Player Matchup

Baron Samedi
Baron Samedi
Antebellum2
Baron Samedi
Level 143
God Stats
0W - 1L
1,419 SR
Queue Stats
23W - 33L
1,448 Elo+
Party 1
Surtr
Surtr
EL Loc04
Surtr
Level 155
God Stats
0W - 2L
1,572 SR
Queue Stats
13W - 13L
1,542 Elo+
Solo
Merlin
Merlin
ScubaSensei3316
Merlin
Level 133
God Stats
1W - 1L
1,807 SR
Queue Stats
35W - 51L
1,423 Elo+
Party 1
Jormungandr
Jormungandr
alexcor
Jormungandr
Level 146
God Stats
0W - 2L
1,575 SR
Queue Stats
24W - 38L
1,463 Elo+
Party 1
Hun Batz
Hun Batz
saberthebest21
Hun Batz
Level 106
God Stats
1W - 1L
1,709 SR
Queue Stats
9W - 23L
1,452 Elo+
Party 1
Team Averages
Level 137
1,617 SR
1,466 Elo+

VS

Team Averages
Level 118
1,509 SR
1,518 Elo+
Athena
Athena
 
Athena
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Bamalama
Thor
Level 151
God Stats
1W - 1L
1,332 SR
Queue Stats
35W - 30L
1,595 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gagnor
Ah Muzen Cab
Level 107
God Stats
8W - 3L
1,821 SR
Queue Stats
347W - 306L
1,499 Elo+
Solo
Vulcan
Vulcan
NickM
Vulcan
Level 85
God Stats
1W - 0L
1,712 SR
Queue Stats
7W - 8L
1,518 Elo+
Party 2
Artio
Artio
TheRealAzrael
Artio
Level 126
God Stats
4W - 2L
1,182 SR
Queue Stats
376W - 379L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Antebellum2
Baron Samedi
16
4 / 1 / 4
8,221
822
13,081
7,069
3,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
EL Loc04
Surtr
13
1 / 5 / 6
7,228
723
7,556
20,248
11,601
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 4 / 8
7,390
739
6,619
8,145
2,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
alexcor
Jormungandr
13
1 / 4 / 5
7,593
759
5,517
10,686
9,285
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hun Batz
11
1 / 8 / 4
6,721
672
5,315
12,639
4,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
4 / 3 / 14
8,272
827
8,410
14,997
16,133
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
15
4 / 2 / 14
8,661
866
9,512
9,004
5,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
Gagnor
Ah Muzen Cab
15
2 / 2 / 17
8,096
810
7,867
7,718
4,327
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
NickM
Vulcan
16
8 / 1 / 13
9,199
920
22,222
5,173
2,677
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 1 / 13
8,274
827
7,549
13,115
17,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
93
7
Kills
22
22
Deaths
9
27
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
4
3
14
3.67
L
Baron Samedi
Antebellum2
Baron Samedi
4
1
4
6
W
Thor
4
2
14
5.5
L
Surtr
EL Loc04
Surtr
1
5
6
0.8
W
Ah Muzen Cab
Gagnor
Ah Muzen Cab
2
2
17
5.25
W
Vulcan
NickM
Vulcan
8
1
13
14.5
L
0
4
8
1
W
4
1
13
10.5
L
Jormungandr
alexcor
Jormungandr
1
4
5
0.88
L
Hun Batz
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,088
Damage
55,560
58,787
Taken
50,007
31,334
Mitigated
45,486
17,269
Healing
18,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
8,410
1,993
1,832
3,618
14,997
16,133
403
7,416
6,870
14,189
0
L
Baron Samedi
Antebellum2
Baron Samedi
13,081
204
3,381
3,618
7,069
3,278
0
3,714
3,144
29,584
0
W
Thor
9,512
537
353
1,120
9,004
5,205
540
4,229
4,623
0
18,612
L
Surtr
EL Loc04
Surtr
7,556
1,997
91
5,895
20,248
11,601
0
13,163
6,010
389
12,693
W
Ah Muzen Cab
Gagnor
Ah Muzen Cab
7,867
3,110
776
896
7,718
4,327
30
4,025
3,585
0
24,449
W
Vulcan
NickM
Vulcan
22,222
10,020
783
726
5,173
2,677
245
2,124
2,917
39,456
0
L
6,619
230
524
1,036
8,145
2,925
0
5,087
2,620
20,268
0
W
7,549
114
3,473
4,499
13,115
17,144
0
7,116
5,853
12,465
473
L
Jormungandr
alexcor
Jormungandr
5,517
1,275
1,061
1,207
10,686
9,285
0
6,749
3,751
13,859
0
L
Hun Batz
5,315
714
173
283
12,639
4,245
0
7,323
5,168
0
11,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,153
Gold Earned
42,502
130
Minions Killed
146
0
Camps Cleared
0
904,905
Distance Traveled
1,047,223
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,272
827
14
1
0
200,997
0
L
Baron Samedi
8,221
822
52
5
0
183,782
0
W
Thor
8,661
866
30
3
0
194,794
0
L
Surtr
7,228
723
11
1
0
188,084
0
W
Ah Muzen Cab
8,096
810
24
2
0
203,856
0
W
Vulcan
9,199
920
58
6
0
218,965
0
L
Merlin
7,390
739
30
3
0
181,330
0
W
Artio
8,274
827
20
2
0
228,611
0
L
Jormungandr
7,593
759
21
2
0
177,914
0
L
Hun Batz
6,721
672
16
2
0
173,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role