Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Grease814
Bacchus
Level 142
God Stats
2W - 0L
1,519 SR
Queue Stats
46W - 31L
1,587 Elo+
Solo
Geb
Geb
HayBal3z
Geb
Level 141
God Stats
2W - 2L
1,494 SR
Queue Stats
318W - 307L
1,543 Elo+
Party 2
Hou Yi
Hou Yi
Vikings13
Hou Yi
Level 79
God Stats
2W - 0L
1,285 SR
Queue Stats
26W - 31L
1,437 Elo+
Party 2
Sun Wukong
Sun Wukong
xDahling
Sun Wukong
Level 147
God Stats
10W - 5L
1,508 SR
Queue Stats
450W - 399L
1,481 Elo+
Solo
Team Averages
Level 134
1,461 SR
1,510 Elo+

VS

Team Averages
Level 131
1,519 SR
1,565 Elo+
Atlas
Atlas
Feldrawn
Atlas
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 91L
1,512 Elo+
Solo
Camazotz
Camazotz
Igneous Spyke
Camazotz
Level 97
God Stats
2W - 4L
1,574 SR
Queue Stats
263W - 247L
1,540 Elo+
Party 1
Awilix
Awilix
JpMurcia
Awilix
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 125L
1,559 Elo+
Solo
Discordia
Discordia
ScaredZenyatta
Discordia
Level 142
God Stats
2W - 2L
1,667 SR
Queue Stats
339W - 308L
1,622 Elo+
Party 1
Tiamat
Tiamat
Solar
Tiamat
Level 158
God Stats
2W - 2L
1,353 SR
Queue Stats
128W - 108L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
6 / 1 / 15
9,701
882
13,829
10,340
8,118
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Grease814
Bacchus
16
4 / 2 / 16
9,977
907
10,070
12,461
14,034
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 1 / 19
9,748
886
9,332
13,954
14,449
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hou Yi
Vikings13
Hou Yi
14
3 / 3 / 14
8,639
785
7,868
7,485
3,850
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
xDahling
Sun Wukong
17
8 / 3 / 10
9,720
884
14,393
17,508
17,629
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Feldrawn
Atlas
16
2 / 2 / 5
8,505
773
10,505
12,452
10,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Camazotz
Igneous Spyke
Camazotz
12
1 / 7 / 3
7,050
641
6,499
15,168
9,996
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
JpMurcia
Awilix
15
3 / 6 / 5
8,336
758
5,992
15,040
7,231
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
ScaredZenyatta
Discordia
14
1 / 7 / 3
7,892
717
9,839
9,772
3,784
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Solar
Tiamat
15
2 / 2 / 4
7,740
704
9,889
8,644
6,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
29
24
Kills
9
10
Deaths
24
74
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
6
1
15
13.5
L
Atlas
Feldrawn
Atlas
2
2
5
2.25
W
Bacchus
Grease814
Bacchus
4
2
16
6
W
3
1
19
12.5
L
Camazotz
Igneous Spyke
Camazotz
1
7
3
0.36
L
Awilix
JpMurcia
Awilix
3
6
5
0.92
L
Discordia
ScaredZenyatta
Discordia
1
7
3
0.36
L
Tiamat
Solar
Tiamat
2
2
4
2
W
Hou Yi
Vikings13
Hou Yi
3
3
14
3.33
W
Sun Wukong
xDahling
Sun Wukong
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,492
Damage
42,724
61,748
Taken
61,076
58,080
Mitigated
37,973
28,666
Healing
15,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
13,829
848
872
2,322
10,340
8,118
774
5,645
4,369
32,030
0
L
Atlas
Feldrawn
Atlas
10,505
2,695
432
4,696
12,452
10,607
31
5,150
6,408
19,775
0
W
Bacchus
Grease814
Bacchus
10,070
683
3,181
4,190
12,461
14,034
268
5,966
6,079
13,807
0
W
9,332
675
2,453
4,299
13,954
14,449
786
6,572
6,814
16,192
0
L
Camazotz
Igneous Spyke
Camazotz
6,499
1,018
244
3,174
15,168
9,996
84
8,434
6,460
0
13,106
L
Awilix
JpMurcia
Awilix
5,992
1,176
919
2,506
15,040
7,231
206
7,216
7,320
0
8,928
L
Discordia
ScaredZenyatta
Discordia
9,839
363
233
121
9,772
3,784
0
5,920
3,756
24,624
0
L
Tiamat
Solar
Tiamat
9,889
1,154
443
2,480
8,644
6,355
8
5,164
3,292
22,076
0
W
Hou Yi
Vikings13
Hou Yi
7,868
3,176
1,142
578
7,485
3,850
2,312
4,197
3,267
0
16,049
W
Sun Wukong
xDahling
Sun Wukong
14,393
3,280
2,440
7,189
17,508
17,629
325
6,500
10,282
0
28,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,785
Gold Earned
39,523
136
Minions Killed
116
0
Camps Cleared
0
1,125,042
Distance Traveled
928,151
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,701
882
52
5
0
223,673
0
L
Atlas
8,505
773
24
2
0
182,588
0
W
Bacchus
9,977
907
10
1
0
237,056
0
W
Geb
9,748
886
13
1
0
243,713
0
L
Camazotz
7,050
641
12
1
0
178,335
0
L
Awilix
8,336
758
8
1
0
174,785
0
L
Discordia
7,892
717
34
3
0
173,931
0
L
Tiamat
7,740
704
38
3
0
218,512
0
W
Hou Yi
8,639
785
23
2
0
213,739
0
W
Sun Wukong
9,720
884
38
3
0
206,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role