Player Matchup

Hercules
Hercules
BlizzyGlizzy5
Hercules
Level 72
God Stats
24W - 19L
1,870 SR
Queue Stats
255W - 286L
1,454 Elo+
Party 3
Heimdallr
Heimdallr
KorruptArsenal
Heimdallr
Level 67
God Stats
5W - 4L
1,659 SR
Queue Stats
238W - 246L
1,482 Elo+
Party 3
Osiris
Osiris
Monk0119
Osiris
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,752 Elo+
Party 1
Baron Samedi
Baron Samedi
TheDankenKing
Baron Samedi
Level 29
God Stats
16W - 18L
1,520 SR
Queue Stats
53W - 76L
1,436 Elo+
Party 3
Charon
Charon
XionAjani
Charon
Level 68
God Stats
39W - 40L
1,494 SR
Queue Stats
418W - 386L
1,508 Elo+
Party 1
Team Averages
Level 48
1,609 SR
1,527 Elo+

VS

Team Averages
Level 47
1,562 SR
1,513 Elo+
Thanatos
Thanatos
Gingerlord32
Thanatos
Level 8
God Stats
3W - 3L
1,500 SR
Queue Stats
7W - 5L
1,470 Elo+
Party 4
Ishtar
Ishtar
LokiCarry27
Ishtar
Level 51
God Stats
3W - 1L
1,500 SR
Queue Stats
65W - 46L
1,551 Elo+
Party 2
Shiva
Shiva
Sugakura
Shiva
Level 33
God Stats
2W - 1L
1,691 SR
Queue Stats
36W - 18L
1,628 Elo+
Party 2
Vulcan
Vulcan
YoungBlood1211
Vulcan
Level 114
God Stats
5W - 1L
1,708 SR
Queue Stats
9W - 5L
1,539 Elo+
Party 4
Bellona
Bellona
ellebohelorn
Bellona
Level 28
God Stats
4W - 4L
1,412 SR
Queue Stats
15W - 21L
1,378 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BlizzyGlizzy5
Hercules
12
4 / 4 / 2
7,228
482
8,083
17,527
8,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
KorruptArsenal
Heimdallr
11
0 / 6 / 3
6,383
426
4,855
13,266
4,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
Monk0119
Osiris
12
2 / 3 / 1
7,102
473
8,639
13,133
14,571
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
TheDankenKing
Baron Samedi
11
0 / 7 / 1
6,538
436
3,050
12,736
5,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon
XionAjani
Charon
9
1 / 1 / 3
6,630
442
3,394
11,991
6,601
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Gingerlord32
Thanatos
13
8 / 4 / 4
8,642
576
6,775
11,482
4,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ishtar
15
3 / 3 / 4
8,944
596
10,653
10,683
5,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shiva
Sugakura
Shiva
13
3 / 0 / 4
7,672
511
7,690
11,311
10,488
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
4 / 0 / 5
9,650
643
15,380
6,657
2,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
ellebohelorn
Bellona
14
3 / 1 / 1
8,682
579
7,119
14,249
15,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
7
Kills
21
21
Deaths
8
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hercules
BlizzyGlizzy5
Hercules
4
4
2
1.25
W
Thanatos
Gingerlord32
Thanatos
8
4
4
2.5
L
Heimdallr
KorruptArsenal
Heimdallr
0
6
3
0.25
W
Ishtar
3
3
4
1.67
L
Osiris
Monk0119
Osiris
2
3
1
0.83
W
Shiva
Sugakura
Shiva
3
0
4
5
L
Baron Samedi
TheDankenKing
Baron Samedi
0
7
1
0.07
L
Charon
XionAjani
Charon
1
1
3
2.5
W
4
0
5
6.5
W
Bellona
ellebohelorn
Bellona
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,021
Damage
47,617
68,653
Taken
54,382
39,810
Mitigated
39,088
13,176
Healing
21,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BlizzyGlizzy5
Hercules
8,083
3,423
0
4,084
17,527
8,736
0
3,816
13,711
0
54,067
W
Thanatos
Gingerlord32
Thanatos
6,775
1,820
0
6,786
11,482
4,648
0
678
10,804
0
38,806
L
Heimdallr
KorruptArsenal
Heimdallr
4,855
2,200
0
3,357
13,266
4,898
0
0
13,266
0
42,602
W
Ishtar
10,653
5,980
0
4,799
10,683
5,032
1,641
377
10,306
29
81,010
L
Osiris
Monk0119
Osiris
8,639
3,432
0
773
13,133
14,571
0
0
13,133
0
46,717
W
Shiva
Sugakura
Shiva
7,690
1,603
0
3,177
11,311
10,488
0
1,562
9,701
182
46,377
L
Baron Samedi
TheDankenKing
Baron Samedi
3,050
49
0
1,453
12,736
5,004
0
7,460
5,276
45,963
0
L
Charon
XionAjani
Charon
3,394
1,141
1,706
1,803
11,991
6,601
0
4,399
7,592
16,183
0
W
15,380
6,626
0
995
6,657
2,971
1,362
3,470
3,187
92,658
0
W
Bellona
ellebohelorn
Bellona
7,119
3,357
0
6,191
14,249
15,949
139
375
13,874
0
53,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,881
Gold Earned
43,590
309
Minions Killed
450
0
Camps Cleared
0
1,415,386
Distance Traveled
1,538,633
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,228
482
71
5
0
327,334
9
W
Thanatos
8,642
576
55
4
0
290,388
0
L
Heimdallr
6,383
426
73
5
0
216,859
2
W
Ishtar
8,944
596
132
9
0
291,057
0
L
Osiris
7,102
473
63
4
0
301,364
2
W
Shiva
7,672
511
54
4
0
344,486
0
L
Baron Samedi
6,538
436
86
6
0
259,352
4
L
Charon
6,630
442
16
1
0
310,477
2
W
Vulcan
9,650
643
137
9
0
335,370
4
W
Bellona
8,682
579
72
5
0
277,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role