Player Matchup

Zhong Kui
Zhong Kui
DeIIion
Zhong Kui
Level 108
God Stats
4W - 0L
1,975 SR
Queue Stats
46W - 16L
1,808 Elo+
Party 1
Sobek
Sobek
Galenti
Sobek
Level 107
God Stats
1W - 0L
1,702 SR
Queue Stats
47W - 22L
1,723 Elo+
Party 1
Odin
Odin
Hilavoc
Odin
Level 122
God Stats
1W - 0L
1,579 SR
Queue Stats
53W - 27L
1,734 Elo+
Party 1
Tiamat
Tiamat
Memesdamundi
Tiamat
Level 84
God Stats
2W - 2L
1,770 SR
Queue Stats
48W - 29L
1,702 Elo+
Party 1
Zeus
Zeus
TotalGoblin
Zeus
Level 22
God Stats
1W - 0L
1,599 SR
Queue Stats
36W - 17L
1,706 Elo+
Party 1
Team Averages
Level 89
1,725 SR
1,735 Elo+

VS

Team Averages
Level 87
1,519 SR
1,534 Elo+
Bacchus
Bacchus
Doctor IceBP
Bacchus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,383 Elo+
Party 2
Osiris
Osiris
FishManPuncher5
Osiris
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,663 Elo+
Party 2
Ao Kuang
Ao Kuang
HingaDiinga
Ao Kuang
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 98L
1,527 Elo+
Party 2
Neith
Neith
OzzyOsborne99
Neith
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,594 Elo+
Party 2
Amaterasu
Amaterasu
UnluckyMaple42
Amaterasu
Level 98
God Stats
5W - 1L
1,596 SR
Queue Stats
48W - 58L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DeIIion
Zhong Kui
17
9 / 2 / 14
10,055
914
18,863
12,457
10,904
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sobek
Galenti
Sobek
15
4 / 4 / 17
9,742
886
5,294
14,193
13,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Odin
Hilavoc
Odin
17
10 / 1 / 18
10,183
926
13,124
10,972
8,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
17
4 / 0 / 22
10,017
911
12,698
8,453
6,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 2 / 18
9,268
843
20,832
7,980
4,015
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Doctor IceBP
Bacchus
14
0 / 7 / 5
7,323
666
7,296
15,910
23,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 6 / 5
7,546
686
8,012
16,990
14,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
HingaDiinga
Ao Kuang
16
7 / 5 / 1
8,835
803
11,899
15,558
15,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
0 / 6 / 4
6,557
596
5,336
11,270
5,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
UnluckyMaple42
Amaterasu
12
0 / 7 / 5
6,728
612
4,484
15,553
13,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
29
31
Kills
9
9
Deaths
31
89
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
DeIIion
Zhong Kui
9
2
14
8
L
Bacchus
Doctor IceBP
Bacchus
0
7
5
0.36
L
2
6
5
0.75
W
Sobek
Galenti
Sobek
4
4
17
3.13
W
Odin
Hilavoc
Odin
10
1
18
19
L
Ao Kuang
HingaDiinga
Ao Kuang
7
5
1
1.5
W
Tiamat
4
0
22
15
L
0
6
4
0.33
W
4
2
18
6.5
L
Amaterasu
UnluckyMaple42
Amaterasu
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,811
Damage
37,027
54,055
Taken
75,281
43,625
Mitigated
72,064
19,369
Healing
14,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
DeIIion
Zhong Kui
18,863
2,261
1,685
3,643
12,457
10,904
1,871
4,575
7,154
36,882
0
L
Bacchus
Doctor IceBP
Bacchus
7,296
728
1,098
2,256
15,910
23,632
0
11,807
3,684
11,178
0
L
8,012
569
0
2,244
16,990
14,301
0
13,829
3,010
0
10,648
W
Sobek
Galenti
Sobek
5,294
234
607
2,604
14,193
13,817
150
2,883
9,901
7,335
809
W
Odin
Hilavoc
Odin
13,124
1,753
2,477
2,704
10,972
8,496
723
1,489
8,304
0
22,396
L
Ao Kuang
HingaDiinga
Ao Kuang
11,899
2,571
422
4,815
15,558
15,734
0
11,094
4,045
21,466
0
W
Tiamat
12,698
1,042
988
3,189
8,453
6,393
756
3,471
4,614
24,583
0
L
5,336
1,300
0
1,035
11,270
5,112
0
8,690
2,580
0
14,324
W
20,832
3,023
623
849
7,980
4,015
2,238
5,055
2,694
34,067
0
L
Amaterasu
UnluckyMaple42
Amaterasu
4,484
957
271
1,957
15,553
13,285
0
10,499
4,958
0
9,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,265
Gold Earned
36,989
137
Minions Killed
79
0
Camps Cleared
0
1,109,615
Distance Traveled
956,061
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,055
914
58
5
0
215,841
0
L
Bacchus
7,323
666
10
1
0
208,472
0
L
Osiris
7,546
686
10
1
0
198,026
0
W
Sobek
9,742
886
7
1
0
202,313
0
W
Odin
10,183
926
11
1
0
247,524
0
L
Ao Kuang
8,835
803
20
2
0
209,469
0
W
Tiamat
10,017
911
25
2
0
247,999
0
L
Neith
6,557
596
18
2
0
168,409
0
W
Zeus
9,268
843
36
3
0
195,938
0
L
Amaterasu
6,728
612
21
2
0
171,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role