Player Matchup

Khepri
Khepri
Cowmoose25
Khepri
Level 59
God Stats
5W - 6L
1,558 SR
Queue Stats
97W - 55L
1,714 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
NYANderthawl
Morgan Le Fay
Level 192
God Stats
7W - 8L
1,550 SR
Queue Stats
837W - 713L
1,582 Elo+
Solo
Pele
Pele
Rheuma519
Pele
Level 162
God Stats
7W - 1L
1,903 SR
Queue Stats
152W - 112L
1,670 Elo+
Party 2
Achilles
Achilles
Sindora
Achilles
Level 150
God Stats
1W - 3L
1,625 SR
Queue Stats
101W - 103L
1,676 Elo+
Party 2
Artemis
Artemis
SnowWitchRanni
Artemis
Level 181
God Stats
54W - 52L
1,601 SR
Queue Stats
691W - 581L
1,577 Elo+
Solo
Team Averages
Level 149
1,648 SR
1,644 Elo+

VS

Team Averages
Level 145
1,679 SR
1,578 Elo+
Khepri
Khepri
FoxJaca15
Khepri
Level 156
God Stats
3W - 1L
1,853 SR
Queue Stats
230W - 199L
1,588 Elo+
Party 1
Sun Wukong
Sun Wukong
JorielAOFG27
Sun Wukong
Level 152
God Stats
21W - 19L
1,476 SR
Queue Stats
243W - 216L
1,527 Elo+
Party 1
Anhur
Anhur
Megadeth676
Anhur
Level 65
God Stats
11W - 4L
1,873 SR
Queue Stats
35W - 21L
1,631 Elo+
Party 3
Awilix
Awilix
NerfBeads
Awilix
Level 209
God Stats
7W - 6L
1,630 SR
Queue Stats
283W - 238L
1,520 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
RealMac11
Morgan Le Fay
Level 145
God Stats
6W - 9L
1,565 SR
Queue Stats
207W - 236L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Cowmoose25
Khepri
12
0 / 0 / 2
7,881
438
4,674
14,184
12,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
NYANderthawl
Morgan Le Fay
15
1 / 1 / 1
8,723
485
8,904
6,198
2,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
15
0 / 2 / 1
8,622
479
3,711
13,926
4,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
Sindora
Achilles
15
1 / 1 / 2
9,001
500
11,780
16,418
18,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

14
1 / 5 / 1
8,550
475
9,978
16,287
4,698
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
FoxJaca15
Khepri
11
0 / 1 / 2
8,206
456
5,105
10,508
7,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
JorielAOFG27
Sun Wukong
17
0 / 0 / 1
10,824
601
7,873
14,432
12,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
2 / 1 / 3
10,197
567
17,845
14,540
6,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
NerfBeads
Awilix
17
5 / 0 / 1
10,264
570
10,623
12,172
5,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
RealMac11
Morgan Le Fay
16
2 / 1 / 1
10,414
579
6,151
9,965
4,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
3
Kills
9
9
Deaths
3
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Khepri
Cowmoose25
Khepri
0
0
2
1
W
Khepri
FoxJaca15
Khepri
0
1
2
1
W
Sun Wukong
JorielAOFG27
Sun Wukong
0
0
1
0.5
W
2
1
3
3.5
L
Morgan Le Fay
NYANderthawl
Morgan Le Fay
1
1
1
1.5
W
Awilix
NerfBeads
Awilix
5
0
1
5.5
W
Morgan Le Fay
RealMac11
Morgan Le Fay
2
1
1
2.5
L
Pele
0
2
1
0.25
L
Achilles
Sindora
Achilles
1
1
2
2
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,047
Damage
47,597
67,013
Taken
61,617
44,285
Mitigated
37,290
18,171
Healing
23,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Cowmoose25
Khepri
4,674
384
2,917
3,058
14,184
12,784
0
4,056
10,128
18,395
0
W
Khepri
FoxJaca15
Khepri
5,105
342
700
3,800
10,508
7,557
0
4,167
6,251
15,610
0
W
Sun Wukong
JorielAOFG27
Sun Wukong
7,873
714
0
8,413
14,432
12,577
0
184
14,248
1,227
100,561
W
17,845
9,445
0
7,883
14,540
6,957
629
1,869
12,671
0
107,017
L
Morgan Le Fay
NYANderthawl
Morgan Le Fay
8,904
560
0
613
6,198
2,870
0
3,533
2,665
77,349
0
W
Awilix
NerfBeads
Awilix
10,623
4,418
0
1,388
12,172
5,704
0
3,942
8,230
0
104,096
W
Morgan Le Fay
RealMac11
Morgan Le Fay
6,151
512
0
1,212
9,965
4,495
0
4,735
5,230
97,216
0
L
Pele
3,711
914
0
3,829
13,926
4,992
0
1,766
11,999
0
89,326
L
Achilles
Sindora
Achilles
11,780
1,210
0
3,560
16,418
18,941
0
1,789
14,629
681
72,715
L
9,978
5,307
0
4,194
16,287
4,698
0
629
15,658
0
67,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,777
Gold Earned
49,905
564
Minions Killed
647
0
Camps Cleared
0
1,921,444
Distance Traveled
1,883,652
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,881
438
21
1
0
408,859
3
W
Khepri
8,206
456
17
1
0
389,838
6
W
Sun Wukong
10,824
601
172
10
0
370,785
4
W
Anhur
10,197
567
155
9
0
316,519
2
L
Morgan Le Fay
8,723
485
175
10
0
385,346
0
W
Awilix
10,264
570
127
7
0
458,398
2
W
Morgan Le Fay
10,414
579
176
10
0
348,112
2
L
Pele
8,622
479
107
6
0
451,281
3
L
Achilles
9,001
500
124
7
0
354,982
4
L
Artemis
8,550
475
137
8
0
320,976
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role