
6,559
729
43
5
0
198,250
0
L
King Arthur
6,125
681
8
1
0
177,717
0
L
Ra
7,144
794
68
8
0
198,583
0
L
Izanami
5,662
629
0
0
0
21,417
0
W
Anhur
7,157
795
47
5
0
183,123
0
W
Gilgamesh
7,318
813
35
4
0
178,214
0
L
Agni
7,041
782
69
8
0
174,970
0
L
Tsukuyomi
6,909
768
61
7
0
230,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role