Player Matchup

Set
Set
KilledByeMe119
Set
Level 60
God Stats
50W - 44L
1,255 SR
Queue Stats
109W - 101L
1,230 Elo+
Solo
Charon
Charon
Vexic_Tome
Charon
Level 69
God Stats
4W - 2L
1,506 SR
Queue Stats
51W - 48L
1,408 Elo+
Party 2
Hel
Hel
smokey2769
Hel
Level 60
God Stats
4W - 4L
1,436 SR
Queue Stats
40W - 44L
1,363 Elo+
Party 2
Team Averages
Level 63
1,399 SR
1,334 Elo+

VS

Team Averages
Level 53
1,308 SR
1,124 Elo+
Loki
Loki
Divine-Duck69
Loki
Level 81
God Stats
4W - 16L
1,169 SR
Queue Stats
27W - 57L
1,229 Elo+
Party 1
Zeus
Zeus
Phantom2Nutz
Zeus
Level 63
God Stats
3W - 7L
1,257 SR
Queue Stats
183W - 207L
1,249 Elo+
Solo
Cthulhu
Cthulhu
xxjose3105xx
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
895 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 5
13,039
815
11,416
15,874
9,663
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charon
Vexic_Tome
Charon
17
5 / 0 / 8
12,948
809
12,278
13,958
12,495
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 2 / 8
12,056
754
12,364
14,340
6,274
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 3
11,382
711
14,609
15,862
5,914
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

5
0 / 0 / 0
8,698
544
0
403
130
Cthulhu
xxjose3105xx
Cthulhu
15
5 / 6 / 0
12,320
770
16,759
26,692
30,032
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
13
Kills
6
6
Deaths
13
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
W
6
4
5
2.13
L
0
0
0
0
W
Charon
Vexic_Tome
Charon
5
0
8
9
W
2
2
8
3
L
Cthulhu
xxjose3105xx
Cthulhu
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,058
Damage
31,368
44,172
Taken
42,957
28,432
Mitigated
36,076
18,078
Healing
1,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,609
2,426
179
1,761
15,862
5,914
0
7,743
8,119
0
46,493
W
11,416
7,432
0
4,017
15,874
9,663
570
3,579
12,083
0
62,854
L
0
0
0
0
403
130
0
336
67
0
0
W
Charon
Vexic_Tome
Charon
12,278
3,736
0
1,053
13,958
12,495
1,094
4,769
8,717
40,076
568
W
12,364
3,967
4,870
8,138
14,340
6,274
796
7,373
6,947
43,240
0
L
Cthulhu
xxjose3105xx
Cthulhu
16,759
804
0
0
26,692
30,032
0
16,176
10,288
40,246
1,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,043
Gold Earned
32,400
177
Minions Killed
97
0
Camps Cleared
0
790,574
Distance Traveled
518,475
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,382
711
47
3
0
267,865
0
W
Set
13,039
815
68
4
0
235,820
4
L
Zeus
8,698
544
0
0
0
250
0
W
Charon
12,948
809
35
2
0
279,215
0
W
Hel
12,056
754
74
5
0
275,539
0
L
Cthulhu
12,320
770
50
3
0
250,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role