Player Matchup

Fafnir
Fafnir
Cnote11
Fafnir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,014 Elo+
Party 2
Kukulkan
Kukulkan
ErMichael94
Kukulkan
Level 37
God Stats
2W - 5L
1,355 SR
Queue Stats
12W - 16L
1,433 Elo+
Solo
Arachne
Arachne
Max10000009919
Arachne
Level 57
God Stats
12W - 21L
1,368 SR
Queue Stats
32W - 50L
1,236 Elo+
Party 2
Neith
Neith
PR Slime
Neith
Level 24
God Stats
2W - 2L
1,506 SR
Queue Stats
30W - 48L
1,240 Elo+
Party 2
Achilles
Achilles
xSiTmAsTeRx
Achilles
Level 22
God Stats
2W - 6L
1,150 SR
Queue Stats
24W - 38L
1,241 Elo+
Party 2
Team Averages
Level 31
1,376 SR
1,233 Elo+

VS

Team Averages
Level 38
1,502 SR
1,370 Elo+
Anubis
Anubis
HugeRooster69
Anubis
Level 25
God Stats
3W - 3L
1,163 SR
Queue Stats
68W - 67L
1,404 Elo+
Party 1
Bellona
Bellona
J_kies_60
Bellona
Level 62
God Stats
9W - 4L
1,790 SR
Queue Stats
76W - 79L
1,404 Elo+
Party 1
Sol
Sol
Laylacupcake
Sol
Level 46
God Stats
9W - 4L
1,487 SR
Queue Stats
26W - 21L
1,405 Elo+
Party 3
Thor
Thor
god3of4war1000
Thor
Level 35
God Stats
20W - 25L
1,568 SR
Queue Stats
349W - 369L
1,388 Elo+
Solo
Terra
Terra
xxlaylalol7xx
Terra
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,249 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Cnote11
Fafnir
10
0 / 3 / 1
7,361
460
4,973
14,675
17,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
ErMichael94
Kukulkan
14
0 / 7 / 1
7,743
484
6,252
10,387
2,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 5 / 1
7,736
484
7,092
13,956
5,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
PR Slime
Neith
10
1 / 4 / 2
6,456
404
9,470
12,336
5,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
xSiTmAsTeRx
Achilles
11
1 / 5 / 1
6,958
435
6,732
18,063
21,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 1
11,161
698
9,648
12,343
6,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
J_kies_60
Bellona
16
4 / 2 / 1
9,760
610
11,445
14,522
17,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
8 / 0 / 2
9,259
579
20,642
13,570
6,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
2 / 2 / 3
6,862
429
2,614
6,549
2,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
1 / 1 / 8
8,538
534
2,138
15,728
13,771
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
5
Kills
23
24
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Cnote11
Fafnir
0
3
1
0.17
L
Kukulkan
ErMichael94
Kukulkan
0
7
1
0.07
W
8
1
1
8.5
W
Bellona
J_kies_60
Bellona
4
2
1
2.25
W
8
0
2
9
L
3
5
1
0.7
L
Neith
PR Slime
Neith
1
4
2
0.5
W
2
2
3
1.75
L
Achilles
xSiTmAsTeRx
Achilles
1
5
1
0.3
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,519
Damage
46,487
69,417
Taken
62,712
52,367
Mitigated
46,154
7,291
Healing
25,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Cnote11
Fafnir
4,973
2,024
0
2,334
14,675
17,599
0
8,372
6,303
23,877
0
L
Kukulkan
ErMichael94
Kukulkan
6,252
383
0
250
10,387
2,984
234
7,865
2,522
60,994
0
W
9,648
553
0
5,431
12,343
6,424
3,352
5,043
7,300
96,389
0
W
Bellona
J_kies_60
Bellona
11,445
5,144
0
4,029
14,522
17,123
2,433
0
14,522
0
72,444
W
20,642
7,904
0
8,177
13,570
6,099
508
1,968
11,602
90,420
0
L
7,092
5,125
0
2,628
13,956
5,329
0
6,497
7,459
0
43,816
L
Neith
PR Slime
Neith
9,470
3,009
0
1,809
12,336
5,050
628
9,076
3,260
0
44,852
W
2,614
707
0
782
6,549
2,737
0
628
5,921
0
12,170
L
Achilles
xSiTmAsTeRx
Achilles
6,732
1,749
0
270
18,063
21,405
0
686
17,377
0
38,387
W
2,138
762
2,477
4,677
15,728
13,771
178
3,614
12,114
16,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,254
Gold Earned
45,580
310
Minions Killed
427
0
Camps Cleared
0
1,534,098
Distance Traveled
1,273,040
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,361
460
22
1
0
298,642
0
L
Kukulkan
7,743
484
103
6
0
282,483
0
W
Anubis
11,161
698
157
10
0
264,941
0
W
Bellona
9,760
610
106
7
0
282,538
0
W
Sol
9,259
579
120
8
0
291,761
3
L
Arachne
7,736
484
78
5
0
351,638
0
L
Neith
6,456
404
58
4
0
312,028
0
W
Thor
6,862
429
12
1
0
141,389
0
L
Achilles
6,958
435
49
3
0
289,307
0
W
Terra
8,538
534
32
2
0
292,411
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role