Player Matchup

Medusa
Medusa
 
Medusa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Dk_Cebola
Bakasura
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 161L
1,485 Elo+
Solo
Bellona
Bellona
Jumaru12
Bellona
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 37L
1,590 Elo+
Solo
Surtr
Surtr
NoSoyKorlinno
Surtr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,467 Elo+
Solo
Merlin
Merlin
biju2235
Merlin
Level 108
God Stats
1W - 7L
1,102 SR
Queue Stats
98W - 108L
1,512 Elo+
Solo
Team Averages
Level 93
1,420 SR
1,511 Elo+

VS

Team Averages
Level 123
1,519 SR
1,411 Elo+
King Arthur
King Arthur
Cгis
King Arthur
Level 159
God Stats
1W - 1L
1,559 SR
Queue Stats
103W - 76L
1,580 Elo+
Party 1
Nike
Nike
NickBono
Nike
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,282 Elo+
Party 1
Neith
Neith
RainbowRose77
Neith
Level 99
God Stats
1W - 0L
1,538 SR
Queue Stats
1W - 2L
1,166 Elo+
Party 1
Geb
Geb
RifRaff
Geb
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 83L
1,524 Elo+
Party 1
Sol
Sol
ilusta87
Sol
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 68L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
0 / 2 / 2
8,910
743
13,759
11,456
5,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
Dk_Cebola
Bakasura
13
0 / 4 / 4
7,684
640
3,488
11,128
9,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Jumaru12
Bellona
15
2 / 2 / 1
8,136
678
10,834
18,053
14,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 5 / 3
6,862
572
2,813
9,401
8,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate

Breastplate

+20
Physical Protection

Merlin
biju2235
Merlin
17
2 / 2 / 2
9,348
779
16,167
7,526
4,026
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cгis
King Arthur
18
9 / 1 / 5
10,568
881
19,746
15,225
16,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nike
17
3 / 0 / 11
9,404
784
6,844
8,686
8,103
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
1 / 1 / 8
8,184
682
4,810
5,511
2,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
14
0 / 2 / 12
8,964
747
11,160
14,748
14,180
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 0 / 10
8,856
738
9,931
10,438
5,560
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
61
4
Kills
15
15
Deaths
4
12
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
2
2
0.5
W
King Arthur
Cгis
King Arthur
9
1
5
11.5
L
Bakasura
Dk_Cebola
Bakasura
0
4
4
0.5
L
Bellona
Jumaru12
Bellona
2
2
1
1.25
W
Nike
3
0
11
8.5
L
0
5
3
0.3
W
1
1
8
5
W
Geb
0
2
12
3
L
Merlin
biju2235
Merlin
2
2
2
1.5
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,061
Damage
52,491
57,564
Taken
54,608
41,697
Mitigated
47,490
18,856
Healing
21,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
13,759
5,030
772
3,572
11,456
5,795
72
4,266
7,030
0
42,842
W
King Arthur
Cгis
King Arthur
19,746
1,155
4,377
3,885
15,225
16,752
180
4,233
10,100
3,063
41,238
L
Bakasura
Dk_Cebola
Bakasura
3,488
1,944
710
1,531
11,128
9,160
0
4,827
5,965
0
3,585
L
Bellona
Jumaru12
Bellona
10,834
1,044
1,189
6,300
18,053
14,341
0
7,564
9,595
0
15,497
W
Nike
6,844
37
290
1,208
8,686
8,103
0
1,930
5,899
0
17,336
L
2,813
261
805
729
9,401
8,375
0
3,052
6,149
20
5,340
W
4,810
1,040
1,194
766
5,511
2,895
145
1,453
3,915
0
13,158
W
Geb
11,160
709
2,275
2,837
14,748
14,180
280
4,711
8,988
17,432
0
L
Merlin
biju2235
Merlin
16,167
907
1,023
2,225
7,526
4,026
0
2,853
4,615
32,409
0
W
9,931
3,005
766
4,110
10,438
5,560
1,135
2,416
7,567
24,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,940
Gold Earned
45,976
142
Minions Killed
166
0
Camps Cleared
0
1,116,104
Distance Traveled
1,372,862
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,910
743
62
5
0
240,116
0
W
King Arthur
10,568
881
59
5
0
272,043
0
L
Bakasura
7,684
640
9
1
0
245,046
0
L
Bellona
8,136
678
10
1
0
253,632
0
W
Nike
9,404
784
17
1
0
306,262
0
L
Surtr
6,862
572
4
0
0
145,018
0
W
Neith
8,184
682
21
2
0
238,664
0
W
Geb
8,964
747
18
2
0
274,206
0
L
Merlin
9,348
779
57
5
0
232,292
0
W
Sol
8,856
738
51
4
0
281,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role