Player Matchup

Mulan
Mulan
Dougster03
Mulan
Level 16
God Stats
6W - 8L
1,729 SR
Queue Stats
11W - 19L
1,354 Elo+
Party 3
Bastet
Bastet
Lil_Shakeyy
Bastet
Level 48
God Stats
2W - 1L
1,820 SR
Queue Stats
8W - 3L
1,785 Elo+
Party 3
Surtr
Surtr
aulby_2
Surtr
Level 68
God Stats
2W - 9L
1,553 SR
Queue Stats
41W - 45L
1,365 Elo+
Party 3
Freya
Freya
deltastrike0000
Freya
Level 45
God Stats
0W - 3L
1,486 SR
Queue Stats
1W - 13L
1,007 Elo+
Party 3
Anubis
Anubis
nichollaskena
Anubis
Level 30
God Stats
59W - 34L
1,243 SR
Queue Stats
102W - 73L
1,500 Elo+
Solo
Team Averages
Level 41
1,566 SR
1,402 Elo+

VS

Team Averages
Level 40
1,464 SR
1,266 Elo+
Neith
Neith
 
Neith
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Animegod2212
Arachne
Level 18
God Stats
1W - 1L
1,520 SR
Queue Stats
7W - 9L
1,101 Elo+
Party 1
Loki
Loki
nic2319
Loki
Level 66
God Stats
2W - 5L
1,299 SR
Queue Stats
11W - 19L
1,116 Elo+
Party 2
Hercules
Hercules
playerboy590
Hercules
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,116 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
9
4 / 2 / 2
6,357
530
4,069
7,583
4,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bastet
11
2 / 3 / 5
6,965
580
6,087
10,458
3,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Surtr
aulby_2
Surtr
9
5 / 4 / 5
6,466
539
5,909
9,803
4,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 2 / 2
5,705
475
3,085
8,531
2,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 3 / 8
6,163
514
9,540
7,816
3,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
5 / 0 / 1
7,553
629
8,097
6,464
2,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Mace

Mace

+10
Physical Power

Chronos
 
Chronos
10
4 / 4 / 2
6,596
550
4,190
9,520
2,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Animegod2212
Arachne
8
1 / 4 / 3
5,389
449
3,149
9,550
2,444
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Loki
nic2319
Loki
10
2 / 2 / 5
6,218
518
4,455
8,514
2,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hercules
playerboy590
Hercules
10
2 / 3 / 6
6,159
513
4,918
8,410
5,301
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
31
13
Kills
14
14
Deaths
13
22
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
0
1
5.5
W
Chronos
 
Chronos
4
4
2
1.25
W
Arachne
Animegod2212
Arachne
1
4
3
0.63
L
Mulan
4
2
2
2.5
L
Bastet
2
3
5
1.5
L
Surtr
aulby_2
Surtr
5
4
5
1.88
L
1
2
2
1
W
Loki
nic2319
Loki
2
2
5
2.25
L
1
3
8
1.67
W
Hercules
playerboy590
Hercules
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,690
Damage
24,809
44,191
Taken
42,458
19,826
Mitigated
15,148
13,828
Healing
7,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,097
2,284
0
1,015
6,464
2,458
1,329
2,487
3,881
0
60,270
W
Chronos
 
Chronos
4,190
1,162
0
812
9,520
2,344
986
3,094
6,312
32,926
0
W
Arachne
Animegod2212
Arachne
3,149
2,413
0
1,485
9,550
2,444
42
2,025
7,481
0
15,490
L
Mulan
4,069
274
0
2,010
7,583
4,818
205
180
7,342
64
19,386
L
Bastet
6,087
1,182
0
2,814
10,458
3,605
0
845
9,613
0
52,774
L
Surtr
aulby_2
Surtr
5,909
2,328
174
2,090
9,803
4,661
268
642
9,161
825
24,334
L
3,085
912
0
2,916
8,531
2,914
0
0
8,531
20,125
0
W
Loki
nic2319
Loki
4,455
672
0
2,032
8,514
2,601
0
3,232
5,206
0
34,195
L
9,540
257
410
3,414
7,816
3,828
961
2,530
5,262
39,080
1,753
W
Hercules
playerboy590
Hercules
4,918
1,367
0
2,468
8,410
5,301
0
2,161
5,875
0
19,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,656
Gold Earned
31,915
235
Minions Killed
254
0
Camps Cleared
0
1,245,182
Distance Traveled
1,228,817
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,553
629
93
8
0
233,631
2
W
Chronos
6,596
550
55
5
0
226,812
0
W
Arachne
5,389
449
28
2
0
253,121
0
L
Mulan
6,357
530
25
2
0
210,164
0
L
Bastet
6,965
580
76
6
0
279,543
0
L
Surtr
6,466
539
43
4
0
278,582
0
L
Freya
5,705
475
40
3
0
247,629
0
W
Loki
6,218
518
50
4
0
271,129
0
L
Anubis
6,163
514
51
4
0
229,264
0
W
Hercules
6,159
513
28
2
0
244,124
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role